... Japan, manufactures and markets hardware and software for its Nintendo Switch system and the ... Game Boy, Game Boy Advance, Nintendo DS family of systems, Super NES, Nintendo 64, Nintendo ...
... Japan, manufactures and markets hardware and software for its Nintendo Switch system and the ... Game Boy, Game Boy Advance, Nintendo DS family of systems, Super NES, Nintendo 64, Nintendo ...
CONTRACT - Sr Engineer, Cloud + SDET (NTD)
$123K - $160K/yr
... Japan, manufactures and markets hardware and software for its Nintendo Switch system and the ... Game Boy, Game Boy Advance, Nintendo DS family of systems, Super NES, Nintendo 64, Nintendo ...
CONTRACT - Sr Engineer, Cloud + SDET (NTD)
$123K - $160K/yr
... Japan, manufactures and markets hardware and software for its Nintendo Switch system and the ... Game Boy, Game Boy Advance, Nintendo DS family of systems, Super NES, Nintendo 64, Nintendo ...
Associate Engineer, Multimedia (NTD)
Redmond, WA · On-site
$108K - $173K/yr
... Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the ... Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo ...
Associate Engineer, Multimedia (NTD)
Redmond, WA · On-site
$108K - $173K/yr
... Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the ... Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo ...
Associate Engineer, Multimedia (NTD)
Redmond, WA · On-site
$108K - $173K/yr
... Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the ... Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo ...
Associate Engineer, Multimedia (NTD)
Redmond, WA · On-site
$108K - $173K/yr
... Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the ... Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo ...
Senior Manager, GaaS Community
Irvine, CA · On-site
$131K - $164K/yr
The Senior Community Manager will also work closely with Japan Studios to plan and execute ... Represent the voice of the game and developer to players across social and community channels.
Senior Manager, GaaS Community
Irvine, CA · On-site
$131K - $164K/yr
The Senior Community Manager will also work closely with Japan Studios to plan and execute ... Represent the voice of the game and developer to players across social and community channels.
The Senior Community Manager will also work closely with Japan Studios to plan and execute ... Represent the voice of the game and developer to players across social and community channels.
The Senior Community Manager will also work closely with Japan Studios to plan and execute ... Represent the voice of the game and developer to players across social and community channels.
... Japan, manufactures and markets hardware and software for its Nintendo Switch system and the ... Game Boy, Game Boy Advance, Nintendo DS family of systems, Super NES, Nintendo 64, Nintendo ...
... Japan, manufactures and markets hardware and software for its Nintendo Switch system and the ... Game Boy, Game Boy Advance, Nintendo DS family of systems, Super NES, Nintendo 64, Nintendo ...
CONTRACT - Associate Software Engineer, Audio (NTD)
Redmond, WA · On-site
$50.62 - $81/hr
... Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the ... Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo ...
CONTRACT - Associate Software Engineer, Audio (NTD)
Redmond, WA · On-site
$50.62 - $81/hr
... Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the ... Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo ...
CONTRACT - Associate Software Engineer, Audio (NTD)
Redmond, WA · On-site
$50.62 - $81/hr
... Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the ... Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo ...
CONTRACT - Associate Software Engineer, Audio (NTD)
Redmond, WA · On-site
$50.62 - $81/hr
... Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the ... Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo ...
As a Playtester, you will have the opportunity to dive into exciting unreleased games, share your ... Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has ...
As a Playtester, you will have the opportunity to dive into exciting unreleased games, share your ... Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has ...
CONTRACT - Sr Engineer, Cloud + SDET (NTD)
Redmond, WA · On-site
$69.78 - $125.57/hr
... Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the ... Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo ...
CONTRACT - Sr Engineer, Cloud + SDET (NTD)
Redmond, WA · On-site
$69.78 - $125.57/hr
... Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the ... Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo ...
CONTRACT - Sr Engineer, Cloud + SDET (NTD)
Redmond, WA · On-site
$69.78 - $125.57/hr
... Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the ... Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo ...
CONTRACT - Sr Engineer, Cloud + SDET (NTD)
Redmond, WA · On-site
$69.78 - $125.57/hr
... Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the ... Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo ...
Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has ... Gameplay, Systems, Tools, Engine, Animation, Networking, Live Ops, DevOps, or Cloud Services. If ...
Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has ... Gameplay, Systems, Tools, Engine, Animation, Networking, Live Ops, DevOps, or Cloud Services. If ...
Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has ... Gameplay, Systems, Tools, Engine, Animation, Networking, Live Ops, DevOps, or Cloud Services. If ...
Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has ... Gameplay, Systems, Tools, Engine, Animation, Networking, Live Ops, DevOps, or Cloud Services. If ...
Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has ... Gameplay, Systems, Tools, Engine, Animation, Networking, Live Ops, DevOps, or Cloud Services. If ...
Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has ... Gameplay, Systems, Tools, Engine, Animation, Networking, Live Ops, DevOps, or Cloud Services. If ...
Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has ... Gameplay, Systems, Tools, Engine, Animation, Networking, Live Ops, DevOps, or Cloud Services. If ...
Quick apply
Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has ... Gameplay, Systems, Tools, Engine, Animation, Networking, Live Ops, DevOps, or Cloud Services. If ...
Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has ... Gameplay, Systems, Tools, Engine, Animation, Networking, Live Ops, DevOps, or Cloud Services. If ...
Quick apply
Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has ... Gameplay, Systems, Tools, Engine, Animation, Networking, Live Ops, DevOps, or Cloud Services. If ...
Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has ... Gameplay, Systems, Tools, Engine, Animation, Networking, Live Ops, DevOps, or Cloud Services. If ...
Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has ... Gameplay, Systems, Tools, Engine, Animation, Networking, Live Ops, DevOps, or Cloud Services. If ...
CONTRACT - Sr Engineer, Kubernetes (NTD)
$145K - $187K/yr
... Japan, manufactures and markets hardware and software for its Nintendo Switch system and the ... This role is a unique blend of software development and DevOps principles, focusing on ...
CONTRACT - Sr Engineer, Kubernetes (NTD)
$145K - $187K/yr
... Japan, manufactures and markets hardware and software for its Nintendo Switch system and the ... This role is a unique blend of software development and DevOps principles, focusing on ...
Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has ... Gameplay, Systems, Tools, Engine, Animation, Networking, Live Ops, DevOps, or Cloud Services. If ...
Quick apply
Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has ... Gameplay, Systems, Tools, Engine, Animation, Networking, Live Ops, DevOps, or Cloud Services. If ...
Game Developer Japan information
See salary details
$32.5K - $45.9K
3% of jobs
$45.9K - $59.3K
10% of jobs
$59.3K - $72.7K
8% of jobs
$79.1K is the 25th percentile. Wages below this are outliers.
$72.7K - $86.1K
10% of jobs
$86.1K - $99.5K
16% of jobs
The median wage is $102K / yr.
$99.5K - $113K
20% of jobs
$119.9K is the 75th percentile. Wages above this are outliers.
$113K - $126.4K
16% of jobs
$126.4K - $139.8K
0% of jobs
$139.8K - $153.2K
1% of jobs
$153.2K - $166.6K
5% of jobs
$166.6K - $180K
11% of jobs
$32.5K
$108.5K
$180K
How much do game developer japan jobs pay per year?
What are the key skills and qualifications needed to thrive as a game developer in Japan?
What is the difference between Game Developer Japan vs Game Programmer Japan?
| Aspect | Game Developer Japan | Game Programmer Japan |
|---|---|---|
| Primary Role | Designing, developing, and managing overall game projects | Writing code, implementing game mechanics, and debugging |
| Required Skills | Game design, project management, programming basics | Programming languages (C++, C#), software development |
| Work Environment | Creative teams, project planning, cross-disciplinary collaboration | Software development teams, coding environments |
| Industry Usage | Used in game studios for project oversight | Used in game studios for technical implementation |
Game Developer Japan focuses on overseeing game projects, combining design and management skills, while Game Programmer Japan specializes in coding and technical implementation. Both roles are essential in game development but differ in responsibilities and skill sets.
What are the common challenges game developers face when working in Japan, and how can they be addressed?
What does a game developer in Japan do?

Full-time
Re-posted 20 days ago
Nintendo rating
7.5
Based on 11 frontline employees who took The Breakroom Quiz
153rd of 242 rated software companies
Job description
Nintendo Technology Development
The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch system and the Nintendo 3DS family of portable systems. Since 1983, when it launched the Nintendo Entertainment System, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy, Game Boy Advance, Nintendo DS family of systems, Super NES, Nintendo 64, Nintendo GameCube, Wii and Wii U systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokemon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
The Redmond audio team is part of a small global group that researches and develops system software for current and future Nintendo game systems. We are looking for a junior engineer with attention to detail and a passion for audio technologies. You will participate in prototyping, developing, maintaining, debugging, profiling, optimizing, and testing audio firmware. The candidate should have experience with digital audio, knowledge of C/C++, and excellent communications skills.
DESCRIPTION OF DUTIES
- Design and implement audio system software.
- Characterize, analyze, organize, and present detailed performance metrics of features at a large scale.
- Optimize, maintain, validate, and diagnose failures in existing and new systems.
SUMMARY OF REQUIREMENTS
- BS or MS in Electrical Engineering, Computer Engineering, Computer Science, or related field.
- Coursework or foundational knowledge in digital signal processing (DSP).
- Experience with real-time embedded and cross-platform development.
- 3 or more years of professional experience with C/C++ programming.
- Strong analytical and problem-solving skills.
PREFERRED REQUIREMENTS:
- Knowledge of DSP architectures (eg. Hifi, Hexagon, ARM SIMD).
- Experience with acoustic and audio signal processing algorithms.
- Familiarity with audio peripherals and interfaces (eg. I2S, TDM, PDM, DMA).
Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
This position is onsite in Redmond, WA, and not open to remote status at this time.
About Nintendo
Sourced by ZipRecruiter
Industry
Arts, entertainment, and recreation
Company size
5,001 - 10,000 Employees
Headquarters location
Redmond, WA, US
Year founded
1980