AI-First Engineering Intern
CA$20 - CA$25/hr
Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... For the AI-First Engineering Intern, we will conduct a background check that may include the ...
CA$20 - CA$25/hr
Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... For the AI-First Engineering Intern, we will conduct a background check that may include the ...
CA$20 - CA$25/hr
Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... For the AI-First Engineering Intern, we will conduct a background check that may include the ...
Ce jeu AAA est une experience RPG d'action-aventure a la troisieme personne, avec un gameplay ... Programming in C++, Unreal Engine 5. * Prototype features and Gameplay mechanics. * Design ...
Ce jeu AAA est une experience RPG d'action-aventure a la troisieme personne, avec un gameplay ... Programming in C++, Unreal Engine 5. * Prototype features and Gameplay mechanics. * Design ...
We are looking for a full-time intern for Autumn 2026 to join our Wwise Acoustics team. This person ... Knowledge of the C++ programming language. * Experience with a game engine such as Unreal, Unity or ...
Quick apply
We are looking for a full-time intern for Autumn 2026 to join our Wwise Acoustics team. This person ... Knowledge of the C++ programming language. * Experience with a game engine such as Unreal, Unity or ...
Saint-jean-sur-richelieu, QC · On-site
Furthermore, you love video games and would like to make a difference. Then, this job is for you ... Summer schedule * Stock options
Quick apply
Saint-jean-sur-richelieu, QC · On-site
Furthermore, you love video games and would like to make a difference. Then, this job is for you ... Summer schedule * Stock options
Saint-jean-sur-richelieu, QC · On-site
Furthermore, you love video games and would like to make a difference. Then, this job is for you ... Summer schedule * Stock options
Quick apply
Saint-jean-sur-richelieu, QC · On-site
Furthermore, you love video games and would like to make a difference. Then, this job is for you ... Summer schedule * Stock options
Production support Intern (summer 2026) * Internship duration: 4 months * Start date: May 5 (flexible) * Work schedule: Full time * Workplace: St. Laurent, Montreal, Quebec * Work mode: On-site How ...
Production support Intern (summer 2026) * Internship duration: 4 months * Start date: May 5 (flexible) * Work schedule: Full time * Workplace: St. Laurent, Montreal, Quebec * Work mode: On-site How ...
Montreal, QC · On-site
Services and Original Games. Our Services team collaborates with gaming and entertainment giants ... Behaviour is looking for a full-time law intern (Bar of Quebec) for a 6 months internship. If you ...
Montreal, QC · On-site
Services and Original Games. Our Services team collaborates with gaming and entertainment giants ... Behaviour is looking for a full-time law intern (Bar of Quebec) for a 6 months internship. If you ...
Working closely with the engineering interns so what they build reflects what authors actually need ... Helping shape the end-of-summer recommendation from the user's point of view What You'll Need to ...
Working closely with the engineering interns so what they build reflects what authors actually need ... Helping shape the end-of-summer recommendation from the user's point of view What You'll Need to ...
Pursuing a bachelor's degree in Mechanical Engineering, Industrial Engineering or a related field ... Panoramic terrace open during Summer and Fall * *For all interns hired, we will reimburse the ...
Pursuing a bachelor's degree in Mechanical Engineering, Industrial Engineering or a related field ... Panoramic terrace open during Summer and Fall * *For all interns hired, we will reimburse the ...
| Aspect | Game Developer Intern Summer | Game Programmer Intern Summer |
|---|---|---|
| Required Credentials | Typically pursuing a degree in computer science, game design, or related fields | Similar; often requires programming coursework or experience |
| Work Environment | Collaborative game development teams, often in studios or tech companies | Same; focused on coding and technical implementation within game projects |
| Industry Usage | Commonly used in gaming companies, tech firms, and startups | Widely used in the same environments, often interchangeable in job searches |
| Search & Comparison Intent | Often compared to Game Programmer Intern Summer due to overlapping roles |
Both roles involve working on game projects during summer internships, with similar educational backgrounds and work environments. The main difference lies in focus: Game Developer Interns may have broader responsibilities including design and project management, while Game Programmer Interns concentrate on coding and technical implementation. Candidates should review specific job descriptions to understand the emphasis of each role.
ABOUT US
Xsolla is a global commerce company with robust tools and services to help developers solve the inherent challenges of the video game industry. From indie to AAA, companies partner with Xsolla to help them fund, distribute, market, and monetize their games. Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring opportunities together, and continually make new resources available to creators. Headquartered and incorporated in Los Angeles, California, Xsolla operates as the merchant of record and has helped over 1,500+ game developers to reach more players and grow their businesses around the world. With more paths to profits and ways to win, developers have all the things needed to enjoy the game.
For more information, visit xsolla.com.
Why This Role Exists
Xsolla is going all-in on becoming an AI-first company, and we're not waiting for a slow rollout to get there. We're offering AI Engineer Internships in regions across the globe to help drive that shift directly, not by sitting in the back office, but by building.
You'll work on two things:
Internal AI initiatives - helping unlock AI tooling and integrations across Xsolla faster than our existing teams can alone.
Proof-of-concept builds on our own APIs - showing our product and engineering teams what's possible when you build with AI as a core part of your workflow, not an afterthought.
This isn't a shadow-and-observe internship. You'll ship code that goes to customers - internal teams or external players and game developers - working closely with senior engineers and fellow interns across our global regions.
Who You'll Work With
You won't be isolated on an intern-only project island. You'll work closely with senior engineers who are actively rebuilding how we write software, and you'll be part of a global cohort of interns building in parallel across our regions. That combination is the point: senior engineers give you a bar for what production-grade, customer-facing code looks like, and your fellow interns give you a peer group to trade ideas, code, and AI workflows every week.
Partner and collaborate with senior engineers to identify where AI tooling and integrations can remove friction, and build the fix.
Build applications and integrations on top of Xsolla's APIs and SDKs that show internal teams how to move faster using AI-assisted development.
Ship work that matters. What you build is expected to reach real users - whether that's an internal tool an engineering team adopts or a customer-facing integration - not a throwaway exercise that gets shelved after your internship ends.
Use agentic coding tools (Claude Code, Cursor, or similar) as your default way of working - not a novelty you reach for occasionally.
Share what you build. We run weekly 30-second lightning-talk demos where everyone shows how they used AI to solve something that week - you'll be expected to bring something real.
Work with minimal process. You'll get context, a problem, and a mentor - the rest is on you to figure out and build.
Learn from and collaborate with both directions: senior engineers who'll mentor you on production-grade practices, and fellow interns across markets you'll trade ideas and code with at the weekly demos.
You build things because you want to, and that you already use AI to do it faster.
Genuine passion for building. You have side projects, hackathon entries, open-source contributions, or something you shipped just because you were curious. You didn't need an assignment to make it happen.
Real AI fluency. You've actually used tools like Claude Code, Cursor, Copilot, or similar agentic coding tools to build something - not just asked ChatGPT to explain a concept. You should be able to explain how you used AI to get there and how you confirmed it actually worked - not someone who fires off a prompt and hopes for the best.
Bias toward action. Given an ambiguous problem, you start building before you ask for a spec.
Comfort with developing modern full-stack solutions - we care more about how fast you learn than what you already know cold.
Open to current undergraduate students, graduate students, and recent graduates of a Computer Science, Software Engineering, or related program. If you're pursuing a graduate degree and don't mind taking on an internship-level role to get hands-on with AI, we want to hear from you.
Please include:
A link to a GitHub profile, deployed project, or anything else you've built - the more recent and self-directed, the better.
A short answer (2-3 sentences, or a 2-minute video/Loom if you'd rather show than tell) to: "What's something hard you built recently, and why did you build it?"
We're not grading for correctness or polish. We're looking for whether you have a real answer, and whether it's clear you actually did the work yourself (with AI as your tool, not your ghostwriter).
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Pc games
201 - 500 Employees
Los Angeles, CA, US
2005