Understand the realities of game development pipelines , including optimization, lighting, PBR materials, UVs, and engine constraints. * Think developer- and product-first , caring about how ...
Understand the realities of game development pipelines , including optimization, lighting, PBR materials, UVs, and engine constraints. * Think developer- and product-first , caring about how ...
Organize meetings that facilitate creative discussions between Blizzard Animation, Game Development Teams, and any support teams as necessary * Work with other departments to determine scope as well ...
Organize meetings that facilitate creative discussions between Blizzard Animation, Game Development Teams, and any support teams as necessary * Work with other departments to determine scope as well ...
Cinematic Producer - Temp (SFD / Cinematics)
Irvine, CA · On-site
$30.47 - $56.35/hr
Organize meetings that facilitate creative discussions between Blizzard Animation, Game Development Teams, and any support teams as necessary * Work with outsourced partners on scheduling, quality ...
Cinematic Producer - Temp (SFD / Cinematics)
Irvine, CA · On-site
$30.47 - $56.35/hr
Organize meetings that facilitate creative discussions between Blizzard Animation, Game Development Teams, and any support teams as necessary * Work with outsourced partners on scheduling, quality ...
Organize meetings that facilitate creative discussions between Blizzard Animation, Game Development Teams, and any support teams as necessary * Work with outsourced partners on scheduling, quality ...
Organize meetings that facilitate creative discussions between Blizzard Animation, Game Development Teams, and any support teams as necessary * Work with outsourced partners on scheduling, quality ...
Environment Artist (Senior/Principal)
Irvine, CA · On-site +1
Understand the realities of game development pipelines , including optimization, lighting, PBR materials, UVs, and engine constraints. * Think developer- and product-first , caring about how ...
Environment Artist (Senior/Principal)
Irvine, CA · On-site +1
Understand the realities of game development pipelines , including optimization, lighting, PBR materials, UVs, and engine constraints. * Think developer- and product-first , caring about how ...
SCRUM Master - Virtual Reality
Irvine, CA · On-site +1
$55.25 - $73.75/hr
A minimum of 2 years' experience in game development as a SCRUM Master * First level Scrum Master certification (PSM I, CSM ) * Good skills and knowledge of servant leadership, facilitation ...
SCRUM Master - Virtual Reality
Irvine, CA · On-site +1
$55.25 - $73.75/hr
A minimum of 2 years' experience in game development as a SCRUM Master * First level Scrum Master certification (PSM I, CSM ) * Good skills and knowledge of servant leadership, facilitation ...
UI Technical Artist
Irvine, CA · On-site
$80K - $120K/yr
Join our award-winning game development team and help create our next hit title. We are seeking a UI Technical Artist to join our team. The UI Technical Artist bridges the gap between design and ...
UI Technical Artist
Irvine, CA · On-site
$80K - $120K/yr
Join our award-winning game development team and help create our next hit title. We are seeking a UI Technical Artist to join our team. The UI Technical Artist bridges the gap between design and ...
Senior UI Artist
Irvine, CA · On-site
$105K - $150K/yr
Join our award-winning game development team and help create our next hit title. We are seeking a highly skilled Senior UI Artist to join our team and help deliver world-class user interfaces for a ...
Senior UI Artist
Irvine, CA · On-site
$105K - $150K/yr
Join our award-winning game development team and help create our next hit title. We are seeking a highly skilled Senior UI Artist to join our team and help deliver world-class user interfaces for a ...
Associate degree in Game Development or a degree in a related discipline (Game Design; Creative Writing; Film Production; Programming; Studio Art; Animation). Preferred: A Bachelor's degree in 3D ...
Associate degree in Game Development or a degree in a related discipline (Game Design; Creative Writing; Film Production; Programming; Studio Art; Animation). Preferred: A Bachelor's degree in 3D ...
SCRUM Master - Virtual Reality
Irvine, CA · On-site
$55.25 - $73.75/hr
A minimum of 2 years' experience in game development as a SCRUM Master * First level Scrum Master certification (PSM I, CSM ) * Good skills and knowledge of servant leadership, facilitation ...
SCRUM Master - Virtual Reality
Irvine, CA · On-site
$55.25 - $73.75/hr
A minimum of 2 years' experience in game development as a SCRUM Master * First level Scrum Master certification (PSM I, CSM ) * Good skills and knowledge of servant leadership, facilitation ...
UI Technical Artist
Irvine, CA · On-site
$80K - $120K/yr
Join our award-winning game development team and help create our next hit title. We are seeking a UI Technical Artist to join our team. The UI Technical Artist bridges the gap between design and ...
UI Technical Artist
Irvine, CA · On-site
$80K - $120K/yr
Join our award-winning game development team and help create our next hit title. We are seeking a UI Technical Artist to join our team. The UI Technical Artist bridges the gap between design and ...
Software Engineer, UI | WoW Classic | Irvine, CA
Irvine, CA · On-site +1
$38.08 - $70.44/hr
Stay current with relevant gameplay, UI, and game development practices, and contribute ideas that improve workflows, tools, or player experience over time . MinimumRequirements * 5+ years of ...
Software Engineer, UI | WoW Classic | Irvine, CA
Irvine, CA · On-site +1
$38.08 - $70.44/hr
Stay current with relevant gameplay, UI, and game development practices, and contribute ideas that improve workflows, tools, or player experience over time . MinimumRequirements * 5+ years of ...
Senior Software Engineer II, Performance (UE5)
Irvine, CA · On-site
$131K - $173K/yr
Passion for games and game development. Your Platform Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. (www.blizzard.com ...
Senior Software Engineer II, Performance (UE5)
Irvine, CA · On-site
$131K - $173K/yr
Passion for games and game development. Your Platform Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. (www.blizzard.com ...
Minimum Requirements Experience * 8+ years of experience in game development engineering, or a combination of applicable training and experience. * Experience working in proprietary C++ engines ...
Minimum Requirements Experience * 8+ years of experience in game development engineering, or a combination of applicable training and experience. * Experience working in proprietary C++ engines ...
Principal Graphics Engineer, Unity | Unannounced Project - Irvine, CA
Irvine, CA · On-site
$150K - $185K/yr
Demonstrated ability to inspire colleagues through an enthusiastic approach to game development and a commitment to continuous improvement of core skills. * Ability to take initiative and manage ...
Principal Graphics Engineer, Unity | Unannounced Project - Irvine, CA
Irvine, CA · On-site
$150K - $185K/yr
Demonstrated ability to inspire colleagues through an enthusiastic approach to game development and a commitment to continuous improvement of core skills. * Ability to take initiative and manage ...
MinimumRequirements Experience * 8+ years of experience in game development engineering, or a combination of applicable training and experience. * Experience working in proprietary C++ engines ...
MinimumRequirements Experience * 8+ years of experience in game development engineering, or a combination of applicable training and experience. * Experience working in proprietary C++ engines ...
Senior Technical Artist (Animation, Unity, VFX)
Irvine, CA · On-site
$134K - $161K/yr
S. in a relevant field (or equivalent studio experience) • 5+ years of professional game dev (mobile experience is not required) • Expertise in the Unity editor • Proficiency with standard art ...
Senior Technical Artist (Animation, Unity, VFX)
Irvine, CA · On-site
$134K - $161K/yr
S. in a relevant field (or equivalent studio experience) • 5+ years of professional game dev (mobile experience is not required) • Expertise in the Unity editor • Proficiency with standard art ...
Software Engineer, UI | WoW Classic | Irvine, CA
Irvine, CA · On-site
$111K - $149K/yr
Stay current with relevant gameplay, UI, and game development practices, and contribute ideas that improve workflows, tools, or player experience over time Minimum Requirements * 5+ years of ...
Software Engineer, UI | WoW Classic | Irvine, CA
Irvine, CA · On-site
$111K - $149K/yr
Stay current with relevant gameplay, UI, and game development practices, and contribute ideas that improve workflows, tools, or player experience over time Minimum Requirements * 5+ years of ...
Principal Graphics Engineer, Unity | Unannounced Project - Irvine, CA
Irvine, CA · On-site
$149K - $184K/yr
Demonstrated ability to inspire colleagues through an enthusiastic approach to game development and a commitment to continuous improvement of core skills. * Ability to take initiative and manage ...
Principal Graphics Engineer, Unity | Unannounced Project - Irvine, CA
Irvine, CA · On-site
$149K - $184K/yr
Demonstrated ability to inspire colleagues through an enthusiastic approach to game development and a commitment to continuous improvement of core skills. * Ability to take initiative and manage ...
Senior Software Engineer II, Performance (UE5)
Irvine, CA · On-site
$130K - $172K/yr
Passion for games and game development. Your Platform Best known for iconic video game universes including Warcraft ® , Overwatch ® , Diablo ® , and StarCraft ® , Blizzard Entertainment, Inc ...
Senior Software Engineer II, Performance (UE5)
Irvine, CA · On-site
$130K - $172K/yr
Passion for games and game development. Your Platform Best known for iconic video game universes including Warcraft ® , Overwatch ® , Diablo ® , and StarCraft ® , Blizzard Entertainment, Inc ...
Game Dev information
See Riverside, CA salary details
$33.9K - $47.9K
3% of jobs
$47.9K - $61.9K
10% of jobs
$61.9K - $75.9K
8% of jobs
$82.5K is the 25th percentile. Wages below this are outliers.
$75.9K - $89.9K
10% of jobs
$89.9K - $103.9K
16% of jobs
The median wage is $106.4K / yr.
$103.9K - $117.8K
20% of jobs
$125.1K is the 75th percentile. Wages above this are outliers.
$117.8K - $131.8K
16% of jobs
$131.8K - $145.8K
0% of jobs
$145.8K - $159.8K
1% of jobs
$159.8K - $173.8K
5% of jobs
$173.8K - $187.8K
11% of jobs
$33.9K
$113.2K
$187.8K
How much do game dev jobs pay per year?
What jobs pay $500,000 a year in the US?
How can I get a job as a game developer?
What jobs can a game developer do?
What jobs make $3,000 a month without a degree?
What are the key skills and qualifications needed to thrive in the Game Dev position, and why are they important?
To thrive as a Game Dev, you need strong programming skills (such as proficiency in C++, C#, or Java), a solid understanding of game engines, and often a relevant degree in computer science, game design, or a related field. Experience with industry-standard tools like Unity, Unreal Engine, version control systems, and, in some cases, relevant certifications are commonly required. Creativity, teamwork, adaptability, and effective communication are crucial soft skills that help developers excel within dynamic, multidisciplinary teams. These abilities enable the development of engaging, bug-free games while ensuring smooth collaboration and successful project delivery.
What does a typical workday look like for a Game Dev and how do they interact with other team members?
As a Game Dev, your daily responsibilities often include coding new features, debugging, integrating assets, and optimizing game performance. You’ll regularly attend team meetings or stand-ups to discuss project progress and coordinate tasks with designers, artists, and project managers. Collaboration is a central part of the job, so you'll be sharing feedback, reviewing code, and brainstorming creative solutions to technical challenges. Most teams use agile methodologies, which means you’ll frequently work in sprints with clearly defined goals and timelines. This environment fosters both individual focus and strong teamwork to create compelling gaming experiences.
What does a Game Developer do?
A Game Developer designs, programs, and tests video games across various platforms. They work with a team of artists, designers, and writers to bring a game from concept to completion. Developers focus on coding gameplay mechanics, optimizing performance, and fixing bugs. Their role may also include integrating audio, creating physics systems, and enhancing user experience.
Job description
What's the one game you couldn't put down? The game that connected you with friends, and made you feel like you belonged? If a game has ever defined a chapter of your life, then you already know the spark we're chasing. Our mission is to ignite that same feeling for players; the thrill of competition, the joy of community, and the belonging of finding your own corner of a larger world.
Great games begin with people who dare to dream big. If that sounds exciting, you might be exactly who we're looking for.
Bonfire is a group of experienced and ambitious developers, proud to be creating our first original IP: Arkheron. It is a fast-paced, competitive PVP game set in a surreal dark fantasy world where 15 teams of three battle their way up the Tower. In a world built from memories, you will loot powerful items to create and adapt a unique build-out that will change your strategy and combat experience with every Ascension.
The best way to understand our Art team is in their own words - here's how they describe their work.
Our goal is to immerse players in an extraordinary and haunting realm. From initial concept art to final in-game elements, we are crafting a compelling aesthetic experience that seamlessly blends with and brings to life the game's narrative, level design, combat and audio. We play the game daily and our deep understanding of it allows us to deliver visuals that put the player experience first, while still pushing artistic boundaries to fully capture the unique tone and unforgettable atmosphere of the Arkheron's world.
We are looking for a Senior/Principal Environment Artist with the technical grit to turn surreal concepts into high-fidelity, AAA landscapes. You aren't just an asset creator here - you are a primary architect. You will elevate the visual language of our first IP, translating our established world into immersive environments where every vista serves the story and every layout is purpose-built for competitive gameplay.
YOU'LL CONTRIBUTE BY:- Building high-quality, in-game environment art that brings the world of Arkheron to life-architecture, materials, props, vistas, and set dressing.
- Owning environment assets end-to-end, from concept or blockout through final in-engine implementation.
- Creating fully realized architectural kits, ensuring they are visually cohesive, performant, and flexible for level design.
- Partnering closely with design, lighting, engineering, and other art disciplines to ensure environments support gameplay, readability, and visual storytelling.
- Balancing artistic fidelity with gameplay and technical needs, making smart tradeoffs that serve player experience.
- Conducting research and gathering reference to push quality, authenticity, and cohesion across the world.
- Contributing ideas early and often, helping shape the visual language and identity of a new IP.
- Operating with a high degree of autonomy, pushing work forward in a small, evolving team without needing rigid structure.
- Wearing multiple hats, using your experience to contribute beyond pure asset creation when it benefits the game.
- Collaborate with downstream departments to proactively follow your environmental work through production and into final implementation.
- Helping shape the game and studio culture, bringing thoughtfulness, curiosity, and craftsmanship to how we build together.
- Are a strong, self-directed world builder who can take an idea from a rough sketch to a polished, in-game environment.
- Have deep experience creating AAA-quality environment art, ideally with at least one shipped AAA title.
- Bring a sharp eye for organic forms, architecture, materials, color, composition, and spatial storytelling.
- Are proficient with industry-standard tools (Maya or equivalent, ZBrush, Photoshop, Substance, and real-time engines).
- Understand the realities of game development pipelines, including optimization, lighting, PBR materials, UVs, and engine constraints.
- Think developer- and product-first, caring about how environments affect gameplay, flow, and player experience.
- Thrive in highly collaborative, cross-disciplinary teams, and communicate clearly with partners across the studio.
- Are comfortable working through ambiguity and taking initiative without waiting for perfect direction.
- Value trust, openness, and diverse perspectives.
- Have a growth mindset and enjoy learning, experimenting, and refining your craft.
- Want to make a meaningful impact in a tight-knit studio where your work visibly shapes the game.
- You prefer working in large, highly specialized teams with narrow ownership and rigid pipelines.
- You need extremely detailed direction for every task and are uncomfortable navigating ambiguity.
- You're most excited by standalone asset creation rather than holistic world building.
- You're not interested in collaborating closely with design, lighting, and engineering.
- You're looking for a role where responsibilities are strictly defined and don't evolve over time.
- You're uninterested in contributing beyond your immediate discipline or shaping a new IP.
- Embrace bold challenges with creativity and courage, making the tough calls to build a game we're proud to play every day.
- Keep fun at the core: we play Arkheron daily, staying grounded as players. If it's not more fun than yesterday, we fix it. We don't chase trends; we listen by playing.
- Stay truly independent, with decisions driven by the team - not by investors or a board.
- Thrive in a culture of passion, trust, and shared ownership; where transparency matters and egos don't.
The base salary range for this role is $174,800 - $221,817. Depending on your experience and level (whether you're closer to mid-level or principal), your offer may land above or below that range. We don't just look at years on a resume - we think about the impact you can have on the team and the game. Of course, compensation at Bonfire goes beyond salary. Every new teammate receives equity, plus a full benefits package and some extra perks to make work (and life) better. When we connect, we'll happily walk you through the full details.
Want to get a feel for what it's like to work here? You can check out more about our culture, team, benefits, and perks at www.bonfirestudios.com. And don't worry - anything you share with us in the application process is just for recruiting and won't be shared. You can read more in our privacy policy.