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Game Dev Jobs in Temecula, CA (NOW HIRING)

Software Engineer (C#/.NET)

Carlsbad, CA · On-site

$101K - $134K/yr

This is a full-time, in-office position based out of Rockstar's new state-of-the-art game development studio in Carlsbad, CA. WHAT WE DO * The Rockstar Games Online Services team creates connected ...

This is a full-time, in-office position based out of Rockstar's new state-of-the-art game development studio in Carlsbad, CA. WHAT WE DO * We develop and maintain internal web applications to improve ...

Senior Network Engineer

Carlsbad, CA · On-site

$107K - $147K/yr

The Rockstar Games Online Services Team is a passionate development group, focused on growing and maintaining the technology platform that powers Rockstar's online titles and our ability to deliver ...

Senior Network Engineer

Carlsbad, CA · On-site

$107K - $147K/yr

The Rockstar Games Online Services Team is a passionate development group, focused on growing and maintaining the technology platform that powers Rockstar's online titles and our ability to deliver ...

Senior Full Stack Developer

Carlsbad, CA · On-site

$125K - $150K/yr

This is a full-time, in-office position based out of Rockstar's new state-of-the-art game development studio in Carlsbad, CA. WHAT WE DO * We develop and maintain internal web applications to improve ...

Table Games Floor Person Intern

Pala, CA · On-site

$15.25 - $20.25/hr

Learning game types and dealing procedures specific table games. * Learning pit functions and accountability for assigned games. * Learning problem solving techniques in regards to mistakes on games.

Lead Producer

Carlsbad, CA · On-site

$120 - $160/hr

The ideal candidate is passionate about games, a strategic thinker, and an expert in running robust live operations. You will collaborate closely with the team and management to balance development ...

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Game Dev information

See Temecula, CA salary details

$32.3K

$107.8K

$178.8K

How much do game dev jobs pay per year?

As of Aug 23, 2026, the average yearly pay for game dev in Temecula, CA is $107,766.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,000.00 and $123,200.00 per year, depending on experience, location, and employer.

What does a game dev do?

A Game Developer designs, programs, and tests video games across various platforms. They work with a team of artists, designers, and writers to bring a game from concept to completion. Developers focus on coding gameplay mechanics, optimizing performance, and fixing bugs. Their role may also include integrating audio, creating physics systems, and enhancing user experience.

What are the key skills and qualifications needed to thrive as a game dev?

To thrive as a Game Dev, you need strong programming skills (such as proficiency in C++, C#, or Java), a solid understanding of game engines, and often a relevant degree in computer science, game design, or a related field. Experience with industry-standard tools like Unity, Unreal Engine, version control systems, and, in some cases, relevant certifications are commonly required. Creativity, teamwork, adaptability, and effective communication are crucial soft skills that help developers excel within dynamic, multidisciplinary teams. These abilities enable the development of engaging, bug-free games while ensuring smooth collaboration and successful project delivery.

What does a typical workday look like for a game dev and how do they interact with other team members?

As a Game Dev, your daily responsibilities often include coding new features, debugging, integrating assets, and optimizing game performance. You’ll regularly attend team meetings or stand-ups to discuss project progress and coordinate tasks with designers, artists, and project managers. Collaboration is a central part of the job, so you'll be sharing feedback, reviewing code, and brainstorming creative solutions to technical challenges. Most teams use agile methodologies, which means you’ll frequently work in sprints with clearly defined goals and timelines. This environment fosters both individual focus and strong teamwork to create compelling gaming experiences.

What are popular job titles related to Game Dev jobs in Temecula, CA?

For Game Dev jobs in Temecula, CA, the most frequently searched job titles are:

What cities near Temecula, CA are hiring for Game Dev jobs?

Cities near Temecula, CA with the most Game Dev job openings:

Infographic showing various Game Dev job openings in Temecula, CA as of August 2026, with employment types broken down into 64% Full Time, 26% Part Time, 1% Temporary, and 9% Contract. Highlights an 84% Physical, 1% Hybrid, and 15% Remote job distribution, with an average salary of $107,766 per year, or $51.8 per hour.

Software Engineer - Game Dev Automation

QDStaff

San Marcos, CA • On-site

Full-time

Re-posted 10 days ago


Job description

Job Summary:
QDStaff is North America's leading talent source for award-winning video game companies, and they are seeking a Software Engineer to design and build next-generation automation systems for mobile games. The role involves engineering automation platforms, collaborating with game engineers, and driving technical standards to enhance development workflows.
Responsibilities:
• Engineer (design and code) automation platforms, validation systems, and internal tooling from scratch
• Architect and implement reusable frameworks that integrate directly into CI/CD pipelines and development workflows
• Design and build TypeScript-based automation services and tooling using modern development practices
• Develop AI-assisted validation and performance tooling to support rapid game iteration
• Collaborate closely with game engineers to embed automation and performance instrumentation at the system level
• Drive technical standards and best practices that improve cross-team engineering efficiency
• Contribute to runtime performance monitoring, startup optimization, and data capture systems
• Continuously evaluate emerging technologies, hardware, browsers, and platforms to strengthen automation capabilities
Qualifications:
Required:
• Engineer (design and code) automation platforms, validation systems, and internal tooling from scratch
• Architect and implement reusable frameworks that integrate directly into CI/CD pipelines and development workflows
• Design and build TypeScript-based automation services and tooling using modern development practices
• Develop AI-assisted validation and performance tooling to support rapid game iteration
• Collaborate closely with game engineers to embed automation and performance instrumentation at the system level
• Drive technical standards and best practices that improve cross-team engineering efficiency
• Contribute to runtime performance monitoring, startup optimization, and data capture systems
• Continuously evaluate emerging technologies, hardware, browsers, and platforms to strengthen automation capabilities
• Engineer-first mentality with strong ownership of systems and architecture
• Passion for building scalable tooling that other engineers rely on
• Curiosity for leveraging AI and automation to solve complex engineering problems
• Desire to innovate and elevate technical standards across teams
• Passion for gaming and game development
• Willing to relocate if not already within commuting distance to work location
• Experienced, confident and proficient at software engineering (TypeScript or C# preferred) and able to pick up programming languages as needed
• An aptitude for quickly adopting and improving new technology and technical frameworks
• A track record of mentorship, direction setting, innovation and leading by example
• Effective influencer within an agile development cell responsible for product quality with the ability to assist with project scheduling.
• Proficient in SQL Scripts and SQL Server Manager.
• Experienced with automation on iOS, Android, Windows and MacOS
• Knowledgeable in performance analysis and performance data capture (start-up and runtime performance).
• History of success working on multiple projects simultaneously under tight deadlines.
• Ability to work with others in a demanding and fast paced environment.
• Excellent verbal and written communication skills.
• Minimum of 5 years of professional software engineering experience (automation, tooling, platform, or product engineering)
• Candidates must have 2 or more years of mobile app or cross-platform web application experience.
Preferred:
• Experience with custom application development that uses AI
• Experience designing or evolving automation frameworks using modern TypeScript-based tooling
• Familiarity with browser automation tools such as Selenium, Appium, Cypress, Puppeteer, Playwright, or similar technologies
• Experience with SQL stored procedures, data extraction, and performance data analysis
• Experience designing tools that improve developer workflows or internal processes
• Experience developing or supporting slot games or web-based games
Company:
QDStaff connects iGaming and video game studios with game industry talent through recruiting and staffing services. Founded in , the company is headquartered in Boca Raton, USA, with a team of 11-50 employees. The company is currently Early Stage.