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Game Dev Jobs in Georgia (NOW HIRING)

Lead Gameplay Programmer

Alpharetta, GA · On-site

$125K - $139K/yr

We are actively staffing up for both in-house game development and supporting published titles. Templar provides a professional yet non-corporate environment where every team member's input and ...

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

Athens, GA · Remote

$18 - $40/hr

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

Duluth, GA · Remote

$18 - $40/hr

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Serve as the coordination layer between Game Dev, Platform and QA, ensuring test plans, regression cycles, and certification timelines are built into delivery schedules from the start. * Coordinate ...

This role owns the delivery lifecycle across four interconnected disciplines, DevOps, Game Supported Features, Backend/Frontend Development, and QA, ensuring that roadmap commitments translate into ...

This role owns the delivery lifecycle across four interconnected disciplines, DevOps, Game Supported Features, Backend/Frontend Development, and QA, ensuring that roadmap commitments translate into ...

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Game Dev information

See Georgia salary details

$27.4K

$91.6K

$152K

How much do game dev jobs pay per year?

As of Jul 27, 2026, the average yearly pay for game dev in Georgia is $91,591.00, according to ZipRecruiter salary data. Most workers in this role earn between $68,800.00 and $104,700.00 per year, depending on experience, location, and employer.

What jobs pay $500,000 a year in the US?

In the game development industry, senior roles such as Lead Game Developer, Technical Director, or Executive Producer at large studios can reach or exceed $500,000 annually, especially with bonuses and profit sharing. These positions typically require extensive experience, advanced technical skills, and leadership responsibilities, often in high-demand markets or successful companies.

How can I get a job as a game developer?

To become a game developer, you should develop strong programming skills in languages like C++ or C#, build a portfolio of game projects, and gain experience with game engines such as Unity or Unreal Engine. A relevant degree in computer science, game design, or a related field can also improve your chances, along with understanding game mechanics and graphics programming.

What jobs can a game developer do?

A game developer can work as a software engineer, game designer, level designer, or technical artist, focusing on creating, programming, and testing video games across platforms. They often use tools like Unity or Unreal Engine and may specialize in areas such as graphics, AI, or gameplay mechanics. Many roles require programming skills, knowledge of game engines, and a strong understanding of game design principles.

What jobs make $3,000 a month without a degree?

Game developers can earn around $3,000 a month through freelance work, indie projects, or entry-level positions that prioritize skills in programming, design, and game engines like Unity or Unreal. Building a strong portfolio and gaining experience with relevant tools can help achieve this income level without a formal degree.

What are the key skills and qualifications needed to thrive in the Game Dev position, and why are they important?

To thrive as a Game Dev, you need strong programming skills (such as proficiency in C++, C#, or Java), a solid understanding of game engines, and often a relevant degree in computer science, game design, or a related field. Experience with industry-standard tools like Unity, Unreal Engine, version control systems, and, in some cases, relevant certifications are commonly required. Creativity, teamwork, adaptability, and effective communication are crucial soft skills that help developers excel within dynamic, multidisciplinary teams. These abilities enable the development of engaging, bug-free games while ensuring smooth collaboration and successful project delivery.

What does a typical workday look like for a Game Dev and how do they interact with other team members?

As a Game Dev, your daily responsibilities often include coding new features, debugging, integrating assets, and optimizing game performance. You’ll regularly attend team meetings or stand-ups to discuss project progress and coordinate tasks with designers, artists, and project managers. Collaboration is a central part of the job, so you'll be sharing feedback, reviewing code, and brainstorming creative solutions to technical challenges. Most teams use agile methodologies, which means you’ll frequently work in sprints with clearly defined goals and timelines. This environment fosters both individual focus and strong teamwork to create compelling gaming experiences.

What does a Game Developer do?

A Game Developer designs, programs, and tests video games across various platforms. They work with a team of artists, designers, and writers to bring a game from concept to completion. Developers focus on coding gameplay mechanics, optimizing performance, and fixing bugs. Their role may also include integrating audio, creating physics systems, and enhancing user experience.

What are the most commonly searched types of Game Dev jobs in Georgia? The most popular types of Game Dev jobs in Georgia are:
Infographic showing various Game Dev job openings in Georgia as of July 2026, with employment types broken down into 86% Full Time, 6% Part Time, 1% Temporary, 6% Contract, and 1% Summer. Highlights an 79% Physical, 6% Hybrid, and 15% Remote job distribution, with an average salary of $91,591 per year, or $44 per hour.
Professor, Interactive Design and Game Development

Professor, Interactive Design and Game Development

Savannah College of Art and Design

Savannah, GA

Other

Posted 2 days ago


Savannah College of Art and Design rating

5.9

Company rating: 5.9 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

565th of 612 rated colleges and universities


Job description

Professor, Interactive Design and Game Development

Apply now Job no: 502482
Work type: Faculty Full Time
Location: Savannah
Categories: Interactive Design/Game Development

As an innovative designer, developer, or creative technologist, you'll guide the next generation of interactive design and game development leaders at SCAD. You'll prepare them for careers across disciplines including interactive design, real-time development, emerging technology, product design, experience design, and beyond, as they build the systems, products, and experiences that redefine how people interact with the world. Lauded by The Princeton Review and Animation Career Review, SCAD offers exceptional opportunities to instruct students on industry-leading equipment, including stop-motion sets, AR/VR resources, a green-screen stage, motion-capture, and more.

As part of the ITGM department, you'll join a supportive team of educators and connected professionals who use cutting-edge technology and collaborate in advanced studio environments with a commitment to helping the university's diverse student body develop technically accomplished, visually compelling, inclusive, and relevant work. SCAD is consistently ranked No. 1 in the Red Dot Design Awards for shaping the future of design, recognized for an array of the university's top-ranked disciplines including ITGM.

A strong understanding of how interaction, user experience, interface, and product design practices inform the development of meaningful real-time experiences is required. You should demonstrate an active interest in emerging technologies, including generative artificial intelligence and intelligent interactive systems, as well as fluency in collaborating across design and technology disciplines to help students move beyond static prototypes to build functional, testable, and deployable experiences.

As an ITGM professor, you will:

Teach courses in real-time engines, interactive systems, mobile and desktop development, immersive experience design, and emerging technologies.

Guide students from research and early-stage concepts through functional prototypes, user testing, iteration, and deployment.

Help students apply interaction design, UX, UI, product design, and systems-thinking principles in real-time environments, prioritizing accessibility, usability, performance, platform requirements, and audience needs.

As a creative technologist, you must also effectively:

Support students with diverse design and technical backgrounds as they build confidence in programming, scripting, and real-time development.

Introduce responsible and purposeful uses of generative AI across creative, technical, and product development workflows to explore how AI can support ideation, rapid prototyping, content creation, procedural experiences, adaptive interaction, conversational systems, intelligent agents, and real-time behavior.

Encourage experimentation with real-time engines beyond traditional gaming, including applications in healthcare, education, enterprise, simulation, training, automotive, and other sectors

To support SCAD's deep professional focus and industry connections, you will also:

Provide constructive critique and mentorship to support student learning, portfolio development, professional readiness, and career growth.

Collaborate with faculty across interactive design, game development, UX, product design, technology, and related disciplines.

Maintain current knowledge of professional practices, emerging technologies, and evolving real-time production workflows.

Strong candidates will demonstrate the ability to:

Help students understand how logic, data, interaction, and system behavior are implemented in real-time environments.

Confidently use programming and scripting to create interactive systems and real-time behavior.

Communicate technical and design concepts clearly to students with varied levels of experience.

Be committed to inclusive design, accessibility, creative problem-solving, and user-centered development.

Demonstrate strong collaborative, communication, and mentorship skills.

Candidates should ideally demonstrate:

Familiarity with real-time engine applications beyond traditional gaming, including simulations, training, digital twins, product visualization, and interactive storytelling.

Experience in product strategy, UX research, usability testing, or human-centered design.

Understanding of APIs, cloud-connected applications, data-driven experiences, or live systems.

Experience in C#, C++, Python, JavaScript, visual scripting, or related programming environments.

Understanding of Git, version control, and collaborative production pipelines capabilities.

Background in collegiate teaching, professional training, mentorship, or curriculum development.

Minimum qualifications:

Terminal degree in interactive design and game development or a relevant field

Professional experience in interactive design, real-time development, product development, game development, creative technology, or a related field

Proficient in programming and scripting

Preferred qualifications:

Background in spatial interaction and immersive experience design

Experience with Unity and real-time game engines to build engaging, interactive products, including games, simulations, or immersive environments

Experience in mobile game or interactive application development for iOS and Android, including augmented, virtual, or mixed reality

Experience applying generative AI, machine learning, intelligent agents, or conversational systems to games, simulations, interactive products, creative workflows, or real-time environments

Experience collaborating with product designers, interaction designers, artists, developers, engineers, stakeholders, and subject-matter experts

Travel required:

Less than 10%

Required application documents:

Current resume and/or CV

Cover letter

Portfolio demonstrating technical execution and design thinking

Unofficial academic transcripts

Work hours: As noted in the Employment Agreement.

ADA tag: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements and minimum qualifications listed are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable qualified individuals with disabilities to perform the essential functions and/or meet the minimum qualifications. 

Advertised: 24 Jul 2026 Eastern Daylight Time
Applications close:

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