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Game Development Jobs in Georgia (NOW HIRING)

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

Athens, GA · Remote

$18 - $40/hr

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

Duluth, GA · Remote

$18 - $40/hr

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Serve as the coordination layer between Game Dev, Platform and QA, ensuring test plans, regression cycles, and certification timelines are built into delivery schedules from the start. * Coordinate ...

Job Type: R&D/Game Development * Date Posted: 06/15/2026 About Us AGS is a global company focused on creating a diverse mix of entertaining gaming experiences for every kind of player. Our roots are ...

Perform ongoing design to iterate on, improve, and flesh out the game design throughout the development process from early design to post release add-ons * Work closely with the Lead Level Designer ...

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Game Development information

See Georgia salary details

$27.4K

$91.6K

$152K

How much do game development jobs pay per year?

As of Jul 29, 2026, the average yearly pay for game development in Georgia is $91,591.00, according to ZipRecruiter salary data. Most workers in this role earn between $68,800.00 and $104,700.00 per year, depending on experience, location, and employer.

What is game development?

Game development is the process of creating video games, encompassing everything from concept and design to programming, art, sound, testing, and release. It often involves a team of professionals with different skills, such as game designers, programmers, artists, writers, and testers. The process may use game engines like Unity or Unreal Engine to build the game's mechanics, graphics, and overall experience. Game development can be done by large studios or individual indie developers, and projects can range from simple mobile games to complex, multi-platform titles.

What are some common challenges faced by professionals working in game development teams?

Game development often involves tight deadlines, rapidly changing project requirements, and the need to balance creative vision with technical constraints. Team members regularly collaborate across disciplines—such as programming, design, art, and sound—which can lead to communication challenges and the need for strong teamwork skills. Additionally, adapting to new technologies and tools is essential, as the industry evolves quickly, requiring continuous learning and flexibility.

What are the key skills and qualifications needed to thrive in Game Development, and why are they important?

To thrive in Game Development, you need strong programming skills (commonly in C++, C#, or Java), a solid understanding of computer graphics, and often a degree in computer science or a related field. Familiarity with game engines like Unity or Unreal Engine, as well as version control systems such as Git, is typically required. Creativity, problem-solving, and effective teamwork are essential soft skills that help in designing engaging gameplay and collaborating with multidisciplinary teams. These skills and qualifications are crucial for creating technically sound, innovative, and commercially successful games.

What is the difference between Game Development vs Game Design?

AspectGame DevelopmentGame Design
Primary FocusProgramming, coding, and technical implementation of gamesConcept creation, story, and gameplay mechanics
Required SkillsProgramming languages, software engineering, problem-solvingCreativity, storytelling, user experience design
Work EnvironmentDevelopment teams, coding labs, software studiosDesign studios, creative teams, collaborative workshops
Common CertificationsComputer Science, Software Engineering, Programming coursesGame Design degrees, Creative Arts, Storytelling courses

Game Development involves the technical creation and programming of games, focusing on coding and software engineering. Game Design centers on crafting game concepts, storylines, and gameplay mechanics. Both roles often collaborate but require different skill sets and educational backgrounds, making them distinct yet interconnected careers in the gaming industry.

What are the most commonly searched types of Game Development jobs in Georgia? The most popular types of Game Development jobs in Georgia are:
What job categories do people searching Game Development jobs in Georgia look for? The top searched job categories for Game Development jobs in Georgia are:
What cities in Georgia are hiring for Game Development jobs? Cities in Georgia with the most Game Development job openings:
Infographic showing various Game Development job openings in Georgia as of July 2026, with employment types broken down into 1% As Needed, 81% Full Time, 15% Part Time, 1% Temporary, and 2% Contract. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $91,591 per year, or $44 per hour.
Professor, Interactive Design and Game Development

Professor, Interactive Design and Game Development

Savannah College of Art and Design

Savannah, GA

Other

Posted 4 days ago


Savannah College of Art and Design rating

5.9

Company rating: 5.9 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

566th of 612 rated colleges and universities


Job description

Professor, Interactive Design and Game Development

Apply now Job no: 502482
Work type: Faculty Full Time
Location: Savannah
Categories: Interactive Design/Game Development

As an innovative designer, developer, or creative technologist, you'll guide the next generation of interactive design and game development leaders at SCAD. You'll prepare them for careers across disciplines including interactive design, real-time development, emerging technology, product design, experience design, and beyond, as they build the systems, products, and experiences that redefine how people interact with the world. Lauded by The Princeton Review and Animation Career Review, SCAD offers exceptional opportunities to instruct students on industry-leading equipment, including stop-motion sets, AR/VR resources, a green-screen stage, motion-capture, and more.

As part of the ITGM department, you'll join a supportive team of educators and connected professionals who use cutting-edge technology and collaborate in advanced studio environments with a commitment to helping the university's diverse student body develop technically accomplished, visually compelling, inclusive, and relevant work. SCAD is consistently ranked No. 1 in the Red Dot Design Awards for shaping the future of design, recognized for an array of the university's top-ranked disciplines including ITGM.

A strong understanding of how interaction, user experience, interface, and product design practices inform the development of meaningful real-time experiences is required. You should demonstrate an active interest in emerging technologies, including generative artificial intelligence and intelligent interactive systems, as well as fluency in collaborating across design and technology disciplines to help students move beyond static prototypes to build functional, testable, and deployable experiences.

As an ITGM professor, you will:

Teach courses in real-time engines, interactive systems, mobile and desktop development, immersive experience design, and emerging technologies.

Guide students from research and early-stage concepts through functional prototypes, user testing, iteration, and deployment.

Help students apply interaction design, UX, UI, product design, and systems-thinking principles in real-time environments, prioritizing accessibility, usability, performance, platform requirements, and audience needs.

As a creative technologist, you must also effectively:

Support students with diverse design and technical backgrounds as they build confidence in programming, scripting, and real-time development.

Introduce responsible and purposeful uses of generative AI across creative, technical, and product development workflows to explore how AI can support ideation, rapid prototyping, content creation, procedural experiences, adaptive interaction, conversational systems, intelligent agents, and real-time behavior.

Encourage experimentation with real-time engines beyond traditional gaming, including applications in healthcare, education, enterprise, simulation, training, automotive, and other sectors

To support SCAD's deep professional focus and industry connections, you will also:

Provide constructive critique and mentorship to support student learning, portfolio development, professional readiness, and career growth.

Collaborate with faculty across interactive design, game development, UX, product design, technology, and related disciplines.

Maintain current knowledge of professional practices, emerging technologies, and evolving real-time production workflows.

Strong candidates will demonstrate the ability to:

Help students understand how logic, data, interaction, and system behavior are implemented in real-time environments.

Confidently use programming and scripting to create interactive systems and real-time behavior.

Communicate technical and design concepts clearly to students with varied levels of experience.

Be committed to inclusive design, accessibility, creative problem-solving, and user-centered development.

Demonstrate strong collaborative, communication, and mentorship skills.

Candidates should ideally demonstrate:

Familiarity with real-time engine applications beyond traditional gaming, including simulations, training, digital twins, product visualization, and interactive storytelling.

Experience in product strategy, UX research, usability testing, or human-centered design.

Understanding of APIs, cloud-connected applications, data-driven experiences, or live systems.

Experience in C#, C++, Python, JavaScript, visual scripting, or related programming environments.

Understanding of Git, version control, and collaborative production pipelines capabilities.

Background in collegiate teaching, professional training, mentorship, or curriculum development.

Minimum qualifications:

Terminal degree in interactive design and game development or a relevant field

Professional experience in interactive design, real-time development, product development, game development, creative technology, or a related field

Proficient in programming and scripting

Preferred qualifications:

Background in spatial interaction and immersive experience design

Experience with Unity and real-time game engines to build engaging, interactive products, including games, simulations, or immersive environments

Experience in mobile game or interactive application development for iOS and Android, including augmented, virtual, or mixed reality

Experience applying generative AI, machine learning, intelligent agents, or conversational systems to games, simulations, interactive products, creative workflows, or real-time environments

Experience collaborating with product designers, interaction designers, artists, developers, engineers, stakeholders, and subject-matter experts

Travel required:

Less than 10%

Required application documents:

Current resume and/or CV

Cover letter

Portfolio demonstrating technical execution and design thinking

Unofficial academic transcripts

Work hours: As noted in the Employment Agreement.

ADA tag: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements and minimum qualifications listed are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable qualified individuals with disabilities to perform the essential functions and/or meet the minimum qualifications. 

Advertised: 24 Jul 2026 Eastern Daylight Time
Applications close:

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