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Game Designer Jobs in California (NOW HIRING)

Senior Game Designer (Combat)

Santa Monica, CA ยท On-site

$145K - $181K/yr

Mentor junior designers and contribute to the overall growth of the design team What skills you will use: * 5+ years of industry experience in combat design and/or technical design for games ...

As a Principal Game Designer at RBKS AI (Ring, Blink, Key, Sidewalk), you will own the design vision for a new, innovative experience that brings AI-powered interactivity and engagement to Ring ...

$80 - $120/hr

Qualifications * 5+ years professional experience as a game designer on a multiplayer game * Experience in rapid prototyping and iterative design * Understanding of game feel and polish * Solid ...

New

As a Combat Designer at Cloud Chamber, you will join our talented development team to help shape ... In this role, you'll collaborate with a passionate group of game developers to craft experimental ...

As a Combat Designer at Cloud Chamber, you will join our talented development team to help shape ... In this role, you'll collaborate with a passionate group of game developers to craft experimental ...

Showing results 21-40

Game Designer information

See California salary details

$46.4K

$154K

How much do game designer jobs pay per year?

As of Aug 21, 2026, the average yearly pay for game designer in California is $147,165.00, according to ZipRecruiter salary data. Most workers in this role earn between $153,000.00 and $153,000.00 per year, depending on experience, location, and employer.

What is a game designer?

A Video Game Designer works closely with a video game design team to create computer and video games for specific gaming consoles. The Game Designer is the creative driving force behind the game and conceives the mechanics and layout. This can include the story, characters, levels, and scenarios of the game. Depending on the size of the project, the Game Designer may work on their own or with a large team. Some Game Designers may have a niche or specialty within the industry such as the type of game they like to make or a certain creative style.

What does a game designer do?

A Game Designer is responsible for creating the concepts, mechanics, storylines, and rules of video games. They work closely with other team members like artists, programmers, and writers to shape the gameplay experience and ensure it is engaging and balanced. Game Designers often create detailed documentation, prototypes, and playtests to refine their ideas throughout the development process. Their goal is to craft enjoyable, immersive, and interactive experiences that appeal to players.

What are the key skills and qualifications needed to thrive as a game designer, and why are they important?

To thrive as a Game Designer, you need a strong grasp of game mechanics, storytelling, and user experience, often supported by a degree in game design or a related field. Familiarity with industry-standard tools such as Unity, Unreal Engine, and Adobe Creative Suite, as well as prototyping and scripting languages, is typically required. Creativity, collaboration, and effective communication are crucial soft skills for iterating ideas and working across multidisciplinary teams. These skills ensure the creation of engaging, playable games that resonate with players and meet project goals.

How do game designers typically collaborate with other departments during the development process?

Game Designers work closely with a variety of teams, including artists, programmers, sound designers, and producers, to bring a game concept to life. They are responsible for clearly communicating gameplay mechanics, story elements, and level design through detailed documentation and regular meetings. Collaboration often involves iterative feedback cycles, where designers must adapt their ideas based on technical constraints and creative input from colleagues. This teamwork ensures that the final product is cohesive and engaging, making strong communication and flexibility essential skills for success in this role.

What is the difference between Game Designer vs Level Designer?

AspectGame DesignerLevel Designer
Primary FocusOverall game concept, mechanics, story, and player experienceDesign and layout of specific game levels or environments
Required SkillsCreative thinking, game mechanics, storytelling, scriptingLevel layout, environment design, spatial awareness, scripting
Work EnvironmentCollaborates with artists, programmers, writers across entire game developmentWorks closely with artists and programmers to craft individual levels
Common UsageUsed in game development teams across all genresPrimarily in level-based or environment-rich games

Game Designers focus on the overall game concept, mechanics, and player experience, while Level Designers specialize in creating specific game environments and levels. Both roles require collaboration and creative skills, but their scope and focus differ significantly.

Is it hard to get a game designer job?

Getting a game designer job can be competitive, as it often requires a strong portfolio, relevant skills in game development tools, and sometimes formal education in design or related fields. Building experience through internships, personal projects, or certifications can improve chances of employment in this field.

Is there a high demand for game designers?

The demand for game designers remains strong due to the growth of the gaming industry and increasing investment in new projects. Skills in programming, storytelling, and familiarity with design tools like Unity or Unreal Engine are highly valued, and opportunities are available across various platforms including mobile, PC, and consoles.

What jobs are in game design?

Jobs in game design include roles such as game designer, level designer, narrative designer, and systems designer. These positions involve creating game concepts, mechanics, storylines, and user experiences, often requiring skills in programming, art, or storytelling. Additional roles include game artist, animator, and quality assurance tester, all contributing to the development process.

What are the most commonly searched types of Game Designer jobs in California?

The most popular types of Game Designer jobs in California are:

What job categories do people searching Game Designer jobs in California look for?

The top searched job categories for Game Designer jobs in California are:

What cities in California are hiring for Game Designer jobs?

Cities in California with the most Game Designer job openings:

What are popular job titles related to Game Designer jobs in CA?

For Game Designer jobs in CA, the most frequently searched job titles are:

Infographic showing various Game Designer job openings in California as of August 2026, with employment types broken down into 72% Full Time, 18% Part Time, 1% Temporary, and 9% Contract. Highlights an 84% Physical, 1% Hybrid, and 15% Remote job distribution, with an average salary of $147,165 per year, or $70.8 per hour.

Game Designer, Technical (Contingent)

Naughty Dog

Santa Monica, CA โ€ข On-site

$174K/yr

Full-time

Re-posted 19 days ago


Job description

This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions.ย  Candidates must be authorized to work in the United States for this position.

This is a hybrid / onsite position.ย ย 

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5 . We're also proud to say that The Last of Us Part I is now available for the first time on PC. Currently, we're busy at the kennel working on Intergalactic: The Heretic Prophet, and The Last of Us Part II Remastered for PC and we'd love to find talented individuals to join us.

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.

ย What you will do:

  • Prototyping, implementing, and owning gameplay scenarios, narrativeย sequences, interactive objects, AI behaviors, and other mechanics andย systems.
  • Communicating with animation, programming, and art departments toย effectively produce the assets and code support required for the areasย you're owning.
  • Collaborating closely with lead designers and directors to effectively actย on feedback and quickly iterate.

ย What skills will you use:

  • 2+ years of industry experience in Technical Design for games
  • Strong programming ability (Computer Science undergraduate degree
  • preferred)
  • Understanding of narrative principles and how to convey emotionย through gameplay
  • Proficiency in 3D math
  • Fluent in C++, C#, Lua, or other text-based scripting language
  • Self-starter with excellent communication and teamwork skills

Bonus Skills

  • Experience developing third-person action games
  • Experience making improvements to tools and workflows
  • Experience with the following areas of design
    • Behavior Trees
    • Melee
    • Combat Systems
    • Enemy & boss design

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression, and gender reassignment), race (including color, nationality, ethnic, national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees, and embrace diversity. We encourage everyone to respond.

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