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Game Character Design Jobs (NOW HIRING)

Expression of Interest - Character Artist

Los Angeles, CA · On-site

$130K - $136K/yr

They will collaborate with a team of artists and developers to conceptualize, design, and execute ... Qualifications & Skills: * 5+ years of proven experience as a Character Artist in the gaming, film ...

From character and level design to competitive gameplay and system design, help shape the future of interactive entertainment at Epic. What You'll Do Epic Games is seeking an experienced Senior Game ...

Key Responsibilities - Design and implement game modifications using our SDK framework - Analyze ... character manipulation) - Investigate, troubleshoot, and fix bugs in existing and in-development ...

Senior Artist

Cleveland, OH · On-site

$123K - $147K/yr

Conceptualize and design visuals for layouts, UI, logos, characters, and other game elements across ... character design. * Ability to quickly learn and effectively utilize proprietary software and ...

Animation & CGI Coach

$108K - $123K/yr

... character design, storyboarding, motion graphics, rendering, and visual effects. Coaches also guide ... film animation, game animation, and virtual reality design. Additional support includes skill ...

Senior Artist

$130K - $155K/yr

Conceptualize and design visuals for layouts, UI, logos, characters, and other game elements across ... character design. * Ability to quickly learn and effectively utilize proprietary software and ...

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Game Character Design information

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$79.5K

$130.8K

$196K

How much do game character design jobs pay per year?

As of Aug 6, 2026, the average yearly pay for game character design in the United States is $130,762.00, according to ZipRecruiter salary data. Most workers in this role earn between $107,000.00 and $150,000.00 per year, depending on experience, location, and employer.

How to get a job as a game character designer?

To become a game character designer, develop a strong portfolio showcasing your illustration and concept art skills, and gain proficiency in design software like Adobe Photoshop or Illustrator. A background in art, animation, or game design, along with understanding of character anatomy and storytelling, is often required, and internships or entry-level positions can provide valuable experience.

How to become a game character designer?

To become a game character designer, develop strong skills in drawing, 3D modeling, and animation using tools like Photoshop, Blender, or Maya. Obtain a relevant degree in game design, art, or a related field, build a portfolio showcasing character concepts, and gain experience through internships or personal projects in the gaming industry.

What is a game character design?

A Game Character Design job involves creating the visual appearance, personality, and style of characters in video games. Designers develop concept art, refine designs based on feedback, and collaborate with animators and 3D modelers to bring characters to life. They ensure that characters fit the game's world, story, and mechanics. Strong artistic skills, creativity, and knowledge of anatomy, color theory, and game engines are essential for this role.

What are the key skills and qualifications needed to thrive in game character design?

To excel in Game Character Design, you need strong artistic skills in illustration and 3D modeling, typically supported by a degree in art, animation, or a related field. Proficiency with industry-standard tools such as Adobe Creative Suite, ZBrush, Maya, or Blender is essential, and a professional portfolio is often required. Creativity, collaboration, and effective communication are important soft skills, as you’ll regularly work with developers, animators, and other artists. These abilities ensure you can create visually compelling and technically sound characters that fit within the overall game vision and development pipeline.

Are game character designers in demand?

Game character designers are in growing demand due to the expanding gaming industry and the need for visually appealing, innovative characters. Skills in digital art, 3D modeling, and software like Adobe Photoshop or Blender are highly valued, and opportunities are available in both large studios and independent development teams.

What are the typical daily responsibilities of a game character designer in a game development studio?

A Game Character Designer typically spends their day brainstorming and sketching new character concepts, collaborating closely with creative directors and narrative teams to ensure characters support the game's story and style. They create detailed character models, textures, and sometimes rigging, using both traditional art techniques and digital tools. Regular feedback sessions and revisions are a normal part of the process, requiring open communication with animators and programmers to address technical constraints. This collaborative environment helps ensure that character designs are both artistic and functional within the game's mechanics.

More about Game Character Design jobs
What cities are hiring for Game Character Design jobs? Cities with the most Game Character Design job openings:
What are the most commonly searched types of Game Character Design jobs? The most popular types of Game Character Design jobs are:
What states have the most Game Character Design jobs? States with the most job openings for Game Character Design jobs include:
What job categories do people searching Game Character Design jobs look for? The top searched job categories for Game Character Design jobs are:
Infographic showing various Game Character Design job openings in the United States as of July 2026, with employment types broken down into 67% Full Time, and 33% Part Time. Highlights an 89% In-person, and 11% Remote job distribution, with an average salary of $130,762 per year, or $62.9 per hour.

Expression of Interest - Character Artist

AGBO

Los Angeles, CA • On-site

$130K - $136K/yr

Temporary

Re-posted 24 days ago


Job description

About the Company:

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Awardwinning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

About the Position:
AGBO is seeking a talented Character Artist to join our Visual Effects (VFX) team. The Character Artist will be responsible for creating highly realistic and expressive character models that push the boundaries of digital art. They will collaborate with a team of artists and developers to conceptualize, design, and execute characters that enhance the narrative and emotional depth of our projects.

This is an Expression of Interest role.


Key Responsibilities:

  • Generate lifelike digi-doubles by capturing the essence and nuances of real-world models.
  • Work closely with the animation and rigging teams to ensure models are optimized for motion.
  • Participate in the creative process, offering insights and solutions to achieve the desired artistic vision.
  • Sculpt high-detail characters and creatures.
  • Create dynamic and realistic clothing for character models.
  • Stay updated with the latest industry trends and technologies to continually refine and enhance your work.
  • Performs other duties as assigned.


Qualifications & Skills:

  • 5+ years of proven experience as a Character Artist in the gaming, film, or similar industry.
  • Strong understanding of character modeling techniques and anatomy.
  • Experience with digi-doubles and creating highly realistic character models.
  • Ability to work collaboratively in a team environment and communicate effectively.
  • Passion for storytelling and a keen eye for detail.
  • Rigging experience is a plus.
  • Experience with ZBrush and Marvelous Designer preferred.

Additional Information:

  • This is a temporary position with the possibility of extension based on project needs.
  • This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
  • Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
  • Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
  • Please submit a portfolio or demo reel for consideration.


AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.


AGBO logo

About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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