1

Game Capture Freelance Jobs (NOW HIRING)

Oversee, mentor, and grow our team of in-house and freelance Capture Artists and Techs. Establish ... Serve as MOCEAN's authoritative voice on game capture during capabilities meetings, client kick ...

Description We are expanding MOCEAN Gaming and looking for a visionary Director / Head of Game ... Oversee, mentor, and grow our team of in-house and freelance Capture Artists and Techs. Establish ...

... live games, nightly sports shows, and original programming. SNY also delivers real-time New York ... Central and Capture Manager, and iNEWS. * Experience with Zoom, Microsoft Teams, and Dropbox.

Capture compelling game action, player moments, fan experiences, behind-the-scenes footage ... Student, freelance, volunteer, personal, and independent projects are welcome. Quality and ...

... efforts during games, concerts and arena events. • Supervise freelance photographers ... to capture spontaneous, behind-the-scenes and real-time storytelling moments. • Recruit, mentor ...

Front row. Does getting paid to attend sold-out concerts, playoff games, buzzer beaters and ... As the face of Vivid Seats on social, you'll capture authentic fan moments, jump on trends, and ...

This role will be partnered with league contacts, arena personnel, freelance technicians, and ... games. The Operations Manager will oversee the full capture workflow from arena setup through ...

This role will be partnered with league contacts, arena personnel, freelance technicians, and ... games. The Operations Manager will oversee the full capture workflow from arena setup through ...

next page

Showing results 1-20

Game Capture Freelance information

What is the difference between Game Capture Freelance vs Game Video Editor?

AspectGame Capture FreelanceGame Video Editor
CredentialsBasic knowledge of gaming and recording softwareVideo editing skills, software proficiency
Work EnvironmentRemote, flexible, often on client projectsRemote or studio, focused on editing content
Industry UsageCapturing gameplay footage for creators or streamersEditing gameplay videos for YouTube or streaming highlights
Search & Comparison IntentLooking for capturing services or freelance opportunitiesSeeking editing services or freelance editing roles

Game Capture Freelance involves recording gameplay footage, often for content creators, while Game Video Editor focuses on editing that footage into polished videos. Both roles are essential in gaming content production but differ in skills and tasks involved.

More about Game Capture Freelance jobs

What cities are hiring for Game Capture Freelance jobs?

Cities with the most Game Capture Freelance job openings:

What are the most commonly searched types of Game Capture jobs?

The most popular types of Game Capture jobs are:

What states have the most Game Capture Freelance jobs?

States with the most job openings for Game Capture Freelance jobs include:

Infographic showing various Game Capture Freelance job openings in the United States as of August 2026, with employment types broken down into 49% Full Time, 17% Part Time, 17% Temporary, and 17% Contract. Highlights an 50% In-person, and 50% Remote job distribution.

Director / Head of Game Capture

Los Angeles, CA • On-site

Mocean
Marketing • 51 - 200 employees

$145K - $185K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 13 days ago


Job description

Job Type
Full-time
Description
We are expanding MOCEAN Gaming and looking for a visionary Director / Head of Game Capture to build, lead, and elevate our virtual cinematography department. This is an influential leadership position that will help set vision for how we position the games we work on, and that will work collaboratively across all departments of campaign making.
As our lead capture authority, you are equal parts filmmaker, gamer, technical director, and department architect. You understand that capturing gameplay isn't just recording a screen. It's virtual cinematography that captures the soul and tactile feel of a game. You will direct live capture sessions, wrangle pre-release builds, pioneer camera tooling, and lead a team of capture artists to deliver world-class trailer footage for titles ranging from AAA to indie.
What You'll Do
  • Direct Virtual Cinematography: Turn creative briefs, scripts, and storyboards into compelling shot lists and cinematic sequences. Capture high-octane gameplay, dynamic "freecam" cinematics, environmental coverage, and key art stills using debug tools, UE5, Unity, and custom developer tools.
  • Lead & Scale the Capture Team: Oversee, mentor, and grow our team of in-house and freelance Capture Artists and Techs. Establish creative standards and performance benchmarks for all captured media.
  • Architect the Pipeline: Partner with our post-production, editorial, and finishing teams to streamline build ingestion, asset tagging, shot logging, and editorial handoffs.
  • Master the Build: Dive deep into early-stage dev builds, alpha/beta builds, and console dev kits. Identify debug capabilities, write "What It Feels Like to Play" guides, and problem-solve build limitations alongside developer technical teams.
  • Collaborate Across Departments: Work seamlessly with Creative Directors, Editors, Writers, and Account Leads to ensure capture aligns with trailer narrative beats and campaign goals.
  • Client-Facing Leadership: Serve as MOCEAN's authoritative voice on game capture during capabilities meetings, client kick-offs, script reviews, and technical syncs with publisher marketing and dev teams.

Requirements
Who You Are
  • A Veteran Virtual Director: 6+ years of experience capturing in-engine footage for game trailers, gameplay reveal trailers, and marketing campaigns at a major creative agency, trailer house, or game publisher.
  • Deep Cinematic & Technical Intuition: Strong grasp of real-world cinematography principles (lens selection, depth of field, key framing, lighting, motion pacing) adapted for 3D digital environments.
  • Engine & Tool Master: Deeply comfortable navigating Unreal Engine (Sequencer//Debug Cam), Unity, console SDKs/dev kits (PS5, Xbox Series X, Switch), PC debug menus, and custom developer tools.
  • Natural Leader & Communicator: Able to direct multi-player capture sessions like a live-action director on set, keep cool under tight trailer delivery timelines, and inspire a creative team. You've served as a mentor and know how to help others grow their game capture careers.
  • Gamer at Heart: Possess high-level mechanical skill across multiple game genres (FPS, Action/RPG, Fighting, Sports, Strategy) to pull off precise, repeatable gameplay maneuvers for the camera.

Compensation / Benefits
  • Annual Salary: $145,000 to $185,000 - The final salary offered will be dependent on factors such as experience, location, and budget.
  • Benefits include generous paid time off, including ten (10) holidays, sick days annually, subsidized health insurance (medical, dental, vision), short/long term disability, fertility/family planning benefits, 401(k) with company match and more.

About MOCEAN
Named one of the Best Places to Work for Innovators by Fast Company and a three-time Entertainment Agency of the Year , MOCEAN is an independent creative agency and production studio. We operate where entertainment, culture, and gaming meet, partnering with the world's most ambitious gaming publishers, film studios, and brands to move people to action through the power of emotion.
Our mantra is See Change™. It means we operate with cultural vision, translating player behaviors, game mechanics, and emerging platforms into stories that move your audience and your business.