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Game Artist Jobs in Boca Raton, FL (NOW HIRING)

Senior Technical Artist

Fort Lauderdale, FL ยท On-site +1

$121K - $145K/yr

At Side, we work alongside some of the world's leading game developers to solve complex technical ... You'll collaborate closely with artists, rendering engineers, and content teams to optimise assets ...

New

Senior Technical Artist

Fort Lauderdale, FL ยท Remote

$130K - $155K/yr

At Side, we work alongside some of the world's leading game developers to solve complex technical ... You'll collaborate closely with artists, rendering engineers, and content teams to optimise assets ...

New

Senior Technical Artist

Fort Lauderdale, FL

$121K - $145K/yr

At Side, we work alongside some of the world's leading game developers to solve complex technical ... You'll collaborate closely with artists, rendering engineers, and content teams to optimise assets ...

New

Senior Technical Artist

Fort Lauderdale, FL

$121K - $145K/yr

At Side, we work alongside some of the world's leading game developers to solve complex technical ... You'll collaborate closely with artists, rendering engineers, and content teams to optimise assets ...

New

Video Game Design Tutor

Cooper City, FL ยท Remote

$18 - $40/hr

Emphasizes the iterative design process and connects game design to computer science, visual arts, storytelling, and user experience design disciplines. * Curriculum Awareness & Adaptive Instruction:

Video Game Design Tutor

Miramar, FL ยท Remote

$18 - $40/hr

Emphasizes the iterative design process and connects game design to computer science, visual arts, storytelling, and user experience design disciplines. * Curriculum Awareness & Adaptive Instruction:

Emphasizes the iterative design process and connects game design to computer science, visual arts, storytelling, and user experience design disciplines. * Curriculum Awareness & Adaptive Instruction:

Video Game Design Tutor

Sunrise, FL ยท Remote

$18 - $40/hr

Emphasizes the iterative design process and connects game design to computer science, visual arts, storytelling, and user experience design disciplines. * Curriculum Awareness & Adaptive Instruction:

QDStaff is a leading talent source for award-winning video game companies, and they are seeking an HTML5 Mobile Game Developer to join a fast-growing game development company in Boca Raton, Florida.

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Game Artist information

See Boca Raton, FL salary details

$35K

$116.5K

$185.4K

How much do game artist jobs pay per year?

As of Aug 22, 2026, the average yearly pay for game artist in Boca Raton, FL is $116,500.00, according to ZipRecruiter salary data. Most workers in this role earn between $74,700.00 and $161,300.00 per year, depending on experience, location, and employer.

What is a game artist?

A game artist creates characters and environment images for computer games and video games. Their responsibilities include concept design, animation, and user experience. Job duties involve collaborating with other artists and graphic designers, creating sketches for storyboards, and contributing style to the look of games. To succeed in this career, you need computer animation skills with both 2D and 3D programs, as well as drawing skills and an understanding of color theory, scene design, and illustration. You must be good at juggling multiple projects at once and working with others.

What does a game artist do?

A Game Artist is responsible for creating the visual elements of a video game, including characters, environments, props, textures, and user interfaces. They work closely with game designers and programmers to bring the game's artistic vision to life, ensuring that the visuals complement the gameplay and story. Game Artists may specialize in areas like concept art, 3D modeling, animation, or visual effects, and use software such as Photoshop, Blender, or Maya. Their work is crucial in making games visually appealing and immersive for players.

What are the key skills and qualifications needed to thrive as a game artist, and why are they important?

To thrive as a Game Artist, you need strong skills in visual design, 2D/3D art creation, and a solid understanding of anatomy, color theory, and composition, often supported by a relevant degree or portfolio. Proficiency with industry-standard tools such as Adobe Creative Suite, Autodesk Maya, Blender, or ZBrush is typically required. Creativity, collaboration, and adaptability are essential soft skills for working within multidisciplinary teams and responding to feedback. These competencies ensure that game visuals are engaging, cohesive, and aligned with the project's artistic vision, directly impacting player experience.

How do game artists typically collaborate with other team members during the development process?

Game Artists closely collaborate with game designers, programmers, and animators to ensure that visual assets align with gameplay requirements and technical constraints. Regular meetings and feedback sessions are common to discuss progress, address challenges, and refine artwork based on the evolving needs of the game. Effective communication and a willingness to iterate on designs are essential, as artists often need to adjust their work to fit the creative vision and technical limitations. This collaborative environment not only enhances the final product but also fosters continuous learning and professional growth.

What is the difference between Game Artist vs Character Artist?

AspectGame ArtistCharacter Artist
Primary FocusCreates visual assets for entire game, including environments, props, and charactersSpecializes in designing and modeling characters
Skills & ToolsConcept art, 3D modeling, texturing, animation, Photoshop, MayaCharacter modeling, rigging, texturing, anatomy, ZBrush
Work EnvironmentGame studios, freelance, indie developersGame studios, character design firms
Industry UsageUsed across all game types, from mobile to AAA titlesPrimarily in character-centric projects

While both roles involve creating visual assets for games, a Game Artist has a broader scope, working on environments, props, and characters, whereas a Character Artist specializes specifically in character design and modeling. Understanding these differences helps in choosing the right career path or job search focus within the gaming industry.

How much money does a game artist make?

The average salary for a game artist varies by experience and location but typically ranges from $50,000 to $85,000 annually. Entry-level artists may earn around $40,000, while experienced professionals or those working on high-profile projects can earn over $100,000. Skills in digital tools like Photoshop and 3D modeling software can influence earning potential.

What jobs can I get with a game artist degree?

A game artist degree can qualify you for roles such as concept artist, character designer, environment artist, or 3D modeler in the gaming industry. These positions typically require skills in digital art tools like Photoshop, Maya, or Blender and may involve working in teams on game development projects. Additional certifications or experience with animation and game engines like Unity or Unreal Engine can enhance job prospects.

What are popular job titles related to Game Artist jobs in Boca Raton, FL?

For Game Artist jobs in Boca Raton, FL, the most frequently searched job titles are:

What job categories do people searching Game Artist jobs in Boca Raton, FL look for?

The top searched job categories for Game Artist jobs in Boca Raton, FL are:

What cities near Boca Raton, FL are hiring for Game Artist jobs?

Cities near Boca Raton, FL with the most Game Artist job openings:

Infographic showing various Game Artist job openings in Boca Raton, FL as of August 2026, with employment types broken down into 67% Full Time, 23% Part Time, 1% Temporary, and 9% Contract. Highlights an 84% Physical, 1% Hybrid, and 15% Remote job distribution, with an average salary of $116,500 per year, or $56 per hour.

Senior Technical Artist

Side

Fort Lauderdale, FL โ€ข On-site, Remote

$121K - $145K/yr

Full-time

Posted 3 days ago

New


Job description

At Side, we work alongside some of the world's leading game developers to solve complex technical challenges and bring exceptional player experiences to life.
As our projects continue to grow in scale and technical ambition, we're looking for a Senior Technical Artist to help drive performance and visual quality on a large-scale open world title. This is a highly technical role focused on environment optimisation, working at the intersection of art and engineering to ensure expansive game worlds run efficiently without compromising visual fidelity. You'll collaborate closely with artists, rendering engineers, and content teams to optimise assets, materials, textures, shaders, and workflows, while developing scalable solutions that support the creation of high-quality open world environments.
If you're passionate about squeezing every millisecond from a frame, solving complex technical challenges, and enabling artists to deliver stunning content at scale, then we'd love to hear from you.
Requirements
What you will be doing:
  • Drive optimisation efforts across large-scale open world environments, ensuring visual quality targets are achieved within performance and memory budgets.
  • Implement and refine LOD, HLOD, material, texture and asset streaming solutions to improve runtime performance.
  • Profile CPU, GPU and memory usage, identifying bottlenecks and working with Art and Engineering teams to resolve them.
  • Ad hoc development of tools, workflows and technical solutions in C++ and engine scripting to improve efficiency and content scalability.

What We're Looking For:
  • Proven experience as a Technical Artist on AAA titles, with a strong focus on environment optimisation and performance.
  • Deep understanding of LOD systems, materials, textures, shaders, asset streaming and real-time rendering principles.
  • Strong C++ programming skills, with experience developing tools and pipelines within modern game engines.
  • Excellent collaboration and problem-solving skills, with the ability to bridge the gap between Art and Engineering teams.

Benefits
  • Competitive Salary.
  • Dynamic, multicultural and fun environment.
  • You will be working for the world's leading provider of game services.
  • We empower our people and offer regular progression opportunities to ensure our employees flourish.

About Side
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.
Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
Experience our side of life. For more information, visit www.side.inc