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Fulltime Gameplay Engineer Jobs (NOW HIRING)

This is a salaried, full-time position at our Plymouth, Michigan office and relocation assistance ... Optimization, networking, UI/UX, AI, generative AI, physics, data management, graphics, gameplay ...

Who We Are The Kids Experiences team is part of the Games Player Experience organization at Netflix ... Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation ...

Who We Are The Kids Experiences team is part of the Games Player Experience organization at Netflix ... Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation ...

Senior Game Developer

Plymouth, MI · On-site

$120K - $160K/yr

This is a salaried, full-time position at our Plymouth, Michigan office and relocation assistance ... Optimization, networking, UI/UX, AI, generative AI, physics, data management, graphics, gameplay ...

The Role The Games SDK team is responsible for the SDK libraries that game developers use to access ... Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation ...

Seattle, WA Openings: 1 Type: Full-time Hire CLIENT is an innovative developer and world-class publisher of a diverse portfolio of casual game franchises. We serve millions of players every day and ...

As Senior Software Engineer, Game Systems, you'll work with a team of talented engineers to ensure ... For All US Based Full-Time Positions: The base salary for this position ranges between $128,000 ...

As Senior Software Engineer, Game Systems, you'll work with a team of talented engineers to ensure ... For All US Based Full-Time Positions: The base salary for this position ranges between $128,000.00 ...

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Showing results 1-20

Fulltime Gameplay Engineer information

See salary details

$81K

$145.4K

$205K

How much do fulltime gameplay engineer jobs pay per year?

As of Jul 15, 2026, the average yearly pay for fulltime gameplay engineer in the United States is $145,359.00, according to ZipRecruiter salary data. Most workers in this role earn between $116,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What is the difference between Fulltime Gameplay Engineer vs Game Developer?

AspectFulltime Gameplay EngineerGame Developer
Primary FocusDesigning and implementing gameplay features and mechanicsDeveloping overall game software, including systems, tools, and gameplay
Skills & CredentialsProgramming, game design, C++/C#, experience with game enginesProgramming, software engineering, broader coding skills
Work EnvironmentGame studios, collaborative with designers and artistsGame studios, software teams, possibly broader tech sectors
Industry UsageCommonly used in game development teams focusing on gameplayUsed across various software projects, including games

While both roles involve programming and game development, a Fulltime Gameplay Engineer specializes in creating engaging gameplay features, whereas a Game Developer has a broader scope, including system development and software engineering within the gaming industry.

More about Fulltime Gameplay Engineer jobs
What cities are hiring for Fulltime Gameplay Engineer jobs? Cities with the most Fulltime Gameplay Engineer job openings:
What states have the most Fulltime Gameplay Engineer jobs? States with the most job openings for Fulltime Gameplay Engineer jobs include:
What job categories do people searching Fulltime Gameplay Engineer jobs look for? The top searched job categories for Fulltime Gameplay Engineer jobs are:
Infographic showing various Fulltime Gameplay Engineer job openings in the United States as of July 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $145,359 per year, or $69.9 per hour.
Senior Game Developer

$120K - $160K/yr

Full-time

Re-posted 29 days ago


Job description

Are you an avid gamer interested in creating awesome games? Stardock is currently seeking a talented Senior Game Developer. The ideal candidate is well versed in C++, has shipped titles in the past and loves strategy games. This is a salaried, full-time position at our Plymouth, Michigan office and relocation assistance will be provided.


Primary Responsibilities Include:

  • Implement low level systems such as windowing, controllers, rendering, audio, and networking.
  • Architect, build and maintain core systems in modern C++ on multicore CPUs.
  • Write technical documents describing core systems.
  • Mentor and collaborate with other developers in a team environment.
  • Work closely with Design, Production, and Art to develop requirements and implementation plans.
  • Manage timelines and milestones to meet stakeholder expectations.
  • Work closely with Production and QA to address bugs.


Education and/or Experience Desired:

  • 7+ years of experience in game or simulation development.
  • Bachelor's Degree in Computer Science, Engineering, Mathematics, or relevant field.
  • Strong C++ background.
  • Passion for games and game design.
  • Self-motivated and loves solving problems.
  • Experience with modern graphics APIs (DirectX, OpenGL, Vulkan, Metal).
  • Expertise in several of the following: Optimization, networking, UI/UX, AI, generative AI, physics, data management, graphics, gameplay, audio, HLSL/GLSL shaders, pipelines, terrain.
  • Able to learn new technology quickly and execute on a schedule in a fast-paced cross-discipline team environment.
  • Experienced with version control software (e.g. Perforce, SVN, etc.).


The salary for this position ranges from $120,000 to $160,000 annually, depending on your qualifications, experience, and expertise. Stardock is committed to offering a competitive compensation package tailored to the right candidate.