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Fulltime Audio Programmer Jobs in California (NOW HIRING)

Staff Audio System Engineer

Palo Alto, CA ยท On-site

$167K - $209K/yr

Role Summary We are seeking a versatile Staff Audio System Engineer to lead the technical ... Full-time employee coverage is effective on their first day of employment. Part-time employee ...

Full-time employee coverage is effective on their first day of employment. Part-time employee ... Experience: 7+ years in audio system engineering. Proven experience managing 3rd-party transducer ...

Full-time employee coverage is effective on their first day of employment. Part-time employee ... Experience: 7+ years in audio system engineering. Proven experience managing 3rd-party transducer ...

Audio Prep Technician

Van Nuys, CA ยท On-site

$28 - $34/hr

... Engineer). This person is responsible for the quality control (QC), testing, and packaging of audio and intercom equipment in the NEP inventory. This is a full-time position onsite at our Van Nuys ...

Software Engineer, Audio

Santa Monica, CA ยท On-site

$115K - $140K/yr

As a Software Engineer with audio focus, you will be responsible for audio system support, feature ... Description * Full-time job with benefits. * Role is on-site in Santa Monica. Join our talented ...

Senior Audio/Video Engineer

Sunnyvale, CA ยท On-site

$155K - $210K/yr

These engineers will be responsible for the full A/V stack -- from WebRTC ingest and GStreamer ... Location Requirement: Full-time, on-site at Sunnyvale HQ (No relocation provided) Key ...

Audio Firmware Engineer

San Jose, CA ยท On-site

$120K - $300K/yr

About the Role We're looking for an experienced Audio Firmware Engineer to develop and optimize ... for this full-time position is between $120,000 - $300,000 annually. The pay offered for this ...

Audio Software Engineer

San Jose, CA ยท On-site

$170K - $400K/yr

Requirements * 5+ years of software engineering experience * Shipped real-time audio into a product ... Compensation The US base salary range for this full-time position is between $170,000-$400,000 ...

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Fulltime Audio Programmer information

What is the difference between Fulltime Audio Programmer vs Audio Software Engineer?

AspectFulltime Audio ProgrammerAudio Software Engineer
Required CredentialsBachelor's in Computer Science, Audio Engineering, or related field; experience with audio middlewareBachelor's or higher in Computer Science, Software Engineering, or related; strong programming skills in C++/C#
Work EnvironmentGame studios, multimedia companies, or audio-focused tech firmsSoftware development companies, audio technology firms, or gaming industry
Employer & Industry UsagePrimarily in gaming, VR/AR, and multimedia projectsIn audio software development, digital audio workstations, and audio plugin companies

The main difference is that a Fulltime Audio Programmer focuses on integrating and optimizing audio within interactive applications like games, while an Audio Software Engineer develops audio software tools and plugins. Both roles require strong programming skills and audio knowledge but differ in their primary focus and application environment.

What are popular job titles related to Fulltime Audio Programmer jobs in California? For Fulltime Audio Programmer jobs in California, the most frequently searched job titles are:
What job categories do people searching Fulltime Audio Programmer jobs in California look for? The top searched job categories for Fulltime Audio Programmer jobs in California are:
What cities in California are hiring for Fulltime Audio Programmer jobs? Cities in California with the most Fulltime Audio Programmer job openings:

Audio Intern (Unpaid for Course Credit Only)

Dreamscape Learn

Culver City, CA โ€ข On-site

$18.25 - $23.75/hr

Full-time, Internship

Re-posted 15 days ago


Job description

We are looking for an Audio Intern to assist in creating immersive soundscapes for

our exciting and cinematic VR experiences. Your responsibilities will include original

sound design, implementation of assets in the Unity game engine, organization of

music and sfx assets, and setup and assisting VO and sfx sessions.

Applicants must provide their own computer, and be experienced in at least one

DAW (Nuendo, Logic, Pro Tools, Ableton etc.).

Responsibilities

  • Create original and engaging audio assets
  • Assist in maintaining sound and music libraries
  • Audio engineering in the game engine
  • Troubleshoot technical issues if they arise

Requirements

  • Technical understanding of basic sound engineering techniques (EQ,
  • compression, etc.)
  • Understanding of post-production or game audio workflow
  • Working knowledge of recording software and hardware
  • Creativity and attention to detail
  • The ability to take constructive criticism and revise as necessary
  • Communication skills are essential

Preferred Skills

  • Experience working with the Unity game engine.
  • An understanding and ability to create ambisonic sounds
  • Efficiency in learning new programs and procedures
  • Ability to adapt to changing creative direction.

Benefits

  • Gain hands-on experience with professional audio equipment and software used in the industry
  • Develop technical skills in recording, editing, mixing, and sound production
  • Build a network of industry professionals, mentors, and potential employers
  • Create a portfolio of real-world projects to strengthen your resume
  • Increase your chances of securing future freelance, contract, or full-time audio positions
  • School credit (per academic requirements

Disclaimer: This internship is an unpaid educational opportunity intended to provide training and experience related to Human Resource Management. It is offered for academic credit only in connection with an accredited educational program. Participation is designed for the benefit of the student and does not create an employment relationship. Interns will not displace regular employees and will work under close supervision to support their learning experience. Completion of this internship does not entitle the intern to a job at Dreamscape Learn (or continued employment) at the conclusion of the program.