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Full Time Xbox Game Tester Jobs (NOW HIRING)

Job Type Full-time Description We are expanding MOCEAN Gaming and looking for a visionary Director ... PS5, Xbox Series X, Switch), PC debug menus, and custom developer tools. * Natural Leader ...

Software Engineer (C#/.NET)

Manhattan, NY · On-site

$101K - $134K/yr

This is a full-time, in-office position based out of Rockstar's NYC headquarters in Downtown ... Experience with online game service APIs, particularly Xbox Live, Sony NP, and Games for Windows ...

Software Engineer (C#/.NET)

Carlsbad, CA · On-site

$101K - $134K/yr

This is a full-time, in-office position based out of Rockstar's new state-of-the-art game ... One or more titles shipped on console or PC; preferably on the Xbox and/or PlayStation consoles.

We are a small business based out of Maryland Heights, specializing in custom video game ... This is a full-time position and is open immediately. - Use paint solutions according to color ...

Senior Game Designer

Chicago, IL · On-site

$90 - $150K/hr

Job Type Full-time Description Join the Fun at Arrow International! Arrow International is the ... testing, veteran status, or physical or mental disability-except where such disability prevents ...

We are a small business based out of Maryland Heights, specializing in custom video game ... This is a full-time position and is open immediately. - Use paint solutions according to color ...

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Full Time Xbox Game Tester information

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How much do full time xbox game tester jobs pay per hour?

As of Sep 5, 2026, the average hourly pay for full time xbox game tester in the United States is $18.29, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $19.95 per hour, depending on experience, location, and employer.

How to become a full time Xbox game tester?

To become a full-time Xbox game tester, candidates typically need a strong passion for gaming, good communication skills, and knowledge of gaming platforms. Relevant experience can include testing games, familiarity with bug tracking tools, and understanding of game development processes. Many positions require a high school diploma or equivalent, and some companies prefer candidates with prior testing or quality assurance experience.

Is a full time Xbox game tester a legit job?

A full-time Xbox game tester is a legitimate role in the gaming industry, involving playing and evaluating video games to identify bugs and improve quality. It typically requires attention to detail, knowledge of gaming systems, and sometimes specific certifications or experience, with schedules often including regular working hours. However, job seekers should be cautious of scams and verify the employer's credibility before applying.

What cities are hiring for Full Time Xbox Game Tester jobs?

Cities with the most Full Time Xbox Game Tester job openings:

What are the most commonly searched types of Xbox Game Tester jobs?

The most popular types of Xbox Game Tester jobs are:

Lead Unreal Engineer -- Multiplayer & Console - Studio Sirens

Snail Games USA

Loveland, CO • On-site, Remote

$125K - $160K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 11 days ago


Key responsibilities

  • Lead the design, implementation, and optimization of multiplayer gameplay systems, networking architecture, and online functionality within Unreal Engine.

  • Develop and maintain gameplay systems, engine features, and runtime systems using C++ and Unreal Engine.

  • Own console development workflows, including platform optimization, certification readiness, platform-specific debugging, and compliance across Xbox, PlayStation, Nintendo Switch, and PC.


Job description

About Studio Sirens

Founded in 2024 under Snail Games, Studio Sirens is a development team focused on prototyping innovative gameplay systems, crafting bold new IP, and co-development projects. Blending technical precision with narrative ambition, the studio brings immersive worlds to life through a gameplay-first approach, supporting major releases while forging its own creative path within the Snail Games portfolio.wtf is 

About the Role

We're seeking a highly technical Principal Engineer with deep Unreal Engine expertise and extensive experience in console development and multiplayer systems. This is primarily a hands-on engineering role (approximately 90% programming and 10% technical leadership), ideal for someone who enjoys solving complex technical challenges while mentoring a small engineering team.

You will lead implementation of multiplayer functionality, console-specific features, networking architecture, and performance optimization across multiple platforms. You'll help define engineering standards, review technical designs, and provide guidance to other engineers while remaining actively involved in day-to-day development.

Job Type: Full-Time

Location: Remote. For qualified candidates in the following states: Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine, Missouri, New Jersey, Nevada, North Carolina, Ohio, Pennsylvania, Texas, Washington, and Wyoming.

Responsibilities

  • Lead the design, implementation, and optimization of multiplayer gameplay systems, networking architecture, and online functionality within Unreal Engine.

  • Develop and maintain gameplay systems, engine features, and runtime systems using C++ and Unreal Engine.

  • Own console development workflows, including platform optimization, certification readiness, platform-specific debugging, and compliance across Xbox, PlayStation, Nintendo Switch, and PC.

  • Design and improve multiplayer networking systems, client-server architecture, replication, matchmaking integration, and online gameplay features.

  • Profile and optimize performance across CPU, GPU, memory, networking, and platform-specific constraints.

  • Collaborate closely with the studio leadership on architecture decisions, technical planning, and engineering best practices.

  • Mentor and provide technical guidance through code reviews, design discussions, and knowledge sharing while remaining primarily hands-on in development.

  • Work cross-functionally with design, art, production, and QA to deliver scalable and maintainable technical solutions.

  • Contribute to build pipelines, tools, debugging utilities, and workflow improvements to increase team efficiency.

Minimum Requirements
  • 8+ years of professional game engineering experience.

  • Expert-level proficiency in C++ and Unreal Engine (UE4/UE5).

  • Extensive experience shipping multiplayer games or online gameplay systems.

  • Strong understanding of Unreal networking, replication, client-server architecture, matchmaking, and online services.

  • Strong understanding of first-party certification processes and TRC/XR compliance across console platforms.

  • Proven experience developing and shipping console titles (Xbox, PlayStation, Nintendo Switch).

  • Strong debugging, profiling, and performance optimization skills across multiple platforms.

  • Demonstrated technical leadership experience, including mentoring engineers, reviewing code, and driving engineering best practices.

  • Excellent communication skills with the ability to collaborate across multiple disciplines.

Nice to Have
  • Experience leading engineering teams or serving as a Principal or Lead Engineer.

  • Experience with dedicated servers, backend services, authentication, and live-service infrastructure.

  • Experience with ARK Survival Ascended or Atlas Modkit environments.

  • Familiarity with cloud-hosted multiplayer infrastructure and online services.

  • Experience with CI/CD pipelines, automated testing, telemetry, crash reporting, and developer tools.

  • Experience shipping live-service or cross-platform multiplayer titles.

Salary Range

$125,000 – $160,000 Annually (depending on experience)

Why Join the Studio Sirens Team?
  • True focus on work/life balance

  • Paid company holidays, vacation, and separate sick leave

  • Medical, dental, vision, and Life/LTD

  • 401(k) with company match

Application Deadline: Applications will be accepted on an ongoing basis until the position is filled. 

Work Authorization Requirements

Applicants must be legally authorized to work in the United States at the time of application. This position does not offer visa sponsorship now or in the future (including H-1B).

Additional Information

As part of the Company’s activities in video game development, publishing, and short-form video content creation, certain projects, discussions, or creative materials may include themes, visuals, language, or subject matter that some individuals could find mature, violent, sexual, graphic, or otherwise sensitive in nature (collectively referred to as “Mature Content”). Examples may include, but are not limited to, depictions or descriptions of combat, violence, adult themes or relationships, suggestive or satirical humor, or strong language. Employees are expected to engage with such material in a professional and creative context as part of their job duties.