2

Full Time Unity Game Engine Jobs (NOW HIRING)

What you'll do: * Design and implement game engine features and systems in C++ for all Zwift ... For All US Based Full-Time Positions: The base salary for this position ranges between $128,000 ...

Staff Product Manager, Unity AI

Mountain View, CA · On-site +1

$157K - $205K/yr

U] is the world's leading game engine, powering play for more than 3 billion consumers each month ... Unity also enables teams across industries like automotive, manufacturing, and healthcare to design ...

Senior Software Engineer, Webshops

San Francisco, CA · On-site

$144K - $190K/yr

Unity is the world's leading game engine, powering play for more than 3 billion consumers each month. They are seeking a Senior Full-Stack Engineer to join their LiveOps team, responsible for ...

Senior Financial Analyst

New York, NY · On-site

$95K - $142K/yr

Unity is the world's leading game engine, supported by the most successful game development community in history and powered by a system that ensures each decision is informed by what players love.

The ideal candidate is a hands-on technical leader with deep expertise in Unreal Engine 5 or Unity ... Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation ...

The ideal candidate is a hands-on technical leader with deep expertise in Unreal Engine 5 or Unity ... Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation ...

Experience with Unreal and Unity game engines * Working knowledge of AWS, GameLift and/or GameSparks Employment Type: FULL_TIME

next page

Showing results 1-20

Full Time Unity Game Engine information

See salary details

$5

$15

$28

How much do full time unity game engine jobs pay per hour?

As of Jul 11, 2026, the average hourly pay for full time unity game engine in the United States is $15.27, according to ZipRecruiter salary data. Most workers in this role earn between $13.46 and $18.27 per hour, depending on experience, location, and employer.

What is the difference between Full Time Unity Game Engine vs Full Time Unreal Engine Developer?

AspectFull Time Unity Game EngineFull Time Unreal Engine Developer
Required CredentialsUnity certifications, programming skills in C#Unreal certifications, programming skills in C++ or Blueprints
Work EnvironmentGame studios, mobile and indie developersAAA game studios, high-end graphics projects
Industry UsageMobile, indie, VR/AR projectsHigh-fidelity AAA titles, simulations

Both roles involve developing interactive experiences using their respective engines. Unity developers often work on mobile, indie, and VR projects, while Unreal Engine developers focus on high-end, AAA game titles and simulations. The choice depends on project scope, required graphics fidelity, and industry focus.

Is Unity still worth it in 2026?

Unity remains a popular game engine for full-time developers due to its user-friendly interface, extensive asset store, and strong community support. Its versatility for 2D and 3D game development, along with ongoing updates and features, makes it a valuable skill for game developers in 2026.

How much do Unity game programmers make?

Unity game programmers typically earn between $60,000 and $120,000 annually, depending on experience, location, and skill level. Entry-level developers may start at lower salaries, while experienced programmers with specialized skills in C# and 3D development can earn higher wages.

Will AI replace Unity developers?

AI is unlikely to fully replace Unity developers, as their role involves creative problem-solving, designing game mechanics, and implementing complex interactions that require human oversight. AI tools can assist with tasks like asset generation and coding automation, but skilled developers are essential for creating engaging and polished games using the Unity engine.

Are Unity developer jobs in demand?

Unity developer jobs are in high demand due to the popularity of the Unity game engine in the gaming, AR, and VR industries. Employers seek developers skilled in C# and familiar with Unity's tools, with job growth expected as interactive media and mobile gaming continue to expand.
What cities are hiring for Full Time Unity Game Engine jobs? Cities with the most Full Time Unity Game Engine job openings:
What are the most commonly searched types of Unity Game Engine jobs? The most popular types of Unity Game Engine jobs are:
Senior Software Engineer 2, Game Systems

Senior Software Engineer 2, Game Systems

Zwift

Remote

$128K - $204K/yr

Full-time

Re-posted 6 days ago


Job description

Location: Remote- Eligible US Locations
About the role and about you:
As Senior Software Engineer, Game Systems, you'll work with a team of talented engineers to ensure that Zwift customers have a smooth, stable game experience across all of our supported platforms, including iOS, Windows, Android, Mac, and Apple TV. You will work at the heart of our game engine, owning core game systems, graphics/rendering,application architecture, and helping define the technical future of our fitness game.
This role is ideal for engineers with strong C++ skills who can effectively deliver results, deal with ambiguity, and collaborate closely with teammates and stakeholders. You will focus on writing high-quality, maintainable code, improving application performance (including performance related to graphics and rendering), creating instrumentation and metrics, and ensuring compatibility across a wide range of platforms and devices.
If you're excited about solving complex technical challenges, driving engineering and operational excellence, and working on a product that inspires millions of users worldwide, we'd love to hear from you!
What you'll do:
  • Design and implement game engine features and systems in C++ for all Zwift platforms (iOS, Windows, Android, Mac, Apple TV), ensuring optimal performance and maintainability.
  • Collaborate with cross-functional teams, including game engineers, backend engineers, product managers, game artists, and UX designers to design, plan, test, and deliver high-quality features.
  • Drive in-depth performance analysis, profiling, and optimization across all platforms to deliver improvements in CPU utilization, memory usage and budgeting, and startup times.
  • Build tools and frameworks to improve development workflows and empower other other engineers.
  • Debug and resolve complex issues across a diverse set of devices and platforms, improving reliability and stability.
  • Contribute to code reviews, design discussions, and team planning processes.
  • Ensure code quality through automated testing (e.g., unit testing, integration testing, and similar).
  • Advocate for and implement engineering best practices like automated testing, CI/CD pipelines, and code modularity.

What we're looking for:
  • Bachelor's degree in Computer Science, Software Engineering, or similar discipline.
  • 7+ years of relevant engineering experience, with 2+ years of experience in game graphics and/or game engine development.
  • Strong expertise in C++ development, including best practices for high-performance applications, debugging, and performance analysis.
  • Experience designing, implementing, optimizing, and troubleshooting changes related to game graphics and rendering.
  • Experience with shading languages such as GLSL, GLSL ES / ESSL, and MSL.
  • Experience with multi-threading, memory management and budgeting, and software design patterns.
  • Proven experience delivering production-quality features with appropriate levels of testing and instrumentation.
  • Familiar with Git and version control workflows.
  • Experience with Continuous Integration / Continuous Deployment (CI/CD) and automated testing frameworks.
  • Strong problem-solving skills and able to work and collaborate effectively in remote, distributed teams.

Bonus points:
  • Experience with game engines (custom/proprietary preferred, Unity, Unreal) and their integration with native platforms.
  • Strong 3D math and algebra skills.
  • Familiarity with real-time networking and multiplayer game systems.
  • Experience in experimentation and feature flag systems (e.g. Amplitude, Optimizely, Firebase, or similar).
  • Solid understanding of Android app architecture, the JNI, and native-to-Java bridging.
  • Interest in building solutions that support our engaged Zwift Community of cyclists, runners, and fitness enthusiasts.

For All US Based Full-Time Positions:
The base salary for this position ranges between $128,000- 204,000. The base salary will be based on a number of factors including the role offered, the individual's job-related knowledge, skills, qualifications, and geographic location. In addition to base salary, Zwift is proud to offer a comprehensive and competitive benefits package for all eligible employees which also includes performance bonuses, equity, and a full range of medical, financial, and other perks and benefits.
If Zwift determines in any stage of our interviews that any AI tools are being used without disclosure or citation, your candidacy will be disqualified.
How to stand out among the rest:
Your resume/CV is enough to show off your skills, accomplishments, and experience. However, if you choose to include a cover letter introducing us to your awesome personality, we will read that too.
We strongly believe that different backgrounds and ideas are a competitive advantage; we hire candidates of any race, color, ancestry, religion, sex, national origin, sexual orientation, gender identity, age, marital or family status, disability, Veteran status, and any other status. Zwift is proud to be an Equal Opportunity Employer. If you have a disability or special need that requires accommodation, please let us know by emailing careers@zwift.com.
Zwift, Inc. is an Equal Opportunity Employer.