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Full Time Rust Embedded Jobs (NOW HIRING)

Engineering Time Type: Full time Minimum Clearance Required to Start: None Employee Type: Regular ... Experience with the Rust language, Python, and the Protocol Buffers (Protobuf) IDL and tooling.

C/C++, Rust) Excellent organizational skills and attention to detail. Strong analytical and problem ... Massachusetts Job Location - Postal Code: 02139-3563 The US base salary range for this full-time ...

C/C++, Rust) • Excellent organizational skills and attention to detail. • Strong analytical and ... Massachusetts Job Location - Postal Code: 02139-3563 The US base salary range for this full-time ...

Embedded Software Engineer

Cambridge, MA · On-site

$90K - $210K/yr

Strong proficiency with C/C++, Python, and Rust * Familiarity with PX4, Ardupilot, or similar ... MORSE maintains an "open" leave policy that does not restrict exempt, regular full-time employees ...

Embedded Software Engineer 3

Del Rey, CA · On-site

$126K - $166K/yr

Ability to work full-time onsite at our Rancho Carmel location. POSITION RESPONSIBILITIES Looking ... Experience with Rust. * Familiarity with Xilinx tools (Vitis, Vivado). * Familiarity with HAIPE ...

Embedded Software Engineer

Dulles, VA · On-site

$123K - $151K/yr

The Position TrustPoint is currently seeking a Full Time Embedded Software Engineer to join the ... Ability to develop, test, debug software and firmware in C/C++/Rust * Experience with Embedded ...

Experience with Rust * Experience with high-speed data acquisition and real time closed-loop ... full-time onsite presence (five days a week), with very limited exceptions. What We Offer: * We ...

Experience with Rust * Experience with high-speed data acquisition and real time closed-loop ... full-time onsite presence (five days a week), with very limited exceptions. What We Offer: * We ...

Showing results 41-60

Full Time Rust Embedded information

See salary details

$70K

$153.4K

$174K

How much do full time rust embedded jobs pay per year?

As of Sep 10, 2026, the average yearly pay for full time rust embedded in the United States is $153,383.00, according to ZipRecruiter salary data. Most workers in this role earn between $131,500.00 and $173,000.00 per year, depending on experience, location, and employer.

What is the difference between Full Time Rust Embedded vs Full Time C Embedded?

AspectFull Time Rust EmbeddedFull Time C Embedded
Required CredentialsProficiency in Rust programming, embedded systems knowledgeProficiency in C programming, embedded systems knowledge
Work EnvironmentEmbedded hardware development, real-time systemsEmbedded hardware development, real-time systems
Industry UsageGrowing adoption in safety-critical and secure systemsWidely used across various industries for embedded solutions
Common Search/ComparisonYesYes

Full Time Rust Embedded focuses on developing embedded systems using Rust, emphasizing safety and concurrency, while Full Time C Embedded involves traditional C programming for embedded hardware. Both roles require embedded systems expertise, but Rust is gaining popularity for its safety features, whereas C remains the industry standard for low-level hardware control.

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Infographic showing various Full Time Rust Embedded job openings in the United States as of September 2026, with employment types broken down into 2% Internship, 92% Full Time, 4% Part Time, and 2% Contract. Highlights an 85% Physical, 4% Hybrid, and 11% Remote job distribution, with an average salary of $153,383 per year, or $73.7 per hour.

Principal Engineer, Embedded Vehicle Software

Sunnyvale, CA • On-site

$347K - $457K/yr

Full-time

Re-posted 4 days ago


Job description

The role
Wayve is building the next generation of autonomous driving technology: intelligent, adaptable, and software-defined. As Principal Engineer, Embedded Software Architecture, you will be the hands-on technical leader who defines and leads the architecture of our vehicle software platform, powering the AI systems that bring autonomy to life.
You will work with the most advanced embedded compute platforms from NVIDIA, Qualcomm, and other leading partners, defining how our operating systems, middleware, and hardware abstraction layers come together to enable scalable, efficient, and safe vehicle software.
This is a deeply technical role where you'll stay close to the code, prototype solutions, review critical components, and directly influence system performance and reliability. You will also shape technical direction across teams and act as a senior representative of Wayve in external technical discussions with OEM and silicon partners.
Key Responsibilities
  • Design and evolve the embedded software architecture for Wayve's next-generation autonomy platform.
  • Develop and guide hands-on prototypes and reference implementations that demonstrate key architectural decisions.
  • Analyze and optimize system performance, reliability, and scalability across the embedded stack.
  • Collaborate cross-functionally with internal AI, platform, and vehicle systems teams, and with external partners including NVIDIA, Qualcomm, and OEMs.
  • Drive the adoption of modern development practices, tools, and standards for high-assurance embedded software.
  • Mentor senior engineers through technical reviews and joint design work - leading through technical depth and influence, not headcount.
  • Represent Wayve as the principal technical voice in discussions with partners and customers on software and hardware architecture.

About you
You are a seasoned systems architect with deep technical roots in embedded software, who still enjoys staying close to the technology. You're comfortable diving into system-level details, whether debugging a performance issue, reviewing C++ code, or defining middleware interfaces, while also maintaining the architectural perspective to guide large-scale systems.
You've successfully delivered complex, high-performance, or safety-critical software systems into production, and you're used to operating at the scale and rigor of Big Tech or high-end automotive programs.
Essential Experience
  • 15+ years in software and systems engineering, with strong expertise in embedded systems for robotics, automotive, or similar domains.
  • Demonstrated hands-on software development experience in C/C++, with familiarity in Python or Rust.
  • Proven ability to deliver large-scale systems to production, with deep involvement in architecture, design, and code.
  • Expertise in system performance analysis, optimization, and debugging.
  • Experience leading through technical influence - shaping teams of 25+ engineers and impacting organizations of 100+ engineers.
  • Ability to represent the company in external technical discussions with OEMs, chip vendors, and partners.
Desirable Experience
  • Automotive or safety-critical software experience.
  • Familiarity with NVIDIA Drive platforms (Orin, DriveOS, DriveWorks).
  • Experience with automotive software frameworks (e.g. AUTOSAR).

This role is a full-time role based in Sunnyvale, CA (hybrid) and the reasonably estimated salary for this role ranges from $347,500 to $457,900, plus a competitive equity package. Actual compensation is based on the candidate's skills, qualifications, and experience.