3

Full Time Remote Game Developer Jobs in Miami, FL

Games Producer- Talent Pool

Fort Lauderdale, FL ยท Remote

$126K - $129K/yr

About This Opportunity This is a talent pool for experienced Video Game Producers who may be ... Work closely with design, art, and engineering teams to maintain project timelines and deliverables.

... as video games, AR/VR apps, and AI/ML. We are headquartered in Miami, FL with a strong South ... Fully remote position (LATAM) * Full-time position * Opportunity to work on cutting-edge AI ...

AI Story Producer / AI Filmmaker

Miami, FL ยท Remote

$70K - $80K/yr

AI Story Producer / AI Filmmaker (Full-Time, Remote)About Us We're building the future of AI ... Excellent prompt engineering skills. * Ability to manage multiple projects while meeting deadlines.

Computer Operator Schedule: Full-Time Shift: Day Job Travel: No Minimum Clearance Required: None ... Experience working in a multidisciplinary team (Multimedia Developers, Quality Assurance ...

Computer Operator Schedule: Full-Time Shift: Day Job Travel: No Minimum Clearance Required: None ... Experience working in a multidisciplinary team (Multimedia Developers, Quality Assurance ...

New

next page

Showing results 1-20

Full Time Remote Game Developer information

See Miami, FL salary details

$31.1K

$103.7K

$172.2K

How much do full time remote game developer jobs pay per year?

As of Aug 20, 2026, the average yearly pay for full time remote game developer in Miami, FL is $103,746.00, according to ZipRecruiter salary data. Most workers in this role earn between $78,000.00 and $118,600.00 per year, depending on experience, location, and employer.

What does a full time remote game developer do?

A Full Time Remote Game Developer is responsible for designing, coding, and testing video games or game features from a remote location. They collaborate with other team members such as artists, designers, and sound engineers using online tools and communication platforms. Their duties include writing code, debugging, and ensuring that the game performs well on various devices. Working remotely allows them to contribute to projects from anywhere, offering flexibility while still meeting deadlines and production goals.

What are the key skills and qualifications needed to thrive as a full time remote game developer, and why are they important?

To thrive as a Full Time Remote Game Developer, you need strong programming skills in languages like C++ or C#, experience with game engines such as Unity or Unreal Engine, and a solid understanding of computer graphics and gameplay systems. Familiarity with version control systems (e.g., Git), bug tracking tools, and ideally a relevant degree or certifications in computer science or game development are typical requirements. Excellent problem-solving, communication, and time management skills are essential for collaborating with remote teams and managing project deadlines. These abilities ensure efficient development, seamless teamwork, and the successful delivery of engaging, high-quality games in a remote work environment.

What are some common challenges faced by full time remote game developers, and how can they be addressed?

Full-time remote game developers often face challenges related to communication and collaboration, particularly when working with teams across different time zones or cultures. Staying aligned on project goals and managing version control for complex assets can also require robust workflows. To address these, developers typically rely on daily stand-up meetings, shared documentation, and tools like Slack, Jira, and Git. Proactively seeking feedback, maintaining clear documentation, and regularly syncing with team members can help ensure smooth progress and minimize misunderstandings.

What is the difference between Full Time Remote Game Developer vs Full Time Remote Game Designer?

AspectFull Time Remote Game DeveloperFull Time Remote Game Designer
Primary RoleDevelops, codes, and tests game softwareCreates game concepts, mechanics, and visual designs
Required SkillsProgramming, software engineering, technical problem-solvingCreativity, storytelling, user experience design
Work EnvironmentCollaborates with developers, artists, and testers remotelyWorks closely with developers and artists remotely to shape game ideas
Common Industry UsageUsed across gaming studios, tech companies, indie developersUsed in game studios, design agencies, freelance projects

While both roles often work remotely and require a passion for gaming, game developers focus on coding and technical implementation, whereas game designers concentrate on game concepts and user experience. Understanding these differences helps in choosing the right career path or job search focus.

What are the most commonly searched types of Remote Game Developer jobs in Miami, FL?

The most popular types of Remote Game Developer jobs in Miami, FL are:

What are popular job titles related to Full Time Remote Game Developer jobs in Miami, FL?

For Full Time Remote Game Developer jobs in Miami, FL, the most frequently searched job titles are:

What job categories do people searching Full Time Remote Game Developer jobs in Miami, FL look for?

The top searched job categories for Full Time Remote Game Developer jobs in Miami, FL are:

Infographic showing various Full Time Remote Game Developer job openings in Miami, FL as of August 2026, with employment types broken down into 100% Full Time. Highlights an 3% In-person, and 97% Remote job distribution, with an average salary of $103,746 per year, or $49.9 per hour.

Generalist Software Engineer (Remote)

Ghostpunch Games

Sunrise, FL โ€ข On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 21 hours ago


Job description


The Generalist Software Engineer is responsible for working in writing and debugging code in multiple systems, including gameplay, physics, graphics, AI, Input, UI, networking, tools, and more!



ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • Participate in the game programming design process.

  • Maintain regular communication with other game development disciplines (i.e. Art, Design, Audio, and Production) in order to determine how their efforts will affect a gameโ€™s programming.

  • Provide technical designs and specifications on all new features.

  • Write and debug game and engine code.

QUALIFICATIONS:

  • Must have expert knowledge of C/C++.

  • Must have a deep understanding of game code design.

  • Must possess a hands-on knowledge of basic game design and implementation.

  • Must possess a strong desire to write game/engine code.

  • Unreal Engine experience is a plus!



EDUCATION AND EXPERIENCE:

  • Bachelorโ€™s degree in Computer Science or related field and at least 3 years of experience as a Programmer/Software Engineer in the gaming industry or an equivalent combination of education and practical work experience.

  • Must have experience in Programming for at least 1 AAA PC/Console title.

  • Must have a passion for games and making games!



Why Ghostpunch Games?


Work Culture

  • Remote, Hybrid, and On-site policy.

  • Collaborative, open-minded, creative environment

  • Teamwork makes the dream work (as true as it is corny!)


Project Scope

  • Multiple projects available to work on

  • AAA quality, Genre-spanning, PC/Console/VR


Partnerships/History include

  • Sony 2K, Activision, Warner Brothers, Gearbox, and more!


Top/Recent projects include 

  • Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!

  • Learn more about our partnerships and projects here! https://www.ghostpunch.com/

Benefits
  • 401K with company matching
  • Health, dental, and vision insurance
  • Flexible spending account
  • Paid Holidays
  • PTO accrual


Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.