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Full Time Linear Algebra Jobs (NOW HIRING)

Tackle discrete math and computational geometry challenges, applying linear algebra, numerical ... All full-time employees are also eligible for equity compensation and for benefits as described on ...

Gameplay Programmer

San Diego, CA ยท On-site

$136K - $151K/yr

Understanding of linear algebra is a solid bonus Additional Information The gaming industry can be ... All posted positions are on-site, full-time, with generous medical benefits options, paid sick ...

Gameplay Programmer

San Diego, CA

$136K - $151K/yr

Understanding of linear algebra is a solid bonus Additional Information The gaming industry can be ... All posted positions are on-site, full-time, with generous medical benefits options, paid sick ...

AI Research Engineer

Mountain View, CA ยท On-site

$241K/yr

This is a full-time, in-person position based in Mountain View, CA. Responsibilities * Participate ... Strong foundation in algorithms, linear algebra, statistics, and machine learning principles.

Engineering Intern / Co-op

Chicago, IL ยท On-site

$35 - $55/hr

Many of our past interns have gone on to join OceanComm full-time. Strong performers will be ... Comfort with linear algebra * Experience with web development (especially TypeScript / Vue)

Software Engineer

Camden, NJ ยท On-site

$75/hr

Strong mathematics background in linear algebra, statistical analysis and signal processing ... HOURS * Full-Time- 4/10-1st Shift. ADDITIONAL * Active Secret or higher Clearance. ADDITIONAL ...

Engineering Intern / Co-op

Chicago, IL ยท On-site

$35 - $55/hr

Many of our past interns have gone on to join OceanComm full-time. Strong performers will be ... Comfort with linear algebra * Experience with web development (especially TypeScript / Vue)

Navigation Lead

Arlington, VA ยท On-site

$180K - $300K/yr

Strong foundation in linear algebra and computational mathematics * Hands-on experience with GNSS ... Equity in Forterra is included in most of our full-time, high-demand roles and is therefore ...

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Full Time Linear Algebra information

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How much do full time linear algebra jobs pay per hour?

As of Jun 30, 2026, the average hourly pay for full time linear algebra in the United States is $28.85, according to ZipRecruiter salary data. Most workers in this role earn between $27.40 and $30.29 per hour, depending on experience, location, and employer.

What is the difference between Full Time Linear Algebra vs Data Analyst?

AspectFull Time Linear AlgebraData Analyst
Required CredentialsBachelor's or higher in Mathematics, Linear Algebra, or related fieldsBachelor's in Statistics, Mathematics, or related fields; often requires data analysis certifications
Work EnvironmentResearch labs, academic institutions, or technical departmentsBusiness offices, tech companies, or consulting firms
Industry UsageAcademic research, education, or specialized technical rolesBusiness intelligence, marketing, finance, and operations
Common Search/ComparisonFull Time Linear Algebra vs Data Analyst

While Full Time Linear Algebra focuses on theoretical and applied mathematical concepts, Data Analysts utilize these skills to interpret data and support decision-making in various industries. Both roles often require strong analytical skills and familiarity with data tools, but their primary applications and work environments differ.

What are the key skills and qualifications needed to thrive as a Linear Algebra Instructor, and why are they important?

To thrive as a Linear Algebra Instructor, you need a solid background in mathematics, typically with at least a master's degree in math or a related field, and experience in teaching or tutoring. Familiarity with educational technology tools such as learning management systems (LMS), digital whiteboards, and software like MATLAB or Python (NumPy) is often required. Strong communication, patience, and the ability to explain complex concepts clearly are essential soft skills. These qualifications ensure effective instruction, student engagement, and successful learning outcomes in both in-person and online educational environments.

What are Full Time Linear Algebra jobs?

Full Time Linear Algebra jobs are positions that require a strong understanding of linear algebra concepts and techniques, typically applied in areas such as data science, engineering, research, and finance. These roles often involve working with matrices, vectors, and algorithms to solve complex problems, analyze data, or develop mathematical models. Common job titles include data scientist, machine learning engineer, quantitative analyst, and research scientist. Working full-time in such roles usually means a standard 40-hour work week with benefits and opportunities for career advancement. Employers often look for candidates with a background in mathematics, computer science, or engineering.

What are some common challenges faced by professionals working full-time in linear algebra roles, and how can they be addressed?

Professionals in full-time linear algebra roles often encounter challenges such as translating complex theoretical concepts into practical applications, especially when working with large datasets or real-time systems. Collaborating with interdisciplinary teams, such as software engineers or data scientists, can require clear communication to bridge knowledge gaps. Staying updated with the latest computational tools and algorithms is also essential. These challenges can be addressed by participating in ongoing professional development, actively seeking feedback from colleagues, and leveraging open-source resources or collaborative platforms to enhance both technical and teamwork skills.
More about Full Time Linear Algebra jobs
What cities are hiring for Full Time Linear Algebra jobs? Cities with the most Full Time Linear Algebra job openings:
What are the most commonly searched types of Linear Algebra jobs? The most popular types of Linear Algebra jobs are:
Infographic showing various Full Time Linear Algebra job openings in the United States as of June 2026, with employment types broken down into 2% As Needed, and 98% Part Time. Highlights an 68% Physical, 3% Hybrid, and 29% Remote job distribution, with an average salary of $59,999 per year, or $28.8 per hour.
Senior Software Engineer, Geometry

Senior Software Engineer, Geometry

Roblox

San Mateo, CA โ€ข On-site

$243K - $295K/yr

Full-time

Posted 17 days ago


Job description

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences- all created by our global community of developers and creators.
At Roblox, we're building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device.We're on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you'll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
As a Senior Software Engineer on our Geometry team, you will drive foundational algorithms for real-time 3D content creation and editing that power the Roblox platform. Working in a small, autonomous team, you will solve novel math computational problems and deliver immersive, expressive creative tools to millions of users. At this level, you are expected to own pod-level or team-level projects from inception to implementation, provide technical direction to junior collaborators, and contribute to the team's long-term technical strategy.
You Will:
  • Own End-to-End Development: Lead complex, team-level projects through the full development lifecycle, from research and prototyping to production deployment and maintenance.
  • Architect Robust Solutions: Develop efficient algorithms for geometry processing (e.g., convex decomposition, mesh partitioning, boolean operations) that support real-time simulation, collision detection, and performance requirements across all platforms.
  • Mentor and Lead: Provide technical guidance and mentorship to junior engineers, fostering a culture of high standards, code quality, and collaborative architectural discussions.
  • Solve Computational Problems: Tackle discrete math and computational geometry challenges, applying linear algebra, numerical solvers, and advanced data structures to deliver robust features.
  • Think Systemically: Anticipate downstream impacts of your technical decisions, ensuring solutions are scalable, maintainable, and aligned with the long-term vision of the Geometry and Engine teams.
  • Collaborate Cross-Functionally: Work closely with other teams (Graphics, Physics, Avatar) to ensure cohesive integration of geometry components into the broader Roblox experience.
You Have:
  • Experienced: You have 5+ years of industry experience (or equivalent research experience) in C++ and 3D application development, specifically in optimizing 3D game engines or real-time geometry applications.
  • Technically Proficient: Highly skilled in modern C++ with a focus on writing organized, efficient, and reusable code. You possess deep knowledge of advanced data structures, algorithms, and computational linear algebra (vector/matrix math, numerical solvers, finite-element methods).
  • Mathematically Minded: You have a passion for solving complex geometry problems and a strong grasp of computational geometry concepts, simulation, and real-time graphics.
  • A Proven Mentor: You actively seek opportunities to learn from peers and effectively guide junior collaborators, elevating the team's collective skill set.
  • Agile and Systematic: You excel in navigating ambiguity, breaking down complex requirements into deliverable stages, and making data-driven decisions that align with organizational objectives.
  • Educated: You are a natural coder and problem-solver, ideally holding an MSc or Ph.D. in Computer Science, Engineering, Mathematics, or a related field with a focus on computational geometry, modeling, or simulation.sni

Nice-to-Haves:
    • Experience with WebGL or other web-based 3D frameworks.
    • Experience programming in Unity or Unreal Engine.
    • Led feature development from concept definition to shipping a product.
    • A history of publications or contributions to the field of computational geometry.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range
$243,290-$295,250 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.