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Full Time Graduate Game Designer Jobs (NOW HIRING)

Our games run on warmth and restraint. Small daily emotional beats, not melodrama. We believe ... This is a full time, fully onsite position based in Los Angeles, California. We work together in ...

Our games run on warmth and restraint. Small daily emotional beats, not melodrama. We believe ... This is a full time, fully onsite position based in Los Angeles, California. We work together in ...

Product Designer

Santa Monica, CA · On-site

$105K - $140K/yr

If you're passionate about gaming and have a knack for gamifying everyday life, you'll thrive in ... This is a full-time on-site position in Santa Monica. EEOC Statement We are an equal opportunity ...

Work directly with game designers, animators, and other engineers to deliver state-of-the-art ... FULL_TIME

... Games: * Services for athletes * Services for the International Federation * Services for international and national officials * Sport Information * Volunteers * Manage a team of full-time employees ...

Chicago, IL Employment type: Full-time position through employment contract. Requirement ... Designing and developing mathematical models for casino games, including RTP, volatility, and ...

$40K - $58K/yr

Duties for the graduate programs within the college include: * Act as the main point of contact ... full-time employees designed to support both personal and professional well-being. In addition to ...

This position will be full time in person at our Wilmington Studio. This is NOT a remote position ... We make games. We also make the machines they run on. What we're building matters. How we treat ...

$40K - $58K/yr

The position would support the graduate program in the Department of Biomedical Engineering and ... full-time employees designed to support both personal and professional well-being. In addition to ...

Showing results 21-40

Full Time Graduate Game Designer information

See salary details

$47K

$156K

How much do full time graduate game designer jobs pay per year?

As of Aug 11, 2026, the average yearly pay for full time graduate game designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What is the difference between Full Time Graduate Game Designer vs Junior Game Developer?

AspectFull Time Graduate Game DesignerJunior Game Developer
Required CredentialsDegree in game design, computer science, or related field; portfolioDegree in computer science, software engineering, or related; coding skills
Work EnvironmentDesign teams within game studios, collaborative environmentDevelopment teams, coding and implementation focus
Industry UsageCommonly used in game design roles, entry-level positionUsed for entry-level coding and development roles

Full Time Graduate Game Designers focus on creating game concepts, mechanics, and user experience, often working closely with artists and developers. Junior Game Developers primarily handle coding, implementation, and technical tasks. While both roles are entry-level, they differ in skill focus: design versus development.

What cities are hiring for Full Time Graduate Game Designer jobs? Cities with the most Full Time Graduate Game Designer job openings:
What are the most commonly searched types of Graduate Game Designer jobs? The most popular types of Graduate Game Designer jobs are:

Narrative Designer

TapBlaze

Los Angeles, CA • On-site

Full-time

Posted 16 days ago


Job description

Help Shape the Future of the Good, Great Universe
Great games are remembered because of the worlds they create and the characters players never forget. At TapBlaze, we're looking for a Narrative Designer to help shape the future of Good Pizza, Great Pizza, Good Coffee, Great Coffee, and future titles in the Good, Great universe.
This role is about more than writing dialogue. You'll help imagine what comes next: creating new Chapters, memorable characters, compelling gameplay driven stories, and the lore that brings our worlds to life. Working closely with designers, artists, engineers, QA, and production, you'll transform ideas into experiences millions of players will enjoy around the world.
Our games run on warmth and restraint. Small daily emotional beats, not melodrama. We believe beauty is in the details, and we're looking for someone who believes the same. If you're constantly asking "What if?", finding stories in everyday life, and love building worlds players want to revisit, we'd love to meet you.
This is a full time, fully onsite position based in Los Angeles, California. We work together in person, five days a week. Remote and hybrid work are not available for this role.
About TapBlaze
TapBlaze is an independent game studio dedicated to creating games players will remember for decades. Since 2012, our games have been downloaded more than 300 million times worldwide. Every day, millions of players step into the worlds we've created. We don't chase trends. We build timeless experiences grounded in warmth, charm, memorable characters, and gameplay first storytelling.
As an independent studio, everyone has the opportunity to make a meaningful impact. Great ideas can come from anyone.
Our values guide every decision we make: Ambitious, Disciplined, Ownership-minded, Results oriented. Extra-ordinary.
What You'll Create
Expand the Good, Great Universe
  • Shape the future of the Good, Great universe through new Chapters, recurring characters, locations, organizations, traditions, and lore.
  • Create memorable characters with distinct personalities, motivations, and relationships.
  • Expand our universe while preserving the charm and consistency players love.

Design Gameplay Driven Stories
  • Pitch original Chapter concepts, seasonal events, and long term story arcs.
  • Design stories that players experience through gameplay, not passive exposition.
  • Collaborate with game designers so narrative and gameplay reinforce one another.
  • Create moments that connect emotionally through the small and the everyday: a regular who finally opens up, a two line exchange that lands.

Write In Game Narrative
  • Write dialogue for customers, recurring characters, and major story moments, keeping each character's voice unmistakable within tight line and character limits.
  • Create tutorials, UI copy, achievements, item descriptions, flavor text, and seasonal event content.
  • Write concise, memorable dialogue tailored for mobile gameplay.
  • Produce narrative documentation that supports localization across multiple languages.

Collaborate Across the Studio
  • Partner with designers, artists, engineers, QA, production, and community support.
  • Contribute creative ideas through brainstorming, playtesting, and iteration.
  • Maintain character bibles, worldbuilding documentation, timelines, and narrative style guides.

You're a Great Fit If...
You're more than a writer. You think like a designer. You naturally ask questions like:
  • What should happen in the next Chapter?
  • How can gameplay tell a better story?
  • What makes a character unforgettable?
  • How can we make this world feel more alive?

You enjoy collaboration, embrace feedback, and care deeply about creating experiences players will remember long after they finish playing.
What You'll Bring
Required
  • Based in the Los Angeles area, or relocating before your start date. This role is onsite five days per week and that is not flexible.
  • 3+ years of professional experience as a Narrative Designer, Narrative Writer, Game Writer, or similar narrative focused role in the video game industry, with at least one shipped title.
  • Proven experience creating engaging dialogue, memorable characters, worldbuilding, and gameplay driven storytelling.
  • Strong instincts for warmth and restraint. You know how to make a short exchange carry emotional weight without melodrama.
  • Experience collaborating with multidisciplinary game development teams.
  • Strong portfolio showcasing narrative design, dialogue writing, worldbuilding, character creation, and interactive storytelling.

Preferred
  • Experience developing narrative for live service games or seasonal events.
  • Experience writing for mobile free to play games.
  • Familiarity with Yarn Spinner or similar narrative tools.
  • Experience writing for localization and multilingual audiences.
  • Familiarity with Good Pizza, Great Pizza and Good Coffee, Great Coffee.

Physical Requirements
  • Los Angeles, CA: Reliably commute or planning to relocate before starting work;
  • Prolonged periods sitting at a desk and computer.

Compensation
The range for this role is $70,000 to $100,000 depending on experience.
Commitment to Diversity
As an equal opportunity employer committed to meeting the needs of a multigenerational and multicultural workforce, TAPBLAZE recognizes that a diverse staff, reflective of our community, is integral to a successful and ethical business. We hire local talent at all levels regardless of race, color, religion, age, national origin, gender, gender identity, sexual orientation, or disability, and actively foster inclusion in all forms, both within our company and across interactions with vendors and partners.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact careers@tapblaze.com. Our job applicant privacy policies are available here: California Privacy Notice