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Full Time Game Narrative Designer Jobs (NOW HIRING)

Mission Designer

Santa Monica, CA Β· On-site

$100K - $115K/yr

Strong understanding of storytelling and narrative design. Plus If... * Experience building game ... Description * Full time job with benefits * Role is on-site in Santa Monica, CA * Office is located ...

Senior Game Designer

Chicago, IL Β· On-site

$80 - $150K/hr

Job Type Full-time Description Join the Fun at Arrow International! Arrow International is the ... Position Summary We are looking for an enthusiastic Game Designer based at our Chicago studio. You ...

Senior Technical Designer

Santa Monica, CA Β· On-site

$114K - $122K/yr

Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects ... Working with minimal supervision while keeping lead designers and directors well-informed. What ...

Lead Open World Designer

Santa Monica, CA Β· On-site +1

$150K - $175K/yr

... with the game's overall narrative, thematic, and player experience goals. * Leverage the game ... Experience working with co-development partners Description * Full time job with benefits * Role is ...

Lead Open World Designer

Santa Monica, CA Β· On-site

$150K - $175K/yr

... with the game's overall narrative, thematic, and player experience goals. * Leverage the game ... Experience working with co-development partners Description * Full time job with benefits * Role is ...

Game Developer

New York, NY Β· On-site

$38 - $40/hr

Collaborate with designers to translate narrative horror elements into elegant analog rules that evoke psychological tension and thematic gameplay. * Act as the primary technical liaison for external ...

Level Designer, Missions

Salt Lake City, UT Β· On-site

$105K/yr

Definemission structure, pacing, and gameplay flow across combat, exploration, and narrative beats ... Industryexperienceas a Level Designer, witha track recordof owning missions from concept to final ...

From there the path is wide open: QA and Support people here have become quest designers, narrative writers, game designers, and heads of department, some within six months. If you're passionate and ...

Senior Technical Designer

Santa Monica, CA Β· On-site

$145K - $181K/yr

Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects ... Working with minimal supervision while keeping lead designers and directors well-informed. What ...

If you are passionate about creating games and have the experience guiding teams to success, don't ... Working mode: in-office in a hybrid or full-time capacity. As part of our pre-employment process ...

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Full Time Game Narrative Designer information

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$47K

$156K

How much do full time game narrative designer jobs pay per year?

As of Sep 13, 2026, the average yearly pay for full time game narrative designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What is a full time game narrative designer?

A Full Time Game Narrative Designer is a professional responsible for creating and shaping the story, dialogue, and overall narrative experience within a video game. They work closely with game developers, artists, and other writers to ensure that the narrative elements align with gameplay and visual design. Their role includes developing characters, writing scripts, designing branching story paths, and integrating narrative with gameplay mechanics. Full time positions typically involve working regular hours as part of a studio’s core team, collaborating throughout the entire game development process.

What are the key skills and qualifications needed to thrive as a full time game narrative designer?

To thrive as a Full Time Game Narrative Designer, you need strong storytelling abilities, creative writing skills, and a solid understanding of game design principles, often supported by a degree in creative writing, English, or game design. Familiarity with interactive narrative tools like Twine, Ink, or scripting systems within engines such as Unity or Unreal Engine is typically required. Excellent collaboration, adaptability, and communication skills help you work effectively with multidisciplinary teams and respond to iterative feedback. These skills are crucial for creating immersive, engaging narratives that enhance the overall player experience and align with the game's vision.

What are some of the main challenges a full time game narrative designer faces when integrating story elements into gameplay?

A major challenge for Full Time Game Narrative Designers is ensuring that narrative elements are seamlessly woven into gameplay without disrupting player immersion. Balancing storytelling with interactive mechanics often requires close collaboration with game designers, artists, and programmers. Designers must adapt storylines to fit technical constraints and player choices, all while maintaining a cohesive and engaging narrative. This often involves revising dialogue, pacing story beats, and responding to feedback from playtesting sessions.

What is the difference between Full Time Game Narrative Designer vs Full Time Game Writer?

AspectFull Time Game Narrative DesignerFull Time Game Writer
Primary RoleDesigns story structure, character arcs, and narrative flow for gamesCreates dialogue, scripts, and written content for games
Skills & CredentialsStorytelling, game design, narrative scripting, often with a background in creative writing or game designWriting, scripting, storytelling, with a focus on dialogue and narrative content
Work EnvironmentCollaborates with designers, artists, and developers within game development teamsWorks closely with writers, designers, and voice actors in a similar environment

While both roles focus on storytelling, the Full Time Game Narrative Designer primarily crafts the overall story structure and narrative experience, whereas the Full Time Game Writer focuses on scripting dialogue and specific written content. Both roles require strong storytelling skills and collaboration within game development teams, but they differ in scope and focus.

More about Full Time Game Narrative Designer jobs

What cities are hiring for Full Time Game Narrative Designer jobs?

Cities with the most Full Time Game Narrative Designer job openings:

What are the most commonly searched types of Game Narrative Designer jobs?

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What states have the most Full Time Game Narrative Designer jobs?

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For Full Time Game Narrative Designer jobs, the most frequently searched job titles are:

Infographic showing various Full Time Game Narrative Designer job openings in the United States as of September 2026, with employment types broken down into 4% Internship, 61% Full Time, 23% Part Time, 1% Temporary, and 11% Contract. Highlights an 88% Physical, 1% Hybrid, and 11% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.

Senior Technical Designer

Santa Monica, CA

PlayStation Global
ManufacturingΒ β€’Β 1 - 5K employees

$114K - $122K/yr

Full-time

Re-posted 5 days ago


Job description

This is a hybrid/ onsite position.Β 

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Parts I and II are now available for the first time on PC. Currently, we're busy at the kennel working onIntergalactic: The Heretic Prophet, and we'd love to find talented individuals to join us.Β 

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.Β 

What you will do:Β 

  • Prototyping, implementing, and owning gameplay scenarios, narrativeΒ sequences, interactive objects, AI behaviors, and other mechanics andΒ systems.
  • Communicating with animation, programming, and art departments toΒ effectively produce the assets and code support required for the areasΒ you're owning.
  • Fostering team cohesion, advising design leadership regardingΒ communication breakdowns and personality conflicts.
  • Working with minimal supervision while keeping lead designers andΒ directors well-informed.

What skills you will use:Β Β 

  • 5+ years of industry experience in Technical Design for games
  • 2+ shipped games
  • Significant programming ability (Computer Science undergraduate degree preferred)
  • Deep understanding of narrative principles and how to convey emotion through gameplay
  • Expertise in 3D math
  • Fluent in C++, C#, Lua, or other text-based scripting language
  • Ability to identify and act on opportunities for improvements to tools and workflows that can help the team be more efficient
  • Self-starter with excellent communication and teamwork skills

Bonus Skills:

  • Experience developing third-person action games
  • Experience with the following areas of design
    • Behavior Trees
    • Narrative Gameplay Sequences
    • Encounter Design

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