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Full Time Console Game Tester Jobs (NOW HIRING)

Gameplay Engineer

Novato, CA · On-site

$85K - $126K/yr

Keep current on technological developments and advancements in the game industry. * Identify ... Current console experience. * Strong understanding and familiarity with current Unreal Engine ...

... console games is a plus Experiences with AI technologies is a plus Location State(s) US-California ... Subject to the terms and conditions of the applicable plans then in effect, full-time interns are ...

Senior Gameplay Engineer

Irvine, CA · On-site

$116K - $269K/yr

Participate in the testing and documentation of game systems and tools * Mentor, develop, and learn ... Experience with game console hardware * Understanding of game asset pipelines * Deep knowledge of ...

Senior Gameplay Engineer

Irvine, CA · On-site

$116K - $269K/yr

Participate in the testing and documentation of game systems and tools * Mentor, develop, and learn ... Experience with game console hardware * Understanding of game asset pipelines * Deep knowledge of ...

... console games is a plus Experiences with AI technologies is a plus Location State(s) US-California ... Subject to the terms and conditions of the applicable plans then in effect, full-time interns are ...

Lead Gameplay Programmer

Alpharetta, GA · On-site

$125K - $139K/yr

We are actively staffing up for both in-house game development and supporting published titles ... This position is full-time onsite/remote at our studio in Alpharetta, GA.

Senior Gameplay Engineer

Irvine, CA · On-site

$116K - $269K/yr

Participate in the testing and documentation of game systems and tools * Mentor, develop, and learn ... Experience with game console hardware * Understanding of game asset pipelines * Deep knowledge of ...

OR · On-site

$210K - $340K/yr

... game production process flows with some experience shipping games (social, F2P, mobile, PC, console ... Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation ...

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Full Time Console Game Tester information

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How much do full time console game tester jobs pay per hour?

As of Jun 9, 2026, the average hourly pay for full time console game tester in the United States is $18.29, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $19.95 per hour, depending on experience, location, and employer.

What are some common challenges faced by full-time console game testers, and how can they be addressed?

Full-time console game testers often encounter tight deadlines and repetitive testing tasks, which can make the role mentally demanding. Additionally, testers must adapt quickly to frequent game updates and changes, requiring strong attention to detail and communication with developers to accurately report bugs. Building effective collaboration skills and staying organized can help manage these challenges, while maintaining a genuine passion for gaming can keep the work engaging. Regularly taking breaks and participating in team discussions also supports productivity and well-being.

What does a Full Time Console Game Tester do?

A Full Time Console Game Tester is responsible for playing video games on gaming consoles like PlayStation, Xbox, or Nintendo Switch to identify bugs, glitches, and other issues before the game is released to the public. They follow test plans, document problems, and provide feedback to developers to help improve the game's quality. In addition to gameplay testing, they may also check compatibility, performance, and user interface elements. Testers often work closely with quality assurance teams to ensure the final product meets industry standards. This role requires attention to detail, patience, and a passion for gaming.

What is the difference between Full Time Console Game Tester vs Part Time Console Game Tester?

AspectFull Time Console Game TesterPart Time Console Game Tester
Work HoursTypically 40 hours per weekFewer hours, often less than 20 per week
Employment StatusFull-time employee with benefitsPart-time, may lack benefits
ResponsibilitiesComprehensive testing, reporting, and feedbackLimited testing tasks, flexible schedule
CredentialsBasic gaming knowledge, sometimes certificationsSimilar requirements, often less strict

Full Time Console Game Testers work standard hours with full benefits, focusing on extensive testing and reporting. Part Time Console Game Testers have flexible, fewer hours, often with limited responsibilities. Both roles require gaming knowledge, but full-time positions typically demand more commitment and credentials.

What are the key skills and qualifications needed to thrive as a Full Time Console Game Tester, and why are they important?

To thrive as a Full Time Console Game Tester, you need strong analytical skills, attention to detail, and a solid understanding of gaming systems, often supported by experience in quality assurance or a related field. Familiarity with bug tracking tools like Jira, testing frameworks, and multiple gaming console platforms is typically required. Excellent communication, problem-solving abilities, and teamwork make testers stand out in identifying and reporting issues effectively. These skills ensure that games are thoroughly tested for quality, leading to a better user experience and fewer post-release issues.
What cities are hiring for Full Time Console Game Tester jobs? Cities with the most Full Time Console Game Tester job openings:
What are the most commonly searched types of Console Game Tester jobs? The most popular types of Console Game Tester jobs are:
What states have the most Full Time Console Game Tester jobs? States with the most job openings for Full Time Console Game Tester jobs include:
Gameplay Engineer

Gameplay Engineer

2K

Novato, CA • On-site

$85K - $126K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 5 days ago


Job description

As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and creative vision, ensuring that our player-centric gameplay feels as impactful as it looks. You will work in close collaboration with a talented development team, report to our Associate Technical Director, and be responsible for helping the team craft compelling and immersive gameplay systems that support our creative ambitions, ultimately bringing the world of BioShock to life.
What You'll Do:
  • Work closely and constructively with design and art teams to realize creative ambitions.
  • Architect and coordinate the implementation of new Gameplay systems and features for player verbs, camera, weapon, etc.
  • Work within Unreal 5 engine, both adapting existing systems and building new technology, in order to fulfill the project's technical needs and achieve its creative goals.
  • Keep current on technological developments and advancements in the game industry.
  • Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks.
  • Partner closely with design, engineering, animation, and audio to further the goals of the project.

What We'll Do Together:
At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles.
Skills & Experiences:
  • 3+ years industry or related experience.
  • Previous experience being a contributor to a gameplay engineering team.
  • Strong 3D Math skills with C/C++ experience.
  • Experience with the C/C++ programming language along with a strong familiarity of Object-Oriented (OO) design principles.
  • Commitment to code quality, documentation and sound testing procedures.
  • Debugging/Problem-Solving Skills.
  • Understanding of current data structures, algorithms and methodologies.
  • Experience working with player-centric systems, such as character, camera, and control (3Cs).
  • Current console experience.
  • Strong understanding and familiarity with current Unreal Engine technology is desired.

Who You Are:
  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • A persistent and self-motivated person with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
The pay range for this position in California at the start of employment is expected to be between $85,700 and $126,860 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.
For candidates located in Quebec:
  • Proficiency in French is required.
  • Proficiency in English is required to effectively collaborate with teams based in the United States.

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.