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Full Time Audio Engineer Jobs (NOW HIRING)

Senior Audio/Video Engineer

Sunnyvale, CA ยท On-site

$155K - $210K/yr

These engineers will be responsible for the full A/V stack -- from WebRTC ingest and GStreamer ... Location Requirement: Full-time, on-site at Sunnyvale HQ (No relocation provided) Key ...

Audio Firmware Engineer

San Jose, CA ยท On-site

$120K - $300K/yr

About the Role We're looking for an experienced Audio Firmware Engineer to develop and optimize ... for this full-time position is between $120,000 - $300,000 annually. The pay offered for this ...

Audio Software Engineer

San Jose, CA ยท On-site

$170K - $400K/yr

Requirements * 5+ years of software engineering experience * Shipped real-time audio into a product ... Compensation The US base salary range for this full-time position is between $170,000-$400,000 ...

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Audio-Visual Design Engineer

Albuquerque, NM ยท Remote

$80K - $120K/yr

Audio Visual Design Engineer Advanced Presentation Systems | Remote (US) | Full-Time Salary: $80,000 - $120,000, commensurate with experience and certifications About Us Advanced Presentation Systems ...

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Audio-Visual Design Engineer

Albuquerque, NM ยท Remote

$80K - $120K/yr

Audio Visual Design Engineer Advanced Presentation Systems | Remote (US) | Full-Time Salary: $80,000 - $120,000, commensurate with experience and certifications About Us Advanced Presentation Systems ...

Position Summary The Production Director will be a full-time, in-person staff member responsible ... Audio Engineering & Excellence Act as the primary audio engineer for all services. This includes ...

Position Summary The Production Director will be a full-time, in-person staff member responsible ... Audio Engineering & Excellence Act as the primary audio engineer for all services. This includes ...

Lead Audio ML Engineer

San Jose, CA ยท On-site

$120K/yr

About the Role We are looking for an Lead Audio ML Engineer to implement, train, and ship audio ... this full-time position is between $120,000 and $300,000 annually. The pay offered for this ...

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Full Time Audio Engineer information

See salary details

$29.5K

$84.5K

$171.5K

How much do full time audio engineer jobs pay per year?

As of Jul 21, 2026, the average yearly pay for full time audio engineer in the United States is $84,456.00, according to ZipRecruiter salary data. Most workers in this role earn between $50,000.00 and $113,000.00 per year, depending on experience, location, and employer.

What engineers make $300,000 a year?

Senior engineers in specialized fields such as software engineering, petroleum engineering, and aerospace engineering can earn $300,000 or more annually, especially with experience, advanced skills, and in high-demand industries. Executive or managerial engineering roles may also reach this level, often requiring leadership, project management, and advanced certifications.

What are the key skills and qualifications needed to thrive as a Full Time Audio Engineer, and why are they important?

To thrive as a Full Time Audio Engineer, you need a solid understanding of audio signal flow, acoustics, mixing, recording techniques, and typically a relevant degree or equivalent experience. Familiarity with digital audio workstations (DAWs) like Pro Tools or Logic Pro, as well as knowledge of microphones, audio interfaces, and industry-standard plug-ins, is essential. Strong attention to detail, teamwork, and effective communication are standout soft skills in this role. These skills ensure high-quality sound production, efficient collaboration with artists and technical staff, and successful completion of audio projects.

What are some common challenges faced by full-time audio engineers in a studio environment?

Full-time audio engineers often encounter challenges such as managing tight project deadlines, ensuring high-quality sound under varying conditions, and effectively communicating with artists and producers who may have different creative visions. Balancing technical expertise with creative input is crucial, as is adapting quickly to new technologies and workflows. Additionally, audio engineers frequently work variable hours, including nights and weekends, depending on client needs and studio schedules.

What does a full time audio engineer do?

A full time audio engineer is responsible for recording, editing, mixing, and mastering audio for various types of media, such as music, film, television, and live events. They operate and maintain audio equipment, ensure optimal sound quality, and collaborate with producers, musicians, and directors to achieve the desired audio outcome. Their work can involve setting up microphones, managing sound levels, and applying effects to enhance the listening experience.

Do audio engineers get paid well?

Audio engineers in full-time roles typically earn competitive salaries that vary based on experience, location, and industry. Entry-level positions may start lower, but experienced engineers working in high-demand environments or with specialized skills can earn higher wages, often supplemented by overtime or project-based pay.

What is the difference between Full Time Audio Engineer vs Audio Technician?

AspectFull Time Audio EngineerAudio Technician
CredentialsTypically requires a degree in audio engineering or related fieldOften requires technical certifications or on-the-job training
Work EnvironmentRecording studios, live events, broadcast facilitiesConcerts, events, broadcast setups, and maintenance
Job FocusDesigning, mixing, and producing audio contentSetting up, operating, and maintaining audio equipment

Full Time Audio Engineers focus on creating and producing audio content, often working in studios or live settings, while Audio Technicians handle the technical setup and maintenance of audio equipment. Both roles require technical skills, but the engineer's role is more creative and production-oriented, whereas the technician's role is more technical and operational.

What engineers make $500,000?

Highly experienced engineers in specialized fields such as software engineering, petroleum engineering, or aerospace engineering can earn $500,000 or more annually, often through a combination of base salary, bonuses, and stock options. Senior roles requiring advanced skills, certifications, and extensive experience are typically associated with such high compensation levels.

Is there a high demand for audio engineers?

The demand for full-time audio engineers remains steady, especially in industries such as music production, broadcasting, live events, and film. Employment opportunities are influenced by technological advancements and the growth of digital media, with skills in audio editing, mixing, and proficiency with industry-standard software being highly valued.
What cities are hiring for Full Time Audio Engineer jobs? Cities with the most Full Time Audio Engineer job openings:
What are the most commonly searched types of Audio Engineer jobs? The most popular types of Audio Engineer jobs are:
What states have the most Full Time Audio Engineer jobs? States with the most job openings for Full Time Audio Engineer jobs include:
Senior Audio/Video Engineer

Senior Audio/Video Engineer

Knightscope, Inc.

Sunnyvale, CA โ€ข On-site

$155K - $210K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 11 days ago


Job description

About Knightscope
Knightscope is a security technology company building the Nation's First Autonomous Security Force. The Company combines autonomous machines, advanced software, and human expertise to help protect people, property, and critical infrastructure. Knightscope's long-term mission is to make the United States of America the safest country in the world.
About the Role
Knightscope is seeking two Senior Audio/Video Engineers to own the real-time audio and video infrastructure across the ICM and Signals platforms. These engineers will be responsible for the full A/V stack - from WebRTC ingest and GStreamer pipeline architecture to low-latency audio processing and multi-stream rendering. Given the thin talent pool for combined WebRTC and low-latency audio expertise, both positions will be recruited simultaneously.
Location Requirement: Full-time, on-site at Sunnyvale HQ (No relocation provided)
Key Responsibilities
  • Design, build, and maintain the end-to-end real-time video pipeline: WebRTC/RTSP/RTMP ingest, hardware-accelerated transcoding, and simultaneous multi-stream rendering for up to 10 concurrent robot video feeds.
  • Architect and optimize GStreamer-based multi-branch pipelines for video capture, processing, recording, and cloud upload (S3) - including codec selection, pad/cap negotiation, and plugin development.
  • Own the full audio subsystem: real-time two-way audio, SIP/VoIP integration (pjsip/Asterisk), text-to-speech (AWS Polly), and talk-down functionality with a sub-200ms end-to-end round-trip latency target.
  • Implement and optimize WebRTC signaling, ICE, DTLS-SRTP, and media server components for reliable low-latency communication across distributed robot deployments.
  • Profile, debug, and tune A/V pipeline performance for low latency, high throughput, and resilience under concurrent multi-robot load and variable network conditions.
  • Build Make-a-Clip functionality enabling operators to extract, annotate, and store video segments from live and recorded feeds.
  • Define and maintain A/V API contracts in collaboration with ICM and Signals platform engineers; contribute to code reviews, technical documentation, and on-call runbooks.
  • Mentor junior engineers and contribute to architectural decisions across the A/V stack.

Required Qualifications
  • 7-10 years of software engineering experience specializing in real-time audio and video systems in production environments.
  • Deep expertise in WebRTC - including signaling protocols, ICE/STUN/TURN, DTLS-SRTP, RTP/RTCP, and media server architecture (Janus, mediasoup, or equivalent).
  • Strong hands-on proficiency with GStreamer at the developer level: building and debugging complex multi-branch media pipelines, working with elements, pads, caps, and custom plugins.
  • Proficiency in C/C++ (C++11/14/17) for performance-critical media and networking code; Python for tooling and automation.
  • Solid experience with SIP/VoIP protocols and stacks (pjsip, Asterisk, or equivalent) and low-latency audio processing.
  • Strong understanding of audio/video codecs (H.264/H.265, VP9, AAC, Opus) and streaming protocols (RTSP, RTMP, HLS, RTP).
  • Experience with AWS media services (S3, Kinesis Video Streams, Polly, or equivalent) and cloud-based media pipeline architectures.
  • Familiarity with hardware-accelerated video processing (NVIDIA NVENC/NVDEC, V4L2, or equivalent) is a strong plus.
  • BS in Computer Science, Electrical Engineering, or equivalent professional experience.

Compensation & Benefits
  • Base Salary: $155,000 - $210,000 each (DOE)
  • Equity: Stock options
  • Benefits: Medical, dental, vision, 401(k), paid time off
  • Location Requirement: Full-time, on-site at Sunnyvale HQ