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Full Time 2D Game Designer Jobs (NOW HIRING)

... game designers. We're not just rolling the dice here. We're seeking intellectually curious ... Participate in a full-time, in-person training program at AGS's Atlanta office beginning Monday ...

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Designing and building game code for chart-topping IP. * Identifying and fixing code errors and ... Knowledge of 2D/3D development and integrated game physics. * Experience with mobile game ...

Designing and building game code for chart-topping IP. * Identifying and fixing code errors and ... Knowledge of 2D/3D development and integrated game physics. * Experience with mobile game ...

Technical Designer (Gaming) Build What Players Experience!! Location: Onsite (Boca Raton, FL or Las ... Build mockups, UI elements, and game components * Design and implement 2D/3D assets optimized for ...

Technical Designer (Gaming) Build What Players Experience!! Location: Onsite (Boca Raton, FL or Las ... Build mockups, UI elements, and game components * Design and implement 2D/3D assets optimized for ...

Provide contextual visual support for gameplay design throughout development. * Offer mentorship ... Mastery of 2D art fundamentals including composition, color, lighting, anatomy, and perspective.

The purpose of a Technical Designer is to bridge the gap between Creative Design and Development ... 2D and 3D art production Qualifications : * Degree/Diploma in Graphic Design / Game Art & Design ...

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Full Time 2D Game Designer information

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$47K

$156K

How much do full time 2d game designer jobs pay per year?

As of Jun 11, 2026, the average yearly pay for full time 2d game designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What is the definition of full?

In the context of a full-time 2D game designer position, 'full' typically refers to a standard work schedule, usually around 35-40 hours per week, with benefits and consistent employment. It contrasts with part-time roles, which involve fewer hours and often lack certain benefits. Full-time positions often require a commitment to regular hours and may include additional responsibilities such as collaboration with teams and use of design tools like Photoshop or Unity.

What are the key skills and qualifications needed to thrive as a Full Time 2D Game Designer, and why are they important?

To thrive as a Full Time 2D Game Designer, you need strong artistic abilities, a solid understanding of game design principles, and proficiency in visual storytelling, typically supported by a relevant degree or portfolio. Familiarity with digital art tools like Adobe Photoshop, Illustrator, and game engines such as Unity or Unreal Engine is commonly required. Creativity, collaboration, and effective communication are essential soft skills that help you work well with developers and other creatives. These skills ensure the creation of visually engaging and cohesive game experiences that resonate with players and meet production goals.

What is the synonym for full?

In the context of a full-time 2D game designer position, the word 'full' is synonymous with 'complete' or 'entire,' indicating a role that requires working the standard full workweek, typically around 40 hours. It signifies a permanent employment status with consistent hours, often involving collaboration with a team using design tools like Photoshop or Unity.

What is the difference between Full Time 2D Game Designer vs 2D Game Artist?

AspectFull Time 2D Game Designer2D Game Artist
Primary RoleDesigns game mechanics, levels, and gameplay conceptsCreates visual assets, characters, and backgrounds
Required SkillsGame design, storytelling, user experienceDrawing, illustration, graphic design
Work EnvironmentCollaborates with developers and writers in game studiosWorks closely with designers and developers on visual assets
Common CertificationsGame design degrees, portfolioArt degrees, illustration portfolio

While both roles are essential in game development, a Full Time 2D Game Designer focuses on gameplay and mechanics, whereas a 2D Game Artist specializes in creating visual assets. Understanding these differences helps clarify career paths and job expectations in the gaming industry.

What does a Full Time 2D Game Designer do?

A Full Time 2D Game Designer is responsible for creating the visual elements and gameplay concepts for 2D video games. They design characters, environments, user interfaces, and animations, working closely with other team members like programmers and writers to bring the game's vision to life. Their work often involves sketching concepts, developing storyboards, and using digital tools to produce game assets. Full Time 2D Game Designers play a key role in shaping the game's look, feel, and overall player experience.

What are some common challenges faced by full-time 2D game designers when collaborating with artists and developers?

Full-time 2D game designers often encounter challenges in ensuring their design vision is faithfully executed while working with artists and developers. Balancing creative ideas with technical limitations, such as performance constraints or platform requirements, can be demanding. Clear communication is essential to align the art style, animations, and gameplay mechanics, and regular feedback sessions help prevent misunderstandings. Successfully navigating these collaboration points leads to a cohesive and engaging game experience.
What cities are hiring for Full Time 2D Game Designer jobs? Cities with the most Full Time 2D Game Designer job openings:
What are the most commonly searched types of 2D Game Designer jobs? The most popular types of 2D Game Designer jobs are:
What states have the most Full Time 2D Game Designer jobs? States with the most job openings for Full Time 2D Game Designer jobs include:

Graphic Specialist/(2D/3D) Designer - Intermediate (contingent 034)

SPS

Huntsville, AL โ€ข On-site, Remote

Full-time

Posted 22 days ago


Job description

Title: Graphic Specialist/(2D/3D) Designer - Intermediate
Location: APG, MD or remote
Responsibilities:
  • Provide specialized 2D/3D modeling, animation, and graphic design support in alignment with CPE IEW&S communication and mission objectives.
  • Proficiency in necessary programs and software products required to perform these functions.
  • Develop and produce custom 2D/3D models and animations to support briefings, training materials, and technical visualizations tailored to Army systems and initiatives.
  • Create dynamic motion graphics, animated sequences, and visual effects that enhance multimedia presentations and digital communications.
  • Design visually cohesive products-such as posters, infographics, and print materials-that integrate 3D renderings and models for both internal and external distribution.
  • Translate complex technical data into accurate and engaging visual content, including schematics, system overviews, and operational workflows.
  • Collaborate with communication teams to storyboard, design, and execute animation projects that align with CPE IEW&S branding and messaging standards.
  • Format and optimize graphic and animated content for use across various platforms including print, PowerPoint, web, and video.
  • Ensure all visual media products comply with Army and CPE IEW&S branding, security, and accessibility requirements.
  • Ability to design and develop new 3D concept, review and improve existing designs and products, create documentation for concepts.
  • Demonstrates an understanding of video game design, forensic animation, architectural modelling, film production, marketing and advertising, and 3D printing.
  • Provide support to website design, development and maintenance desired. Back up support to other digital and creative design efforts.

Education/Experience:
  • Bachelor's Degree - graphic design, 3D computer animation, product design, 3D visual effects production and 3D computer game design
  • A minimum of five (5) years' experience in the field of 3D design or other related fields
  • Substitution: Associates degree and minimum seven (7) years' experience in the field of 3D design or other related fields. Additional years' experience can substitute for field of study.
  • Portfolio of work may be requested
  • Must be able to create various deign layouts and concepts for project with CAD tools. Must be able to use the latest 3D modelling tools and technology, including but not limited to SketchUp, Autodesk, and Altium Designer.
  • A secret security clearance is required.

Equal Opportunity Employer/Protected Veterans/Individuals with Disabilities
This employer is required to notify all applicants of their rights pursuant to federal employment laws. For further information, please review the Know Your Rights notice from the Department of Labor.