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Full Stack Unity Game Developer Jobs (NOW HIRING)

The Unity Engineer Role: We are looking for an experienced game engineer with strong C# and Unity skills. You will be working closely with a small, multidisciplinary team to build out our upcoming ...

The Unity Engineer Role: We are looking for an experienced game engineer with strong C# and Unity skills. You will be working closely with a small, multidisciplinary team to build out our upcoming ...

Application Developer

Boston, MA · On-site

$87K - $123K/yr

... Unity game platform stack. We are also seeking candidates with experience with hardware ... Full-Stack experience * Ability able communicate using both technical and non-technical terms with ...

... Unity game platform stack. We are also seeking candidates with experience with hardware ... Full-Stack experience * Ability able communicate using both technical and non-technical terms with ...

Role-Unity Developer Location: Orlando, Florida (Onsite) Duration: 2 month contract Key ... Design, develop, test, and maintain immersive VR/XR training applications using the Unity game ...

Full Stack Application Developer Location: Remote-USA Employment Type: Contract Department ... Familiarity integrating applications with custom Databricks APIs, SQL Warehouses, Unity Catalog ...

Role-Unity Developer Location: Orlando, Florida (Onsite) Duration: 2 month contract Key ... Design, develop, test, and maintain immersive VR/XR training applications using the Unity game ...

Full Stack Application Developer Location: Remote-USA Employment Type: Contract Department ... Familiarity integrating applications with custom Databricks APIs, SQL Warehouses, Unity Catalog ...

Design, develop, test, and maintain immersive VR/XR training applications using the Unity game ... You can access a full list of our benefits, programs, support teams and resources within our ...

We are seeking a 3D Developer / Game Developer with Virtual Reality (VR) and Extended Reality (XR ... Integrate assets into Unity as FBX files and ensure proper scaling, lighting, and performance ...

Job Summary The Associate Game Developer is responsible for working with Game Developers in tuning ... Work closely inside the Development department to ensure each project reaches its full potential ...

Showing results 21-40

Full Stack Unity Game Developer information

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$59

$86

How much do full stack unity game developer jobs pay per hour?

As of Sep 12, 2026, the average hourly pay for full stack unity game developer in the United States is $59.26, according to ZipRecruiter salary data. Most workers in this role earn between $49.28 and $68.27 per hour, depending on experience, location, and employer.

What is a full stack Unity game developer?

A Full Stack Unity Game Developer is a professional who handles both the front-end (gameplay, UI, graphics) and back-end (server, database, networking) aspects of game development using the Unity engine. They are proficient in scripting, asset integration, and optimizing games for various platforms, as well as implementing multiplayer features and managing databases or cloud services. This role requires strong skills in C#, Unity’s toolset, and often backend technologies like Node.js or cloud platforms. Full stack developers ensure a smooth connection between the game client and server, providing a seamless experience for players.

What are the key skills and qualifications needed to thrive as a full stack Unity game developer?

To thrive as a Full Stack Unity Game Developer, you need expertise in C# programming, Unity engine proficiency, and a solid understanding of both front-end and back-end game development concepts, often supported by a degree in computer science or related fields. Familiarity with tools such as Unity Editor, version control systems (like Git), and backend frameworks (such as Node.js or .NET), as well as experience with cloud platforms and databases, is typically required. Strong problem-solving skills, creativity, effective communication, and the ability to collaborate across multidisciplinary teams are standout soft skills. These competencies enable developers to build, optimize, and maintain engaging, scalable games that deliver excellent user experiences.

What are some common challenges faced by full stack Unity game developers in coordinating between front-end gameplay features and back-end services?

Full Stack Unity Game Developers often encounter challenges in ensuring seamless communication between the client-side gameplay and server-side infrastructure. Balancing real-time game logic with secure data management and scalability can be complex, especially when integrating multiplayer features or cloud-based services. Effective collaboration with designers, backend engineers, and QA testers is essential to address issues like network latency, data synchronization, and user authentication. Staying up-to-date with Unity's evolving tools and industry best practices also plays a crucial role in overcoming these challenges.

What are popular job titles related to Full Stack Unity Game Developer jobs?

For Full Stack Unity Game Developer jobs, the most frequently searched job titles are:

Infographic showing various Full Stack Unity Game Developer job openings in the United States as of August 2026, with employment types broken down into 89% Full Time, 4% Part Time, 6% Contract, and 1% Nights. Highlights an 86% Physical, 4% Hybrid, and 10% Remote job distribution, with an average salary of $123,262 per year, or $59.3 per hour.

Senior Software Engineer IV, Unity Game Engineer

Las Vegas, NV • On-site

Konami Gaming, Inc
Gambling Activities • 201 - 500 employees

$100K - $130K/yr

Full-time

Medical, Retirement, PTO

Re-posted 29 days ago


Key responsibilities

  • Contribute to key game product development by designing, developing, and integrating software systems.

  • Collaborate with engineers, designers, and artists to create new game content, add functionality, and investigate issues.

  • Develop and execute software testing procedures, documentation, and support release processes.


Job description

Konami Gaming is looking for a Senior Software Engineer IV, Unity Game Engineer to join our team!
The Senior Software Engineer IV will take ownership and contribute to key game product development. This position is responsible for researching, designing, and developing innovative software in support of the strategic development roadmap for the Games Division. This includes working on a team project with engineers, designers, and artists to create new game content, adding new functionality to existing platforms, and investigating issues reported from the field. This includes working on team projects or completing new protocols and/or game platforms. This position also requires flexibility to always act autonomously while adhering to overall department and company policies and procedures.
What you'll be doing:
  • Analyzes software requirements to determine feasibility of design within time and cost constraints.
  • Collaborates with teams of engineers, designers, artists, and others as necessary to ensure quality and market criteria meet product plan and customer requirements.
  • Formulates and designs software system, using scientific analysis and mathematical models to predict and measure the outcome and consequences of design.
  • Develops and directs software system testing procedures, programming, and documentation.
  • Establishes current and long-range objectives, plans, policies, timelines and game design and completion schedules of product releases.
  • Analyzes new technologies and leads in technical vision of new projects or product lines.
  • Uses AI tools, such as Copilot and Claude Code, to improve productivity in coding, debugging, documentation, testing, and knowledge acquisition. Validate AI-generated recommendations using sound engineering judgment and retain ownership of the final solution.
  • Reports to management any discrepancies or problems requiring resolution.
  • Consults with hardware engineers and other engineering staff to evaluate the interface between hardware and software, and operational and performance requirements of overall system.
  • Able to build consensus and serves as a mentor for new or lower-level software engineers on the team.
  • Promotes change in process and product by proactively implementing solutions with cooperation and buy-in from the team.
  • Establishes current and long-range objectives, plans, policies, timelines and game design and completion schedules of product releases.
  • Analyzes software requirements to determine feasibility of design within time and cost constraints.
  • Integrates and tests software for releases.
  • Provides documentation to support releases.
  • Develops and directs software system testing procedures, programming, and documentation.
  • Always comply with the company's regulatory guidelines and corporate policies.
  • Maintains confidentiality regarding the company, products and employee information.
  • Performs other related duties as assigned.

Konami Offers
Competitive Wages
Great 401(k) plan with company match
Comprehensive health benefits package
Generous Company paid Holidays and Paid Time Off (PTO)
Tuition reimbursement program
About Konami Gaming, Inc.:
For Players. For Operators. For Each Other.
Konami Gaming, Inc. entered the US gaming market in the 2000s and we have spent the last two decades moving the industry forward with breakthrough games, head turning cabinets, and a casino management system that brings it all together. Over that time, we have garnered our share of awards and established a corporate culture of success and innovation.
A world leader in systems and game development, Konami can offer you the best of both worlds - stability within a dynamic, creative environment. We are excited to announce that Konami Gaming Inc. is growing and expanding into new product lines, including premium and standard games, and new market segments. As we enter a new growth period for the Company, we are expanding our reach to attract top talent in game studio operations, technology and product development.
What we'll want you to have:
  • Bachelor's degree (BSCS, BSEE, or BSCE) from a four-year college or university (or higher degree).
  • A Master's Degree in a related field is preferred.
  • Minimum eight years related experience on Unity, including experience with scripting, textures, animation and/or training/supervising technical groups or six years with a Master's degree.
  • Gaming industry experience and C#, proficiency; SAS, SDS or other experience preferred.
  • Experience in working with geographically distributed software teams.
  • Ability to communicate professionally and efficiently, both verbal and written with all levels of the business.
  • Must be able to obtain and maintain Gaming licensure(s).
  • Expert knowledge of Software Engineering, Excel, MS Project and MS Office and other software.
  • Ability to read, analyze, and interpret general business periodicals, professional journals, technical procedures, or governmental regulations.

Work Environment:
  • Full-time / 40+ hours per week. Must be flexible to work overtime, including nights, weekends, and holidays as required.
  • Must be comfortable working in an area with limited working space for long hours with the ability to remain seated at computer terminal for extended periods of time. Extreme repetitive motion using keyboard, mouse, and telephone. Must be able to work at assigned location to enable direct communications and interactions with team members, management, and others as necessary, unless traveling for a business-related purpose.
  • Ability to work effectively and efficiently in a high-stress, fast-paced, and high-pressure environment while maintaining high standards of accuracy, paying attention to detail, and meeting assigned deadlines. Demonstrates high integrity, trust, and strict confidentiality. Ability to maintain excellent communication and a positive, respectful, and professional attitude and relationship with clients, employees, peers, co-workers, all levels of management, and all outside organizations conducting business or otherwise interacting with the company. Ability to always act autonomously while adhering to overall department and company policies and procedures.
  • Position shall work primarily in a smoke free office environment. The noise level is low to moderate. Position shall maintain a cubicle or office in close proximity to other cubicles and offices.
  • Position may be required to attend trips to casinos, tradeshows, or as needed. Must be able to tolerate areas containing varying noise and temperature levels, illumination, vibration, crowds, and air quality. Must be able to tolerate areas containing secondhand smoke.
  • Minimal travel necessary. 0-10%, or as business requires. Employee must be flexible to the travel needs of the business. Must possess a valid driver's license.

Konami Gaming is an Equal Opportunity Employer committed to diversity in the workplace. All qualified employees and applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, age, national origin, disability, marital status, protected veteran status, gender identity or any other factor protected by applicable federal, state, or local laws.
If you need a reasonable accommodation because of a disability for any part of the employment process, please call 702-616-1400 and let us know the nature of your request and your contact information.