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From Home Physics Simulation Jobs (NOW HIRING)

Senior Manager, Simulation

Salem, OR ยท On-site +1

$208K - $324K/yr

You'll work at the intersection of physics simulation, hardware abstraction, and robot learning ... Build and lead a new Simulation team from the ground up - including defining scope, hiring ...

Senior Manager, Simulation

Fremont, CA ยท On-site +1

$208K - $324K/yr

You'll work at the intersection of physics simulation, hardware abstraction, and robot learning ... Build and lead a new Simulation team from the ground up -- including defining scope, hiring ...

Senior Manager, Simulation

Pittsburgh, PA ยท On-site +1

$208K - $324K/yr

You'll work at the intersection of physics simulation, hardware abstraction, and robot learning ... Build and lead a new Simulation team from the ground up -- including defining scope, hiring ...

Senior Manager, Simulation

Salem, OR ยท On-site +1

$208K - $324K/yr

You'll work at the intersection of physics simulation, hardware abstraction, and robot learning ... Build and lead a new Simulation team from the ground up -- including defining scope, hiring ...

Showing results 41-60

From Home Physics Simulation information

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$11K

$67.6K

$121.5K

How much do from home physics simulation jobs pay per year?

As of Aug 21, 2026, the average yearly pay for from home physics simulation in the United States is $67,601.00, according to ZipRecruiter salary data. Most workers in this role earn between $44,000.00 and $79,500.00 per year, depending on experience, location, and employer.

What is a from home physics simulation job?

A work from home physics simulation job involves using computer software to create, test, and analyze models that represent physical systems from a remote location. Professionals in this role may work in fields like engineering, research, or education, and use simulations to study phenomena such as fluid dynamics, mechanics, or electromagnetism. They often collaborate with teams online, interpret results, and help solve real-world problems using virtual experiments. This job typically requires a strong background in physics, programming, and mathematical modeling.

What are the key skills and qualifications needed to thrive as a physics simulation specialist working from home?

To thrive as a Physics Simulation Specialist working from home, you generally need a strong background in physics or engineering, advanced mathematical skills, and experience with simulation methodologies, often backed by a relevant degree. Proficiency with simulation software such as MATLAB, COMSOL, or ANSYS, and familiarity with programming languages like Python or C++, is typically required. Strong problem-solving abilities, self-motivation, and effective remote communication distinguish top performers in this role. These skills are essential for delivering accurate simulations, collaborating effectively with remote teams, and driving innovation in physics-based modeling.

What are some common challenges faced by professionals working on physics simulation projects from home, and how can they be addressed?

Professionals conducting physics simulation work from home often face challenges such as limited access to high-performance computing resources, slower communication with team members, and difficulties in software licensing or remote troubleshooting. To address these issues, many companies provide remote access to powerful servers, use cloud-based simulation platforms, and facilitate regular virtual meetings for collaboration. Clear documentation, version control systems, and online support channels also help ensure smooth workflow and effective problem-solving in a remote environment.

What is the difference between From Home Physics Simulation vs Physics Tutor?

AspectFrom Home Physics SimulationPhysics Tutor
Required CredentialsPhysics knowledge, basic tech skillsPhysics background, teaching experience
Work EnvironmentRemote, online platformRemote or in-person, one-on-one or group
Employer & Industry UsageEdTech companies, online educationPrivate tutoring, educational institutions
Search & Comparison IntentUnderstanding simulation-based rolesSeeking personalized physics instruction

From Home Physics Simulation involves creating or managing physics-based simulations remotely, often for educational or research purposes. Physics Tutors focus on providing personalized instruction and support to students learning physics. While both roles require physics knowledge, simulation roles emphasize technical skills and software use, whereas tutoring emphasizes teaching and communication skills.

More about From Home Physics Simulation jobs

What cities are hiring for From Home Physics Simulation jobs?

Cities with the most From Home Physics Simulation job openings:

What are the most commonly searched types of Physics Simulation jobs?

The most popular types of Physics Simulation jobs are:

What states have the most From Home Physics Simulation jobs?

States with the most job openings for From Home Physics Simulation jobs include:

Infographic showing various From Home Physics Simulation job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 74% Full Time, 22% Part Time, and 3% Contract. Highlights an 75% Physical, 1% Hybrid, and 24% Remote job distribution, with an average salary of $67,601 per year, or $32.5 per hour.

Principal Spacecraft Simulation Software Engineer with Security Clearance

True Anomaly. Inc.

Denver, CO โ€ข On-site

Other

Medical, Dental, Vision, Retirement, PTO

Re-posted 23 days ago


Job description

Space is a warfighting domain. True Anomaly seeks those with the talent and ambition to build the technology that secures it. OUR MISSION True Anomaly delivers decisive capabilities for space superiority. We build autonomous spacecraft, advanced payloads, mission software, and space-based interceptors - enabling the U.S. and its Allies to secure the space environment and counter threats from the ultimate high ground. OUR VALUES * Be the offset. We create asymmetric advantages with creativity and ingenuity. * What would it take? We challenge assumptions to deliver ambitious results. * It's the people. Our team is our competitive advantage and we are better together. YOUR MISSION Software is the central nervous system for True Anomaly's engineering and product thesis. Software bridges the gap between military objectives, theoretical physics, and the human and autonomous control of spacecraft and ground systems. True Anomaly is seeking a Principal Spacecraft Simulation Software Engineer to define the long-term technical vision and architecture for a simulation platform that spans some of the hardest problems in modern aerospace - from high-fidelity multi-physics modeling of spacecraft and constellations to simulation of complex, dynamic environments that don't yet have established playbooks. At this level, your impact extends well beyond individual features. The platform you help shape will underpin mission planning, autonomy development, GNC validation, and operational decision-making across a range of scenarios that are technically novel by design. You will set technical direction across the simulation organization, serve as the internal authority on simulation methodology and best practices, and drive the technical culture of the team. RESPONSIBILITIES Technical Vision & Architecture * Own the long-term technical strategy and architectural roadmap for True Anomaly's simulation infrastructure, spanning multi-physics modeling, real-time, faster-than-real-time execution, and hardware/software-in-the-loop environments * Make high-consequence architectural decisions - technology selection, inter-system interface design, performance targets, and long-term maintainability tradeoffs - with full awareness of downstream impact across engineering, GNC, mission planning, and operations * Identify and resolve fundamental technical risks before they become program-level blockers; anticipate capability gaps 12-24 months out and drive proactive investment * Establish and steward engineering standards, simulation best practices, and V&V frameworks adopted across the organization Simulation Development * Lead the design and implementation of production-quality multi-physics simulation software spanning spacecraft subsystems: 6DOF rigid body dynamics (gravity gradient, solar radiation pressure, atmospheric drag, magnetic torques, third-body effects), thermal modeling, attitude dynamics and control, propulsion (chemical/electric), power generation and storage, and high-fidelity sensor/actuator models (reaction wheels, CMGs, star trackers, gyros, magnetometers) * Architect and implement tightly coupled physics algorithms capturing complex subsystem interactions (thermal-structural, power-thermal, propulsion-dynamics) with rigorous attention to numerical stability, accuracy, and performance * Design advanced time-stepping algorithms, solver architectures, and integration schemes that support scalable, real-time, and batch simulation use cases * Write production-quality C++ with emphasis on performance, correctness, maintainability, and testability; establish the quality bar others rise to meet API Design & Integration * Define the simulation platform's external-facing API strategy across C++ and Python, ensuring interfaces are intuitive, performant, versioned, and backward-compatible as the platform evolves * Partner with mission planning, GNC, systems engineering, and autonomy teams to understand capability needs and translate them into durable, well-documented platform investments * Drive creation of comprehensive documentation, developer guides, and reference examples that enable self-service across the organization Leadership & Collaboration * Serve as a technical anchor across the simulation team; provide architectural guidance, unblock decisions, and ensure coherent execution toward shared goals * Drive a culture of engineering excellence through rigorous code reviews, mentorship, pair programming, and knowledge transfer * Mentor engineers at all levels; contribute directly to career development conversations and growth planning * Partner with engineering leadership to shape simulation capability roadmaps, surface tradeoffs, and contribute to proposals and technical white papers * Represent simulation engineering in cross-functional forums, program reviews, and customer-facing discussions QUALIFICATIONS * Education: Bachelor's in aerospace engineering, mechanical engineering, computer science, physics, applied mathematics, or equivalent experience; advanced degree preferred * Experience: 10+ years of professional software development with deep focus on simulation, scientific computing, or aerospace applications; demonstrated progression into technical leadership roles * C++: Expert-level proficiency in modern C++ (C++17 or newer), including STL, templates, performance optimization, and large-scale system design * Python: Proficiency in API design, scripting, automation, and data analysis * Technical leadership: Proven track record of setting technical direction for large, complex software systems and driving multi-team efforts to delivered capability * Domain knowledge: Deep expertise in two or more of: ADCS, GNC, thermal control, electric power systems, chemical/electric propulsion, orbital mechanics, or HIL/SIL systems * V&V: Demonstrated experience defining and executing verification and validation frameworks for physics-based models at scale, including uncertainty quantification and validation against test or flight data * Systems thinking: Ability to make sound architectural decisions within complex, distributed systems * Communication: Exceptional written and verbal communication; able to articulate complex technical concepts to both engineering peers and non-technical leadership stakeholders PREFERRED SKILLS AND EXPERIENCE * Hypersonic modeling: Experience developing high-fidelity aerothermal, aerodynamic, and flight dynamics models for hypersonic vehicles, including coupled aero-thermal-structural effects, shock layer physics, and boundary layer modeling * Advanced physics-based M&S: Extensive experience delivering validated, production-grade simulation capabilities for aerospace or defense programs at scale * Numerical methods: Expert-level knowledge of ODE/DAE solvers, numerical linear algebra, sparse matrix techniques, and automatic differentiation; experience tuning solvers for stiff, multi-rate, or real-time-constrained problems * Astrodynamics & kinematics: Deep familiarity with the core concepts of space domain dynamics modeling * Software engineering excellence: Expert proficiency with Git, CI/CD, CMake or Bazel, and testing frameworks; experience establishing engineering standards at the team or org level * Scalable simulation infrastructure: Experience with parallel/distributed computing, Docker, and cloud platforms for large-scale simulation execution * HIL/SIL systems: Extensive experience designing and operating HIL/SIL environments, including real-time simulation interfaces to flight software or embedded hardware * Technical thought leadership: Published work, conference presentations (AIAA, AAS, IEEE, etc.), or patents in simulation, astrodynamics, GNC, or related domains COMPENSATION * Base Salary: $210,000 - $325,000 * Equity + Benefits including Health, Dental, Vision, HRA/HSA options, PTO and paid holidays, 401K, Parental Leave Your actual level and base salary will be determined on a case-by-case basis and may vary based on the following considerations: job-related knowledge and skills, education, location, and experience. ADDITIONAL REQUIREMENTS * Work Location-this role is fully onsite. Candidates must be based in or able to commute to our Denver or Long Beach office daily. * Work environment-the work environment; temperature, noise level, inside or outside, or other factors that will affect the person's working conditions while performing the job. * Physical demands-the physical demands of the job, including bending, sitting, lifting and driving. This position will be open until it is successfully filled. To submit your application, please follow the directions below. #LI-Onsite To conform to U.S. Government space technology export regulations, including the International Traffic in Arms Regulations (ITAR) you must be a U.S. citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C. 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. Department of State. True Anomaly is committed to equal employment opportunity on any basis protected by applicable state and federal laws. If you have a disability or additional need that requires accommodation, please do not hesitate to let us.