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Freelance Junior Java Developer Remote Jobs in Minnesota

Sr Java Liferay Developer

Minneapolis, MN · Remote

$59.75 - $76.25/hr

Remote/Hybrid (TBD) Employment Type: 6-Month Contract with Moderate Probability of Extension Overview The Senior Java / Liferay Full Stack Developer will serve as a hands-on modernization specialist ...

Java Backend Architect

Minneapolis, MN · On-site +1

$65.75 - $88.75/hr

REMOTE Duration : 12 month plus Mandatory Skills : Java, back end SpringBoot, Kafka, RabbitMQ, and NoSQL databases in the cloud. We are seeking skilled and experienced Senior Engineers to join our ...

JAVA FULL STACK DEVELOPER

Minneapolis, MN · Remote

$54.75 - $70.75/hr

Collaborate with internal and remote teams to gather requirements and feedback Player Profile * 1+ ... Experience with backend application development (Python, Java) * Experience with modern development ...

Programming in high-level languages such as Go, Python, Java etc. * Work on deployment automation ... Leads targeted cross-functional improvement efforts and mentors more junior software engineers.

As a Tech Lead, you will guide a team of developers, collaborate with cross-functional stakeholders ... Remote roles will also have the opportunity to come together in our offices for moments that matter.

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Game Developer (Java / libGDX) - Remote

Game Developer (Java / libGDX) - Remote

micro1 AI

Minneapolis, MN • Remote

$20 - $120/hr

Part-time

Posted 25 days ago


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary:

Join our customer's team as a Junior Game Developer focusing on Java and libGDX technologies for AI training initiatives. This is an exciting opportunity to develop and enhance interactive game modules while collaborating with AI experts to create impactful data-driven solutions. Grow your skills in a supportive environment where your passion for both gaming and code will drive innovation.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.