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Freelance Indie Game Developer Jobs (NOW HIRING)

Game Designer, Casual F2P

Los Angeles, CA ยท On-site

$167K/yr

Play and deeply analyze casual games across genres, Match-3, Time Management, Simulation, Indie ... Collaborate with cross-functional teams (engineering, art, QA, marketing) to ensure designs are ...

Game Designer, Casual F2P

Los Angeles, CA ยท On-site

$167K/yr

Play and deeply analyze casual games across genres, Match-3, Time Management, Simulation, Indie ... Collaborate with cross-functional teams (engineering, art, QA, marketing) to ensure designs are ...

Lead Software Engineer (Mobile Native)

Concord, NC ยท Remote

CA$120K - CA$170K/yr

ABOUT YOU You're a senior mobile engineer with 6+ years of experience building native iOS and ... game industry. From indie to AAA, companies partner with Xsolla to help them fund, distribute ...

ABOUT YOU You're a senior mobile engineer with 6+ years of experience building native iOS and ... game industry. From indie to AAA, companies partner with Xsolla to help them fund, distribute ...

Throughout the program, students collaborate on interdisciplinary teams with programmers, artists ... indie games, to art games, and games for change on established and experimental platforms. In ...

Staff Software Engineer, Gaming AI

Bellevue, WA ยท On-site

$200K - $260K/yr

Join us and help create a product that will enable game developers to bring their ideas to life in ... The top mobile games in the world, the most played PC indie titles, the most innovative console ...

Sr. Engine Programmer

Bellevue, WA ยท On-site

$150K - $200K/yr

Studio Wildcard, creators of the smash indie hit ARK: Survival Evolved, was founded in 2014. ARK ... Debug and patch complex gameplay and engine-level vulnerabilities to shut down client-side exploits ...

Studio Wildcard, creators of the smash indie hit ARK: Survival Evolved, was founded in 2014. ARK ... Debug and patch complex gameplay and engine-level vulnerabilities to shut down client-side exploits ...

... A developers like Activision and Electronic Arts to the Kickstarter-fueled Indie scene. If you're looking to jumpstart a career in game journalism, mxdwn Games is a great place to begin. If ...

... A developers like Activision and Electronic Arts to the Kickstarter-fueled Indie scene. If you're looking to jumpstart a career in game journalism, mxdwn Games is a great place to begin. If ...

Studio Wildcard, creators of the smash indie hit ARK: Survival Evolved, was founded in 2014. ARK ... Debug and patch complex gameplay and engine-level vulnerabilities to shut down client-side exploits ...

ARK has become one of the most successful cross-platform indie titles ever and continues to break ... Debug and patch complex gameplay and engine-level vulnerabilities to shut down client-side exploits ...

... game industry. From indie to AAA, companies partner with Xsolla to help them fund, distribute ... We're offering AI Engineer Internships in regions across the globe to help drive that shift ...

Showing results 41-60

Freelance Indie Game Developer information

See salary details

$32.5K

$108.5K

$180K

How much do freelance indie game developer jobs pay per year?

As of Aug 6, 2026, the average yearly pay for freelance indie game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What is the difference between Freelance Indie Game Developer vs Indie Game Designer?

AspectFreelance Indie Game DeveloperIndie Game Designer
CredentialsSelf-taught or formal education in programming, game design, or related fieldsBackground in game design, art, or storytelling, often with portfolio work
Work EnvironmentIndependent, remote, project-basedIndependent or small team, often remote or co-located
Industry UsageDevelops and codes entire games or game componentsFocuses on game concept, mechanics, and visual/story elements
Search & Comparison IntentDevelopers creating or coding games independentlyDesigners focusing on game concept and aesthetics

While both roles operate independently in the indie game industry, Freelance Indie Game Developers primarily handle coding and technical development, whereas Indie Game Designers focus on game concept, mechanics, and visual storytelling. Both often collaborate but have distinct skill sets and responsibilities.

What are the key skills and qualifications needed to thrive as a freelance indie game developer, and why are they important?

To thrive as a Freelance Indie Game Developer, you need strong programming skills (often in C#, C++, or Unity/Unreal), game design knowledge, and a solid portfolio showcasing your work. Familiarity with game engines like Unity or Unreal Engine, version control systems such as Git, and sometimes published games or relevant certifications are highly valuable. Creativity, self-motivation, time management, and the ability to communicate ideas clearly help you stand out in a freelance setting. These skills and qualities are important because they enable you to independently create, iterate, and market engaging games while managing client expectations and project deadlines.

What does a freelance indie game developer do?

A Freelance Indie Game Developer is an independent professional who designs, develops, and releases video games without the backing of a large publisher. They handle all aspects of game creation, including programming, art, design, and sometimes even marketing and distribution. Freelance indie developers often work alone or in small teams and have the creative freedom to explore unique ideas. Their work can range from small mobile games to larger PC or console projects, and they typically earn income through game sales, crowdfunding, or contract work.

What are some common challenges freelance indie game developers face when working independently?

Freelance indie game developers often juggle multiple responsibilities, from coding and designing to marketing and community management. One of the main challenges is balancing creative freedom with the practical aspects of project management, such as setting realistic deadlines and managing budgets. Additionally, working independently can sometimes lead to isolation, making it important to actively seek feedback and collaborate with other developers or artists. Staying motivated and disciplined without a traditional team structure is also crucial for successfully completing and launching a game.
More about Freelance Indie Game Developer jobs
What cities are hiring for Freelance Indie Game Developer jobs? Cities with the most Freelance Indie Game Developer job openings:
What are the most commonly searched types of Indie Game Developer jobs? The most popular types of Indie Game Developer jobs are:
What states have the most Freelance Indie Game Developer jobs? States with the most job openings for Freelance Indie Game Developer jobs include:
Infographic showing various Freelance Indie Game Developer job openings in the United States as of July 2026, with employment types broken down into 83% Full Time, 3% Part Time, 1% Temporary, and 13% Contract. Highlights an 80% Physical, 5% Hybrid, and 15% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.

Game Designer, Casual F2P

TapBlaze

Los Angeles, CA โ€ข On-site

$167K/yr

Full-time

Re-posted 24 days ago


Job description

We need a game designer who actually plays casual F2P mobile games, not someone who tolerates them, but someone who genuinely loves them. You'll design new mechanics and improve existing ones for Good Pizza, Great Pizza (300M+ downloads) and latest title Good Coffee, Great Coffee. You'll work on game economy, progression balance, and feature design while keeping two things in constant tension: what's best for our players and what's sustainable for our business.

If you've ever rage-quit a casual game because an update nerfed something you loved, or stopped playing because the economy felt like a trap, that is good. We want someone who designs with players, not against them.

About TapBlaze

Our mission is to create memorable entertainment experiences for players around the world. Our vision is to become one of the world's leading entertainment companies. As a self-funded, independent studio, we only answer to our players - not investors, not publishers. Good Pizza, Great Pizza has been downloaded more than 300 million times, and we did it with a small, focused team.

Our core values drive everything we do:

  • We are ambitious. We aim to build games that are remembered for decades.

  • We are disciplined. We make deliberate, well-reasoned decisions.

  • We are ownership-minded. If it's your area, you own it, the wins and the problems.

  • We are results oriented. We measure success by what ships and what players experience.

  • We are extra-ordinary. We hold ourselves to a higher standard than the industry expects of a studio our size.

We are seeking individuals that share these values and are looking to level up themselves, the games they work on, and the company they work for. Only with great attention to details can this be achieved. Please include the phrase "beauty is in the details" in your cover letter.

What You'll Do

Design New Game Mechanics & Features

  • Concept, prototype, and iterate on new gameplay mechanics for Good Pizza, Great Pizza and Good Coffee, Great Coffee with an emphasis on casual, cozy, and narrative-driven experiences.

  • Design LiveOps events, seasonal content, and limited-time features that drive engagement without burning out our player base.

  • Create wireframes, design documents, and prototypes that communicate your intent clearly to engineering and art.

Game Economy & Balance

  • Design and maintain in-game economies (currencies, pricing, upgrade costs, cooldowns, sink/source balance) with a long-term, sustainable mindset.

  • Model the downstream effects of economy decisions. If you make something free or cheap today, what does that mean for monetization six months from now?

  • Set up progression curves, upgrade cost scaling, and cooldown systems that feel fair to players while preserving room for meaningful monetization.

  • Regularly audit existing economy systems and propose rebalancing when something is off with a clear plan for how changes affect current players.

Improve Existing Designs Without Alienating Players

  • When improving or rebalancing existing features, think carefully about what players are already accustomed to. Changes that take away things players rely on require extra care, communication framing, and often compensating value elsewhere.

  • Use player feedback, reviews, community sentiment, and analytics data to understand how players actually experience your designs not just how you intended them to work.

  • Identify design debt (overly generous rewards, unsustainable economies, features that don't scale) and create migration plans that respect the player relationship.

Research & Player Empathy

  • Play and deeply analyze casual games across genres, Match-3, Time Management, Simulation, Indie, Cozy, Narrative on an ongoing basis.

  • Develop a strong mental model of TapBlaze's player base: who they are, what they value, what frustrates them, and what makes them engaged with our games.

  • Conduct market research and competitive analysis, translating insights into actionable feature recommendations.

  • Collaborate with cross-functional teams (engineering, art, QA, marketing) to ensure designs are player-centric and technically feasible.

Who You Are
  • 2+ years of experience designing casual F2P mobile games. Casual mobile specifically.

  • At least one shipped casual mobile game currently live on the App Store or Google Play. Big plus if you had significant design ownership over.

  • You actively play casual F2P mobile games in your personal time. You can talk at length about what's working and what's broken in games like Merge Mansion, Royal Match, Hay Day, Stardew Valley mobile, and similar titles. Do not apply if you don't regularly play casual F2P games.

  • Proven experience with game economy design. Sink/source modeling, currency systems, upgrade cost curves, cooldown tuning, and understanding how all of those interact over a player's lifetime.

  • Strong player empathy. You can articulate how a design decision will feel from the player's perspective, not just how it looks on a spreadsheet. You understand the psychology of casual, cozy, and narrative-driven game players.

  • Long-term systems thinking. You consider the 6-month and 12-month consequences of your designs, especially around monetization headroom and economy sustainability.

  • Clear design documentation skills. Wireframes, GDDs, flowcharts, economy models that other team members can execute from.

  • Bachelor's degree in Game Design, Mathematics, Economics, Psychology, or related field (Master's preferred)

  • Great attention to details - you read the full job description.

Strong Pluses:

  • Experience with UI/UX design or strong opinions about how interface design affects player behavior and comprehension.

  • Experience with data analytics tools; you can look at retention curves, conversion funnels, and ARPDAU data and know what it means for your designs.

  • Coding or prototyping experience - (Unity, Claude, spreadsheets with formulas, scripting) enough to model and test your own ideas before handing off to engineering.

  • Experience designing for narrative-driven or cozy game genres specifically.

  • Familiarity with A/B testing and LiveOps in a live mobile game environment.

Location & Work Environment
  • Los Angeles, CA: Reliably commute or planning to relocate before starting work;

  • Prolonged period of time sitting at a desk and computer.

Compensation

The salary range for this role is $65,000 to $95,000 per year depending on experience.

Commitment to Diversity

As an equal opportunity employer committed to meeting the needs of a multigenerational and multicultural workforce TAPBLAZE recognizes that a diverse staff, reflective of our community, is an integral and welcome part of a successful and ethical business. We hire local talent at all levels regardless of race, color, religion, age, national origin, gender, gender identity, sexual orientation, or disability, and actively foster inclusion in all forms both within our company and across interactions with vendors and partners.

If this position caught your eye, send us your resume! For best consideration, include a cover letter in your application explaining why you would be a great fit.

Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact careers@tapblaze.com. Our job applicant privacy policies are available here: California Privacy Notice