This is primarily a game and engine runtime role, not a tools, workflow, or graphics-focused ... Mentor engineers andprovidetechnical guidance on architecture, debugging, optimization, and best ...
This is primarily a game and engine runtime role, not a tools, workflow, or graphics-focused ... Mentor engineers andprovidetechnical guidance on architecture, debugging, optimization, and best ...
This is primarily a game and engine runtime role, not a tools, workflow, or graphics-focused ... Mentor engineers andprovidetechnical guidance on architecture, debugging, optimization, and best ...
This is primarily a game and engine runtime role, not a tools, workflow, or graphics-focused ... Mentor engineers andprovidetechnical guidance on architecture, debugging, optimization, and best ...
Senior Software Engineer, Game Engine Systems
San Mateo, CA · Hybrid
$139K - $183K/yr
As a Senior Software Engineer on the Engine DataModel team, you will own and innovate on the ... You will: * Develop engine code that performs well for all user-created games on the Roblox ...
Senior Software Engineer, Game Engine Systems
San Mateo, CA · Hybrid
$139K - $183K/yr
As a Senior Software Engineer on the Engine DataModel team, you will own and innovate on the ... You will: * Develop engine code that performs well for all user-created games on the Roblox ...
Principal Software Engineer - Game Engine Systems (C++)
San Mateo, CA · On-site
$293K - $343K/yr
The Engine Networking Team pulls the players together by ensuring the communication of the game state to all. As a Principal Engineer on this team you will help the players experience the game as a ...
Principal Software Engineer - Game Engine Systems (C++)
San Mateo, CA · On-site
$293K - $343K/yr
The Engine Networking Team pulls the players together by ensuring the communication of the game state to all. As a Principal Engineer on this team you will help the players experience the game as a ...
Senior Technical Director, VR & Game Engine Lead
Santa Monica, CA · On-site
$225K - $260K/yr
Lead a team of engineers as part of a cross‑disciplinary game development team * Oversee game ... Broad understanding of all major facets of large‑scale game engine architecture - game, physics ...
Senior Technical Director, VR & Game Engine Lead
Santa Monica, CA · On-site
$225K - $260K/yr
Lead a team of engineers as part of a cross‑disciplinary game development team * Oversee game ... Broad understanding of all major facets of large‑scale game engine architecture - game, physics ...
This is primarily a game and engine runtime role, not a tools, workflow, or graphics-focused ... Mentor engineers andprovidetechnical guidance on architecture, debugging, optimization, and best ...
This is primarily a game and engine runtime role, not a tools, workflow, or graphics-focused ... Mentor engineers andprovidetechnical guidance on architecture, debugging, optimization, and best ...
Senior to Staff Tools Engineer, Simulation
San Carlos, CA · On-site
$190K - $280K/yr
Deep expertise building developer tooling, simulation platforms, or game engine infrastructure. * Strong systems thinking with experience designing scalable content pipelines and engineering ...
Senior to Staff Tools Engineer, Simulation
San Carlos, CA · On-site
$190K - $280K/yr
Deep expertise building developer tooling, simulation platforms, or game engine infrastructure. * Strong systems thinking with experience designing scalable content pipelines and engineering ...
This is primarily a game and engine runtime role, not a tools, workflow, or graphics-focused ... Mentor engineers andprovidetechnical guidance on architecture, debugging, optimization, and best ...
This is primarily a game and engine runtime role, not a tools, workflow, or graphics-focused ... Mentor engineers andprovidetechnical guidance on architecture, debugging, optimization, and best ...
... Design game engine extensions and custom user interface code to accommodate new features and ... engineer in a national/global gaming company. • 3+ years professional experience in software ...
... Design game engine extensions and custom user interface code to accommodate new features and ... engineer in a national/global gaming company. • 3+ years professional experience in software ...
Extend engine capabilities to improve workflows for developers, artists, and designers. Graphics ... Game Tools Development * Modding Tools
Extend engine capabilities to improve workflows for developers, artists, and designers. Graphics ... Game Tools Development * Modding Tools
Senior Software Engineer, ICX Graphics
Mountain View, CA · On-site
$213K - $263K/yr
Graphics or game engine developer with strong experience in 3D graphics development using C++ and APIs like OpenGL ES or Vulkan. * Experience with mobile/embedded platforms, custom rendering engines ...
Senior Software Engineer, ICX Graphics
Mountain View, CA · On-site
$213K - $263K/yr
Graphics or game engine developer with strong experience in 3D graphics development using C++ and APIs like OpenGL ES or Vulkan. * Experience with mobile/embedded platforms, custom rendering engines ...
Role Overview We're seeking an engineer with strong reverse-engineering instincts to create and implement game modifications, with an initial focus on Unreal/Unity Engine-based titles spanning AAA ...
Quick apply
Role Overview We're seeking an engineer with strong reverse-engineering instincts to create and implement game modifications, with an initial focus on Unreal/Unity Engine-based titles spanning AAA ...
Realtime 3D Engine Dev - Unreal Simulation
Sunnyvale, CA · On-site
$173.40 - $232.93/hr
Decisive Point is looking for a Software Engineer skilled in game engine and real-time development. Based in Sunnyvale, California, this role focuses on enhancing simulation capabilities for ...
Realtime 3D Engine Dev - Unreal Simulation
Sunnyvale, CA · On-site
$173.40 - $232.93/hr
Decisive Point is looking for a Software Engineer skilled in game engine and real-time development. Based in Sunnyvale, California, this role focuses on enhancing simulation capabilities for ...
Audio Intern (Unpaid for Course Credit Only)
Culver City, CA · On-site
$18.25 - $23.75/hr
Audio engineering in the game engine * Troubleshoot technical issues if they arise Requirements ... Increase your chances of securing future freelance, contract, or full-time audio positions * School ...
Audio Intern (Unpaid for Course Credit Only)
Culver City, CA · On-site
$18.25 - $23.75/hr
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Familiarity with at least one game engine (Unity or Unreal Engine). * Strong problem-solving ... Experience in the Lua programming language. * One or more shipped titles. Job ID 2025-20304 Work ...
Familiarity with at least one game engine (Unity or Unreal Engine). * Strong problem-solving ... Experience in the Lua programming language. * One or more shipped titles. Job ID 2025-20304 Work ...
Audio Intern (Unpaid for Course Credit Only)
Culver City, CA · On-site
$18.25 - $23.75/hr
Audio engineering in the game engine * Troubleshoot technical issues if they arise Requirements ... Increase your chances of securing future freelance, contract, or full-time audio positions * School ...
Quick apply
Audio Intern (Unpaid for Course Credit Only)
Culver City, CA · On-site
$18.25 - $23.75/hr
Audio engineering in the game engine * Troubleshoot technical issues if they arise Requirements ... Increase your chances of securing future freelance, contract, or full-time audio positions * School ...
Audio Intern (Unpaid for Course Credit Only)
$18.25 - $23.75/hr
Audio engineering in the game engine * Troubleshoot technical issues if they arise Requirements ... Increase your chances of securing future freelance, contract, or full-time audio positions * School ...
Audio Intern (Unpaid for Course Credit Only)
$18.25 - $23.75/hr
Audio engineering in the game engine * Troubleshoot technical issues if they arise Requirements ... Increase your chances of securing future freelance, contract, or full-time audio positions * School ...
Game Play Engineer, Battle Road
$150K - $185K/yr
... game engine that's making the world playable. About the Role We are looking for a Game Play Engineer who loves solving cutting-edge technical challenges to deliver great player experiences. As a ...
Game Play Engineer, Battle Road
$150K - $185K/yr
... game engine that's making the world playable. About the Role We are looking for a Game Play Engineer who loves solving cutting-edge technical challenges to deliver great player experiences. As a ...
Software Engineer (ML/Game Development)
Redondo Beach, CA · On-site
$75K - $119K/yr
C++ and game-engine experience (Unreal) is a huge plus * Demonstrated hands-on experience ... Solid general programming proficiency (any language); comfortable working in a production codebase.
Software Engineer (ML/Game Development)
Redondo Beach, CA · On-site
$75K - $119K/yr
C++ and game-engine experience (Unreal) is a huge plus * Demonstrated hands-on experience ... Solid general programming proficiency (any language); comfortable working in a production codebase.
Senior Gaming Platform Engineer
$142K - $263K/yr
... game engine architectures and plugin development patterns Experience maintaining open source projects and working with developer communities Bachelor's degree in Computer Science, Engineering, or ...
Senior Gaming Platform Engineer
$142K - $263K/yr
... game engine architectures and plugin development patterns Experience maintaining open source projects and working with developer communities Bachelor's degree in Computer Science, Engineering, or ...
Freelance Game Engine Developer information
See salary details
$32.5K - $45.9K
3% of jobs
$45.9K - $59.3K
10% of jobs
$59.3K - $72.7K
8% of jobs
$79.1K is the 25th percentile. Wages below this are outliers.
$72.7K - $86.1K
10% of jobs
$86.1K - $99.5K
16% of jobs
The median wage is $102K / yr.
$99.5K - $113K
20% of jobs
$119.9K is the 75th percentile. Wages above this are outliers.
$113K - $126.4K
16% of jobs
$126.4K - $139.8K
0% of jobs
$139.8K - $153.2K
1% of jobs
$153.2K - $166.6K
5% of jobs
$166.6K - $180K
11% of jobs
$32.5K
$108.5K
$180K
How much do freelance game engine developer jobs pay per year?
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Cities with the most Freelance Game Engine Developer job openings:
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Full-time
Medical, Dental, Vision, Life, Retirement, PTO
Posted 26 days ago
Job description
Treyarch, the studio behind the best-selling Call of Duty: Black Ops franchise, is seeking an Expert Engine Engineer to join our Core Engine team.This is an opportunity to help shape the technology that powers our next blockbuster,cutting-edgegame title while working alongside some of the best engineering, design, and creative talent in the industry.
At Treyarch, Engine Engineers on the Core Engine team focus on the foundational runtime technology that powers the game.This includes performance, memory, streaming, multithreading, platform support, stability, and optimization across supported platforms. This is primarily a game and engine runtime role, not a tools, workflow, or graphics-focused position, though experience in those areas is valuable.
This role can be based in either our Vancouver, BC or Playa Vista, CA office and follows an onsite work schedule of four days per week. Work arrangements may change at the company's discretion to meet business needs.
What you'll do...
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
Design, implement, refactor,optimize, and debug core runtime engine systems across a large,establishedC++ codebase.
Improve game performance, stability, memory usage, streaming, multithreading, and platform-specific behavior.
Profile andoptimizeruntime systems across supported platforms, including PC and consoles.
Investigate complex bugs, crashes, performance issues, and low-level engine problems.
Work closely withpipeline, graphics,toolsand other engineering teams to deliver robust engine technology.
Participatein technical design, code reviews, performance reviews, and long-term engine roadmap discussions.
Mentor engineers andprovidetechnical guidance on architecture, debugging, optimization, and best practices.
To succeed you should have...
10+ years of professional software engineering experience, withsignificant experiencein gameengine, core systems, or runtime development.
Deep C++expertiseand proven ability to work effectively in a large,establishedcodebase.
Strong experience designing, debugging, andoptimizingcore engine or runtime systems.
Solid understanding of computer architecture, memory systems, CPU performance, data-oriented optimization, and multithreaded programming.
Excellent debugging, profiling, performance analysis, and optimization skills.
Experience shipping AAA consoleandPC titles across multiple platforms.
Ability to independently research, prioritize, and solve complex technical problems.
Excellent communication and collaboration skills across engineering teams.
Passion for writing clean, efficient, reliable, and maintainable code.
We'd love it if you also have...
Experience contributing to a proprietary or bespoke internal game engine.
Experience with runtime memory systems, streaming technology, asset loading, or platform-level systems.
Experience with low-level systems such as I/O, memory management, job systems, task scheduling, or platform abstraction.
Strong 3D math and linear algebra skills.
Experience with game networking, animation systems, physics,buildinfrastructure, distributed systems, or async programming.
Graphics programming experience on console or PC, including rendering APIs, GPU architecture, or graphics performance analysis.
Experience mentoring senior engineers or helping guide technical direction across a team.
Multiple shipped AAA titles.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
About Treyarch
Founded in 1996, Treyarch is a videogame studio whose purpose is to create awesome games for the world to enjoy. With this purpose in mind, we crafted the award winning Call of Duty: Black Ops series and pioneered the fan favorite Zombies mode.
At Treyarch, we empower the team to be individually driven to innovate on our games, processes, and culture. How we do things is just as important as what we do.
Studio culture and development, we believe it's a team effort and that collaboration and hearing one another is key. Every day we face the large and small challenges together and every voice matters.
These values guide us in our mission to create moments that matter. Both to the players and to us, the creators. In an era where triumphs and defeats are readily shared, seeing players engage with our creations gives us great pride. Come help us create that next moment.
We are an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to candidate-accommodations@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.
To learn more about our studio, please visit us at www.treyarch.com, on Facebook at www.facebook.com/treyarch, and @treyarch on Twitter.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
- Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
- 401(k) with Company match, tuition reimbursement, charitable donation matching;
- Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
- Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
- If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
The standard base pay range for this role is $115,060.00 - $227,010.00 CAD. These values reflect the expected annualized base pay range of new hires in British Columbia, Canada. Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed.Employment Type: OTHERAbout Treyarch
Sourced by ZipRecruiter
Industry
Pc games
Company size
201 - 500 Employees
Headquarters location
Santa Monica, CA, US
Year founded
1996