1

Freelance Flight Simulator Engineer Jobs (NOW HIRING)

Staff Engineer in Flight Sciences Support on-going projects in aerodynamics, aeroelasticity, flight ... Modeling of flight vehicle aeromechanics, support of flight simulation, and method development for ...

Simulator Technician III

Honolulu, HI · On-site

$84.60K - $126.90K/yr

Role Summary The Simulator Technician III maintains the flight simulator and support engineering staff with software and hardware updates to ensure the training devices are appropriately configured ...

next page

Showing results 1-20

Freelance Flight Simulator Engineer information

See salary details

$14

$47

$132

How much do freelance flight simulator engineer jobs pay per hour?

As of Jun 1, 2026, the average hourly pay for freelance flight simulator engineer in the United States is $47.71, according to ZipRecruiter salary data. Most workers in this role earn between $24.28 and $61.78 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Freelance Flight Simulator Engineer, and why are they important?

To thrive as a Freelance Flight Simulator Engineer, you need expertise in software development, aeronautical engineering principles, and simulation technology, typically supported by a degree in computer science, engineering, or a related field. Familiarity with simulation platforms like Microsoft Flight Simulator SDK, X-Plane, or proprietary systems, as well as programming languages such as C++ and Python, is essential. Strong problem-solving abilities, self-motivation, and effective client communication are standout soft skills in this freelance role. These competencies are vital to deliver high-quality simulation solutions, meet client expectations, and adapt to diverse project requirements in a specialized and evolving field.

What are some common challenges a Freelance Flight Simulator Engineer might face when working on multiple client projects?

As a Freelance Flight Simulator Engineer, one of the main challenges is managing diverse client requirements and ensuring simulator compatibility with various hardware and software platforms. Each project may involve different aircraft models, simulation software, or integration needs, requiring flexibility and quick learning. Additionally, effective communication and clear documentation are crucial when collaborating remotely with clients and their technical teams. Balancing multiple deadlines and maintaining high-quality standards across projects are also key aspects of the role.

What does a Freelance Flight Simulator Engineer do?

A Freelance Flight Simulator Engineer designs, develops, maintains, and troubleshoots software and hardware systems that replicate real-world flight experiences for training or entertainment purposes. They work independently or on contract to create realistic flight environments, integrate hardware components like controls and displays, and ensure the accuracy of flight models. Their work may involve collaborating with aviation professionals, testing simulator performance, and updating systems to reflect changes in aircraft technology or regulations. Freelance engineers often serve a range of clients, from flight schools to game developers.

What is the difference between Freelance Flight Simulator Engineer vs Flight Simulator Technician?

AspectFreelance Flight Simulator EngineerFlight Simulator Technician
CredentialsRelevant certifications, engineering backgroundTechnical certifications, technical training
Work EnvironmentIndependent projects, client sites, remote consultingSimulation centers, maintenance facilities
Employer/IndustryFreelance, aviation training, simulation providersSimulation centers, airlines, military
Search/Comparison IntentDesign, customize, troubleshoot flight simulators independentlyMaintain, repair, and operate flight simulators

The main difference is that Freelance Flight Simulator Engineers focus on designing and customizing simulators independently, often working on specific projects for clients. In contrast, Flight Simulator Technicians primarily handle maintenance, repairs, and operational support within simulation facilities. Both roles require technical knowledge, but their work environments and responsibilities differ significantly.

More about Freelance Flight Simulator Engineer jobs
What cities are hiring for Freelance Flight Simulator Engineer jobs? Cities with the most Freelance Flight Simulator Engineer job openings:
What are the most commonly searched types of Flight Simulator Engineer jobs? The most popular types of Flight Simulator Engineer jobs are:
What states have the most Freelance Flight Simulator Engineer jobs? States with the most job openings for Freelance Flight Simulator Engineer jobs include:
Infographic showing various Freelance Flight Simulator Engineer job openings in the United States as of May 2026, with employment types broken down into 50% Full Time, and 50% Contract. Highlights an 50% In-person, and 50% Remote job distribution, with an average salary of $99,230 per year, or $47.7 per hour.
Software Simulation Engineer - Flight Software

Software Simulation Engineer - Flight Software

Astranis

San Francisco, CA

Other

Posted 22 days ago


Job description

Software Simulation Engineer

We are looking for a Software Simulation Engineer to design and build the core architecture of our simulation platform. You will be responsible for the infrastructure that validates our intelligent systems before real-world deployment. Your focus will be on creating a scalable, high-performance virtual environment that seamlessly integrates flight software, autonomy stacks, and external models.

Role
  • Simulation Architecture: Design, build, and maintain the core infrastructure, data pipelines, and timing mechanisms for our system-level and Software-in-the-Loop (SIL) simulation environments.
  • Framework Development: Build robust APIs and interfaces that allow cross-functional teams to easily plug their specific sensor, actuator, and physics models into the broader simulation.
  • Software Integration: Integrate flight software, autonomy stacks, and control algorithms directly into the simulator.
  • Testing Infrastructure: Develop the backend tooling and automated test frameworks needed to run large-scale simulations, verify system behavior, and catch edge cases.
  • Cross-Functional Sync: Act as the simulation platform owner, partnering with hardware and controls teams to ensure the architecture supports their testing requirements and scales effectively.
Requirements 
  • BS or MS in Computer Science, Software Engineering, Systems Engineering, or a related field.
  • 3+ years of experience in software simulation, systems architecture, or complex software development.
  • Expert in Python with strong working knowledge of C++.
  • Hands-on experience architecting, extending, or maintaining custom software simulators, test harnesses, or large-scale software frameworks.
  • Solid understanding of system-level networking and data routing (e.g., Ethernet, UDP/TCP, CAN).
Bonus
  • Background in aerospace, automotive, or robotics.
  • Familiarity with Embedded Linux, RTOS, or supporting downstream Hardware-in-the-Loop (HIL) setups.
  • Experience with CI/CD pipelines and scaling simulations in cloud environments.