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Freelance Ai Architect Jobs (NOW HIRING)

$120 - $190/hr

This is a Talent Network engagement (freelance contract), not a full-time position. Allocation is 0 ... architecture and hands‑on engineering. Objective * Act as the embedded technical lead for AI on ...

New

NY · On-site

$120 - $180/hr

Engagement type Talent Network engagement (freelance contract), not a full-time position ... architecture and hands-on engineering. Objective Act as the embedded technical lead for AI on the ...

New

WI · On-site

$90 - $120/hr

Als AI Architect & Presales bevind je je op het kruispunt van business, klantcontext en ... Wil jij instappen als freelancer? Geen probleem! Dan bieden wij jou een marktconform dagtarief en ...

New

Adept at utilizing AI tools to inform and streamline the design process, from research to ... system architecture; Figma proficiency is a must * Able to develop simple and elegant design ...

... freelance AI training gigs to first internships to full-time careers and beyond. This unique value ... Architect, build, and own automated onboarding, offboarding, and access-change workflows across ...

Freelance MarTech Solutions Architect

Charleston, WV · Remote

$64.50 - $85/hr

We bring together deep domain expertise across Retail, CPG, Sports, and Media with AI-native ... We are looking to bring on a Freelance Solutions Architect with a particular strength in ...

Freelance MarTech Solutions Architect

$64.50 - $85/hr

We bring together deep domain expertise across Retail, CPG, Sports, and Media with AI-native ... We are looking to bring on a Freelance Solutions Architect with a particular strength in ...

Advise on AI/ML-driven P2M use cases such as predictive segmentation, personalization, next-best ... freelancers - which sets us apart in the industries we serve. About Solomon Page Founded in 1990 ...

We help businesses become AI-native through training, hiring, and infrastructure. Since our ... Ideal candidates have significant professional experience in architecture (firm-based, freelance ...

AI Content Producer

New York, NY

$137K/yr

... architecture brands. We take briefs that would traditionally require full photo and film shoots and ... Coordinate freelance or contractor talent on an as-needed basis Help document and improve ...

You understand that architecture is not just about buildings-it's about the way people feel, move ... We may use artificial intelligence (AI) tools to support parts of the hiring process, such as ...

You understand that architecture is not just about buildings--it's about the way people feel, move ... We may use artificial intelligence (AI) tools to support parts of the hiring process, such as ...

AI Content Producer

Manhattan, NY · On-site +1

$138K/yr

... architecture brands. We take briefs that would traditionally require full photo and film shoots and ... freelance or contractor talent on an as-needed basis • Help document and improve production ...

AI is central to how Carenetic works. The right person knows how to use AI-powered design, content ... Experience managing freelance designers, developers, writers, SEO specialists, or other creative ...

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Showing results 1-20

Freelance Ai Architect information

See salary details

$46.5K

$128.8K

$201.5K

How much do freelance ai architect jobs pay per year?

As of Aug 19, 2026, the average yearly pay for freelance ai architect in the United States is $128,756.00, according to ZipRecruiter salary data. Most workers in this role earn between $91,000.00 and $166,000.00 per year, depending on experience, location, and employer.

How do I become a freelance AI architect?

To become a freelance AI architect, develop strong skills in machine learning, deep learning, and data modeling, and gain experience with AI frameworks like TensorFlow or PyTorch. Building a portfolio of projects and obtaining relevant certifications can enhance credibility, while networking and marketing your services help attract clients. Staying updated on industry trends and continuously improving technical expertise are essential for success in this role.

How much do remote freelance AI architects make?

Remote freelance AI architects typically earn between $50 and $150 per hour, depending on experience, project complexity, and client budget. Annual earnings can range from $80,000 to over $200,000 for experienced professionals working on high-level projects or specialized AI solutions.
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Infographic showing various Freelance Ai Architect job openings in the United States as of August 2026, with employment types broken down into 76% Full Time, 21% Part Time, and 3% Contract. Highlights an 64% Physical, 4% Hybrid, and 32% Remote job distribution, with an average salary of $128,756 per year, or $61.9 per hour.

$120 - $190/hr

Other

Posted yesterday

New


Job description

About the project (description, duration, stage)

The client is a group of iGaming companies (multiple game studios and providers, incl. slot-game studios) whose shareholders engaged Neurons Lab to accelerate AI adoption across the whole group — not just one studio. We have completed the assessment phase (interviews and workshops across studios), delivered a working prototype for AI-assisted game production, and are now entering a paid pilot with the first studios.


The engagement is prototype-first: the client's C-level and product owners expect working code and live demos, not slides. The core technical direction is agentic AI applied to real game production — game math engines, game logic (backend), and game client code — and a shared, transferable AI layer that benefits every studio in the group.


This is a Talent Network engagement (freelance contract), not a full-time position. Allocation is 0.5+ FTE, with strong preference for a candidate available closer to full-time — ideally one person covers both architecture and hands‑on engineering.


Objective

  • Act as the embedded technical lead for AI on the account: design, build, and demo production‑grade agentic AI solutions for game development


  • Deliver fast, visible results that benefit the group of companies as a whole (shared AI layer across studios), not only a single studio


  • Transfer knowledge continuously to the client's teams and to Neurons Lab engineers



Areas of Responsibility
Technical Architecture & Hands‑on Implementation

  • Build working prototypes and pilots on the client's real game stack — mathematical engine, game backend, and client — so product owners can test game ideas at scale on real math, not simplified mocks


  • Design and implement custom agentic setups ("harness + loop + graph") that are transferable between AI systems (Claude Code / Codex / Cursor and similar), beyond what off‑the‑shelf tools provide


  • Own the technical architecture: model selection, deployment patterns, infrastructure, cost estimation (incl. token economics), and monitoring


  • Prepare and run technical demos; always keep a fallback (recorded demo, whitelisted environment) so a live session never fails


  • Produce follow‑up technical packs after client sessions: flows, component schemas, deployment views, cost estimates



Working with Client Stakeholders

  • Present technical solutions with concrete focus on the actual system being built — avoid abstract industry examples and generic "challenges software teams face" talking points


  • Engage confidently with senior, technically strong client‑side stakeholders (CTO‑level scrutiny is the norm on this account); articulate clearly why our approach is better than the tools the client already knows


  • Respect role boundaries: product feature decisions belong to the product/delivery lead, and commercial topics (what we sell, engagement model) belong to the account team — the architect's voice is decisive on technical excellence, architecture, and implementation


  • Accept decisions once they are made and move forward — collaborative, low‑ego working style with quick debriefs and fast iteration



Team & Knowledge

  • Lead and unblock AI engineers on the project where present; create tasks, review output, share feedback


  • Run knowledge transfer sessions so the team is never a single point of failure


  • Support proposal preparation with technical input (estimates, architecture options) when asked by the account team



Experience

  1. iGaming / game‑development domain expertise — mandatory. Hands‑on familiarity with slot/casino game production: game math engines (RTP, volatility, balancing), game logic and backend, game client. This is the primary reason the role is open — generic AI expertise without gaming domain knowledge is not sufficient for this client.


  2. 7+ years hands‑on AI/ML development, incl. strong recent agentic AI practice: building harnesses, loops, multi‑agent systems, and AI developer‑tooling on top of Claude / Codex / Cursor‑class systems.


  3. Prototype‑first delivery record. Can show (not tell) existing work: working skills, tools, agents, and loops that operate strictly on code and math. Candidates will be asked to demo real artifacts during the interview.


  4. Consulting / client‑facing seniority. Experience as a technical lead in front of demanding enterprise or product‑company stakeholders; confident and proactive (not defensive) under challenge from strong internal engineering teams.



Nice to have:

  • Experience delivering to a group/holding structure or multi‑brand organization (shared platform serving several business units)


  • Game art/graphics pipeline understanding (not required to work on it, but useful for context)


  • Cloud hyperscaler experience (AWS / Azure / GCP — all equally valid)


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