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Fortnite Game Jobs in California (NOW HIRING)

Talent Producer

Los Angeles, CA · On-site

$133K - $135K/yr

Experience with creators in UGC gaming communities such as Roblox and Fortnite * Having worked at, or a relationship with, major creator management agencies such as WME, UTA, CAA, Night, or Range

Talent Producer

Los Angeles, CA · On-site

$62.68/hr

Experience with creators in UGC gaming communities such as Roblox and Fortnite * Having worked at, or a relationship with, major creator management agencies such as WME, UTA, CAA, Night, or Range

Talent Producer

Los Angeles, CA · On-site

$59 - $62/hr

Experience with creators in UGC gaming communities such as Roblox and Fortnite * Having worked at, or a relationship with, major creator management agencies such as WME, UTA, CAA, Night, or Range

Talent Producer

Los Angeles, CA · On-site

$133K - $135K/yr

Experience with creators in UGC gaming communities such as Roblox and Fortnite * Having worked at, or a relationship with, major creator management agencies such as WME, UTA, CAA, Night, or Range

Talent Producer

Los Angeles, CA · On-site

$133K - $135K/yr

Experience with creators in UGC gaming communities such as Roblox and Fortnite * Having worked at, or a relationship with, major creator management agencies such as WME, UTA, CAA, Night, or Range

Expression of Interest - Technical Artist

Los Angeles, CA · On-site

$136K - $163K/yr

In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of Fortnite -as a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling ...

In 2023, AGBO welcomed Donald Mustard--former Chief Creative Officer at Epic Games and co‑creator of Fortnite--as a partner. Mustard brings a bold creative vision to AGBO: to expand what ...

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Fortnite Game information

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How much do fortnite game jobs pay per hour?

As of Sep 6, 2026, the average hourly pay for fortnite game in California is $20.67, according to ZipRecruiter salary data. Most workers in this role earn between $13.99 and $23.51 per hour, depending on experience, location, and employer.

What is a Fortnite game?

A Fortnite Game job typically involves working on the development, design, marketing, or support of Fortnite, a popular battle royale game by Epic Games. Roles can range from game designers and programmers to community managers and esports coordinators. Employees may work on gameplay mechanics, in-game events, content creation, or player engagement. The job often requires creative problem-solving, gaming industry knowledge, and technical skills depending on the role.

What are the main responsibilities of a Fortnite game developer, and how do they collaborate with other team members?

As a Fortnite Game Developer, your main responsibilities include designing, coding, and testing new features, game mechanics, and content updates for the game. You will work closely with artists, designers, and QA testers to ensure a seamless player experience and to implement feedback from the player community. Collaboration is key, as developers often participate in cross-functional meetings to align on project goals, troubleshoot issues, and brainstorm creative solutions. The role is fast-paced and dynamic, often requiring adaptability to shifting priorities and regular communication with other departments.

What are the key skills and qualifications needed to thrive as a game developer, and why are they important?

To thrive as a Game Developer, you need expertise in programming languages (such as C++ or C#), computer science fundamentals, and a strong understanding of game design principles, typically supported by a relevant degree or portfolio of work. Familiarity with game engines like Unreal or Unity, version control systems, and possibly certifications in game development are commonly required. Creativity, teamwork, and effective problem-solving are crucial soft skills that set standout developers apart. These skills and qualifications enable the creation of engaging, technically sound games and facilitate collaboration within multidisciplinary teams in the fast-paced gaming industry.

What is the difference between Fortnite Game vs Game Designer?

AspectFortnite GameGame Designer
Required CredentialsHigh school diploma or equivalent; experience with game development toolsBachelor's degree in game design, computer science, or related field
Work EnvironmentGame development studios, collaborative teams, often in tech hubsDesign studios, gaming companies, often in creative or tech environments
Industry UsagePopular multiplayer online game developed by Epic GamesProfessionals creating game concepts, mechanics, and user experience
Common Search/ComparisonPlayers or enthusiasts comparing gameplay to design rolesDesign roles related to game development and production

While Fortnite Game refers to the actual multiplayer online game developed by Epic Games, a Game Designer is a professional responsible for creating the game's mechanics, story, and user experience. Both roles are integral to the gaming industry but differ in focus: one is a product, the other a creative role involved in its development.

What are the most commonly searched types of Fortnite Game jobs in California?

The most popular types of Fortnite Game jobs in California are:

What are popular job titles related to Fortnite Game jobs in California?

For Fortnite Game jobs in California, the most frequently searched job titles are:

What job categories do people searching Fortnite Game jobs in California look for?

The top searched job categories for Fortnite Game jobs in California are:

Infographic showing various Fortnite Game job openings in California as of August 2026, with employment types broken down into 72% Full Time, 18% Part Time, 1% Temporary, and 9% Contract. Highlights an 84% Physical, 1% Hybrid, and 15% Remote job distribution, with an average salary of $42,990 per year, or $20.7 per hour.

Director, Product Marketing

AGBO Films LLC

Los Angeles, CA • On-site

Full-time

Posted 5 days ago


Key responsibilities

  • Lead the positioning and messaging for the game, including the store page and overall identity.

  • Develop and execute the marketing strategy across the game lifecycle, from pre-announcement to live service.

  • Build and manage the go-to-market plan, including store presence, platform partnerships, and content positioning.


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man, Extraction, and The Whisper Man, and Prime Video's visceral thriller The Bluff and the global Citadel franchise.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.
In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of Fortnite-as a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media.
We're building the future of storytelling-and we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you.
Position Summary:
The Director, Product Marketing leads product marketing for AGBO's first game. This position owns positioning, launches, player adoption, and scaling across the game lifecycle. The role sits at the intersection of the development studio, publishing, and platform partners, ensuring player insight and market intelligence inform both product strategy and go-to-market execution.
Key Responsibilities:
Positioning and Messaging
  • Lead the positioning and messaging for the title, from the core promise down to the line of copy on the store page. Everything the other channels say starts here, and you are the operational owner of the identity hook.
  • Set the marketing strategy across the full lifecycle, from before announcement through early access and into live service, so each beat gives players a new reason to pay attention.
  • Set the rules for what we can claim against competitors and keep the messaging honest about what the game does at each stage.

Audience and Insight
  • Define the audience: core players, plus the wider audience from AGBO's film and television work.
  • Turn research, playtests, and community signal into decisions about how the game is positioned and packaged. Say so plainly when the data contradicts the plan.
  • Commission the qualitative and quantitative research the team needs and get it in front of development early enough to change something.
  • Track the competition. Know what's launching, what they're claiming, and where the openings are.

Go-to-market and Live Service
  • Build the go-to-market plan for every beat: reveal, betas, early access, launch, through every phase that follows.
  • Own the store pages and platform presence and work with platform partners on featuring and co-marketing.
  • Work with the development team on how features get named and presented, so what gets built reads clearly to a player.
  • Position the ongoing content and monetization strategy so players can see what they're getting, and the numbers still work.
  • Partner closely on user acquisition targets, channel mix, creative testing, etc
  • Develop and run various tests, A/B, multivariate to validate positing, creative and pricing decisions
  • Plan the localization and international rollout sequence, market by market
  • Own the funnel and its targets with analytics, and report against the launch stage gates with a clear recommendation of time.
  • Work directly with first-party platform partners to plan and execute launches.

Cross Functional Leadership
  • Sit at the production table with the development studio and in its standups.
  • Brief and manage creative agencies and outside partners and hold them to the bar on the assets that carry the campaign: the reveal trailer, key art, and the store page.
  • Advise studio and company leadership, in writing short enough to act on.
  • Own the product marketing budget, and account for what the spend returned.
  • Hire and develop a small product marketing team over time and keep doing the work alongside them.
  • Perform other duties as assigned.

Qualifications & Skills:
  • 8-12 years in games product marketing, brand, or go-to-market, 2+ years leading a function or a team.
  • Shipped a game as the marketing owner.
  • Experience with live service games.
  • Own positioning for a product that had to win attention in a crowded category, and can walk us through what was decided and why.
  • Fluency with the numbers that decide a launch: wishlists, CPI, ROAS, D1/D7/D30 retention, LTV to CAC, and store conversion.
  • Strong demonstrated data analysis skills, comfortable working with numbers, spotting trends, and translating data into clear actionable insights and recommendations.
  • Hands on experience with BI/dashboard tools.
  • Experience designing and reading A/B/multivariate tests and building LTV and pricing models.
  • Plays games regularly and knows the current landscape firsthand. Understands creator and streamer culture from the inside and knows how a game earns credibility with players who distrust marketing.
  • Writes well, whether it's a messaging doc, a memo to leadership, or one line of store copy.
  • Experience working across development, publishing, community, and paid media teams.
  • Nice to have: Familiarity with emerging tools and technologies that are changing how marketing teams work (content creation, creative testing, data analysis, etc.).

Additional Information:
  • This role is based in Los Angeles, CA. Candidates must be located in the area or willing to relocate.
  • Candidates must be legally authorized to work in the U.S.

The typical base salary for this position ranges from $195,000-$220,000 annually. Actual offers will be determined based on experience. Actual offers will be determined using local market data for the identified candidate's geographic area and may vary from the stated range.
AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.