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Flexible Remote Audio Mixing Jobs (NOW HIRING)

$42 - $55.50/hr

This primarily remote role involves close collaboration with the Technical Team to design ... Some of these perks include flexible hours, generous paid time off, fitness/wellness allowance, an ...

Performance Video Editor

Miami, FL · Remote

$1.50 - $5/mo

... audio mixing, and music selection * Strong English communication skills * Comfort working remotely in a fast-paced environment Working Hours: Async-First We are a global, remote team. We don't care ...

Audio Lead, Games Studio

OR · On-site +1

$200K - $280K/yr

Los Angeles Preferred, Remote OK. Generally, our compensation structure consists solely of an ... Full-time salaried employees are immediately entitled to flexible time off. See more details about ...

Audio Lead, Games Studio

$200K - $280K/yr

Los Angeles Preferred, Remote OK. Generally, our compensation structure consists solely of an ... Full-time salaried employees are immediately entitled to flexible time off. See more details about ...

Audio Lead, Games Studio

$200K - $280K/yr

Los Angeles Preferred, Remote OK. Generally, our compensation structure consists solely of an ... Full-time salaried employees are immediately entitled to flexible time off. See more details about ...

Audio Lead, Games Studio

OR · On-site +1

$200K - $280K/yr

... Remote OK. Generally, our compensation structure consists solely of an annual salary; we do not ... Full-time salaried employees are immediately entitled to flexible time off. See more details about ...

Approval of remote and hybrid work is not guaranteed regardless of work location.For additional ... The audio and video recording engineer oversees many technical and aesthetic aspects of a recording ...

As part of the Daktronics team, you'll have interesting, impactful work with flexible opportunities ... Remote Support (approximately 20-40% - varied, based on business need) consists of supporting ...

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Flexible Remote Audio Mixing information

See salary details

$29.5K

$84.5K

$171.5K

How much do flexible remote audio mixing jobs pay per year?

As of Jun 12, 2026, the average yearly pay for flexible remote audio mixing in the United States is $84,456.00, according to ZipRecruiter salary data. Most workers in this role earn between $50,000.00 and $113,000.00 per year, depending on experience, location, and employer.

What is the difference between Flexible Remote Audio Mixing vs Remote Audio Editor?

AspectFlexible Remote Audio MixingRemote Audio Editor
CredentialsAudio engineering or mixing certifications often preferredAudio editing certifications or experience typically required
Work EnvironmentRemote, often with client or project-based collaborationRemote, working on editing and post-production tasks
Industry UsageMusic, film, podcast, and broadcast industriesFilm, TV, podcast, and multimedia production
Common Search/ComparisonYesYes

Flexible Remote Audio Mixing involves balancing and blending audio tracks to achieve the desired sound, often requiring technical mixing skills. Remote Audio Editors focus on editing audio clips, removing noise, and preparing audio for final production. While both roles are remote and industry-related, mixing emphasizes sound balance, whereas editing emphasizes audio cleanup and preparation.

More about Flexible Remote Audio Mixing jobs
What cities are hiring for Flexible Remote Audio Mixing jobs? Cities with the most Flexible Remote Audio Mixing job openings:
What are the most commonly searched types of Remote Audio Mixing jobs? The most popular types of Remote Audio Mixing jobs are:
What states have the most Flexible Remote Audio Mixing jobs? States with the most job openings for Flexible Remote Audio Mixing jobs include:
Infographic showing various Flexible Remote Audio Mixing job openings in the United States as of June 2026, with employment types broken down into 4% Full Time, 95% Part Time, and 1% Nights. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $84,456 per year, or $40.6 per hour.

Senior Software Developer - Audio (Job Req #2026-049)

rossvideo

Remote

$42 - $55.50/hr

Other

Medical, PTO

Posted 29 days ago


Job description

Job Overview:

Lama is a small, focused audio development team in Europe operating within Ross Video. As part of the Technical Team, you will work directly with the full lifecycle of production-grade software—from early prototypes to stable, shipping features. This primarily remote role involves close collaboration with the Technical Team to design, implement, test, and refine modern C++ and DSP solutions for real-time audio applications.

You will contribute both to new product development and to the ongoing evolution of our existing software. The role offers room to influence technical direction, support sound decision-making, and take responsibility for well-defined areas of the product.

Who you report to:Senior Director, Technical Product Management - Audio Systems

What we offer:

Ross offers competitive salaries, comprehensive health plans, and several perks to help you perform at your best. Some of these perks include flexible hours, generous paid time off, fitness/wellness allowance, an employee share ownership program, development support, and a ton of fun social activities and events! Best of all, you will be part of the Ross Video family, and we've got an energizing environment here.  

What the job is all about:

  • Designing and implementing modern C++ and DSP components for real-time audio processing

Who you are:

  • You enjoy new technical challenges, and are excited at the prospect of writing code for actual, shipping products
  • You are a self-starter, happy to take the reins and take initiative
  • When you complete a task, you naturally look for areas to refine or improve
  • You like people. Knowledge is all around you, and you know that finding and talking to the right people is the way to get things done
  • You recognize that communication skills are as important as technical skills
  • You know how to ask questions - and how to listen to answers. 
  • You absorb knowledge like a sponge. You're happy to dig through code, track down obscure issues, and solve problems other people haven't
  • You have strong proficiency in modern C++
  • You have demonstrated experience in audio DSP programming, ideally for commercial audio products (VST plug-ins, DAWs, or hardware FX processors)
  • You bring practical experience with JUCE
  • You are comfortable with lock-free and multi-threaded programming for real-time audio
  • Experience with SIMD optimization for real-time audio is a plus
  • Experience with PyTorch, TensorFlow, ONNX, or similar ML tools in an audio context is a plus

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