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Flexible Remote 3D Rendering Jobs in Oregon (NOW HIRING)

Research Scientist, Neural Reconstruction

OR · On-site +1

$155K - $269K/yr

This role focuses on 3D/4D neural reconstruction and rendering, including 3DGS/NeRF, neural scene ... Vacation. - Flexible hours and Work from Home support. - Daily drinks, snacks and catered meals ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126.90K - $151.80K/yr

Profile, diagnose, and resolve bottlenecks in rendering, shaders, animation, asset streaming, and ... Strong art skills with experience and a deep understanding of topics such as 3D graphics, VFX ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126.90K - $151.80K/yr

Profile, diagnose, and resolve bottlenecks in rendering, shaders, animation, asset streaming, and ... Full-time salaried employees are immediately entitled to flexible time off. See more details about ...

Materials Designer

Beaverton, OR · On-site +1

$45 - $50/hr

Portland, OR (Hybrid - 4 days onsite, 1 day remote) Duration: ~6 months with potential for ... Experience with outdoor or performance-focused products * 3D design or rendering experience (e.g ...

No Visa Sponsorship for this role This is a remote position and we are looking to hire in the ... Flexible time off and company recognized holidays * 401k pension plan with company match ...

Description This position allows for a remote, work from home schedule. * As a member of the ... Utilize 3D modeling software tools to generate electrical design schematics. * Participate in the ...

Support basic video editing needs and occasional remote capture, interviews, or long-form content ... Experience integrating 3D elements from Cinema4D, Blender, or Maya * Bonus points for hands-on 3D ...

This role is remote. What You'll Do (Key Responsibilities) * Create, update, and maintain 2D and 3D ... Health savings accounts (HSA), flexible spending accounts (FSA), and dependent care FSAs (DCFSA)

CADD Designer

Portland, OR · On-site +1

$33.65 - $43.65/hr

Flexible Compensation: $90,000-$100,000 annually* Dudek's journey began in 1980 with a vision to ... Create detailed 2D and 3D drawings, diagrams, and schematics using CADD software. * Help turn ...

CADD Designer

Portland, OR · On-site +1

$90K - $100K/yr

Flexible Compensation: $90,000-$100,000 annually* Dudek's journey began in 1980 with a vision to ... Create detailed 2D and 3D drawings, diagrams, and schematics using CADD software. * Help turn ...

Drainage Engineer II - Road/Highway

OR · On-site +1

$74.80K - $130.90K/yr

You will work in a flexible, team-oriented environment, performing drainage and hydraulic design ... While this is a remote position, candidates MUST BE BASED in the region:Ohio, Kentucky, Indiana, or ...

Mechanical III

OR · On-site +1

$76.19K - $95.19K/yr

Revit, Trane Trace or Trane 3D Plus) required. The salary range for this position to be filled in ... We have paid time off, flex-time schedules, remote work options and a 401k plan and employee perk ...

Flexible Remote 3D Rendering information

What are the key skills and qualifications needed to thrive as a Flexible Remote 3D Rendering Specialist, and why are they important?

To thrive as a Flexible Remote 3D Rendering Specialist, you need a strong background in 3D modeling, rendering techniques, and visual design, often supported by a degree in design, architecture, or a related field. Expertise in industry-standard software such as Autodesk 3ds Max, Blender, V-Ray, or Cinema 4D, as well as familiarity with remote collaboration tools, is typically required. Excellent time management, self-motivation, and clear communication are essential soft skills for excelling in a remote and flexible work environment. These skills ensure the delivery of high-quality visual outputs while efficiently collaborating with clients and teams from a distance.

What are some common challenges faced by professionals in flexible remote 3D rendering roles?

One common challenge in flexible remote 3D rendering roles is managing communication and collaboration across different time zones, especially when working with international teams or clients. Additionally, ensuring hardware and software compatibility remotely can be tricky, as rendering high-quality 3D visuals often requires powerful computers and stable internet connections. Effective self-management is also crucial, as meeting tight deadlines and handling multiple projects simultaneously without direct supervision can be demanding. However, with the right tools and proactive communication, these challenges can be successfully navigated.

What is a Flexible Remote 3D Rendering job?

A Flexible Remote 3D Rendering job involves creating three-dimensional visualizations, models, or animations for various industries—such as architecture, gaming, advertising, or product design—while working remotely and often with flexible hours. Professionals in this role use specialized software to produce realistic images or simulations based on client specifications. The flexibility allows artists to manage their own schedules, making it an attractive option for those seeking work-life balance or freelance opportunities. Communication and project management are typically handled online, and deliverables are shared digitally.

What is the difference between Flexible Remote 3D Rendering vs 3D Modeler?

AspectFlexible Remote 3D Rendering3D Modeler
CredentialsProficiency in rendering software, portfolioDesign or art degree, portfolio
Work EnvironmentRemote, flexible hoursRemote or on-site, project-based
Industry UsageArchitecture, product visualization, entertainmentGame design, animation, product design

Flexible Remote 3D Rendering focuses on creating high-quality visualizations using rendering software, often working remotely with flexible hours. 3D Modelers primarily develop 3D assets and models, which may be used in various industries like gaming or animation. While both roles require strong technical skills and portfolios, rendering specialists emphasize visualization and software proficiency, whereas modelers focus on asset creation. The roles often overlap but serve different stages of the 3D production pipeline.

What are the most commonly searched types of Remote 3D Rendering jobs in Oregon? The most popular types of Remote 3D Rendering jobs in Oregon are:
What are popular job titles related to Flexible Remote 3D Rendering jobs in Oregon? For Flexible Remote 3D Rendering jobs in Oregon, the most frequently searched job titles are:
What job categories do people searching Flexible Remote 3D Rendering jobs in Oregon look for? The top searched job categories for Flexible Remote 3D Rendering jobs in Oregon are:
What cities in Oregon are hiring for Flexible Remote 3D Rendering jobs? Cities in Oregon with the most Flexible Remote 3D Rendering job openings:

Research Scientist, Neural Reconstruction

Waabi

On-site, Remote

$155K - $269K/yr

Full-time

Posted yesterday


Job description

Waabi, founded by AI visionary Raquel Urtasun, is the leader in Physical AI. With a world-class team, we're unlocking the next era of autonomous transportation with technology that's powering commercial autonomous trucks and robotaxis. Waabi is backed by and partners with world leaders in AI, automotive, logistics, and deep tech.

With offices in Toronto, San Francisco, Dallas, and Pittsburgh, Waabi is growing quickly and looking for diverse, innovative and collaborative candidates who want to impact the world in a positive way. To learn more visit: www.waabi.ai

Waabi World depends on accurate, scalable, and efficient reconstruction of the 3D/4D physical world from real-world sensor data. As a Research Scientist in Neural Reconstruction, you will develop the next generation of neural scene-representation and reconstruction algorithms that transform sparse, noisy, and partially observed driving data into realistic and controllable digital worlds.


This role focuses on 3D/4D neural reconstruction and rendering, including 3DGS/NeRF, neural scene representation, and generalizable reconstruction models. Your work will directly power Waabi World’s ability to build high-fidelity scene assets, recover geometry and dynamics from sensor data, and support realistic simulation and rendering at scale.

You will…

- Conduct fundamental and applied research in neural reconstruction, including:

• 3DGS / NeRF

• Dynamic scene reconstruction

• Feed-forward reconstruction

• Multi-sensor scene representation learning 

- Build scalable reconstruction and simulation systems for dynamic urban scenes, including vehicles, background, lighting, and long-range structure.

- Collaborate with simulation engineers to integrate models into large-scale, distributed training and rendering pipelines.

- Publish high-impact research at top conferences (CVPR, ECCV, ICCV, NeurIPS, ICLR, ICRA, SIGGRAPH).

- Mentor junior scientists and interns; foster a culture of scientific rigor and rapid experimentation.

- Stay current with emerging advances in neural rendering, 3D representation learning, differentiable rendering, and scalable reconstruction systems.

Qualifications:

- Demonstrated technical innovation:  You have a Ph.D. in Computer Vision, Machine Learning, Robotics, or a related field or equivalent research experience pushing the boundaries of a technical field..

- Strong prototyping and implementation:  You have expert-level Python & PyTorch (or JAX) skills; strong software-engineering fundamentals and experience with distributed training.

- Expert domain knowledge: You have built  generative or predictive models of the physical world with scale and efficiency in mind for real-world applications

- Team player:  You have worked in a close-knit team of researchers and engineers and have strong communication  to deliver successful projects. 

Bonus:

- Proven ability to translate research into production-quality code and measurable product impact.

- Demonstrated first-author publications in top-tier venues on topics such as:

• 3DGS / NeRF / neural rendering

• 3D / 4D reconstruction

• Generalizable reconstruction

• Geometry-aware or multi-sensor representation learning

- Experience working with camera, LiDAR, maps, and large-scale driving datasets.

- Strong background in graphics, geometry, rendering systems, or simulation.

The US yearly salary range for this role is: $155,000 - $269,000 USD in addition to competitive perks & benefits. Waabi US Inc.’s yearly salary ranges are determined based on several factors in accordance with the Company’s compensation practices. The salary base range is reflective of the minimum and maximum target for new hire salaries for the position across all US locations.  Note: The Company provides additional compensation for employees in this role, including equity incentive awards and an annual performance bonus.
 

Perks/Benefits:
- Competitive compensation and equity awards.
- Health and Wellness benefits encompassing Medical, Dental and Vision coverage (for full-time employees only).
- Unlimited Vacation.
- Flexible hours and Work from Home support.
- Daily drinks, snacks and catered meals (when in office).
- Regularly scheduled team building activities and social events both on-site, off-site & virtually.
- As we grow, this list continues to evolve! 

Waabi is a technology start-up building technologies to transform the way the world moves. Join our talented team to be a part of the future and to make an impact!

Waabi is an equal opportunity employer. We celebrate diversity and are committed to creating a supportive, inclusive, and accessible workplace for all our employees. We seek applicants of all backgrounds and identities, across race, color, ethnicity, national origin or ancestry, age, citizenship, religion, sex, sexual orientation, gender identity or expression, military or veteran status, marital status, pregnancy or parental status, caregiver status, disability, or any other characteristic protected by law. We make workplace accommodations for qualified individuals with disabilities as required by applicable law. If reasonable accommodation is needed to participate in the job application or interview process please let our recruiting team know.

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.