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Final Fantasy Jobs (NOW HIRING)

You love Strategy RPGs Our team draws tons of inspiration from titles like Fire Emblem, Final Fantasy Tactics, and X-Com. Our next title aims to bring the best of this genre onto the mobile screen.

You love Strategy RPGs Our team draws tons of inspiration from titles like Fire Emblem, Final Fantasy Tactics, and X-Com. Our next title aims to bring the best of this genre onto the mobile screen.

Senior VFX Artist - Art Center

CA · On-site +1

$115K - $155K/yr

... fantasy, stylized, and sci-fi projects. Job Type: Full-Time Location: Remote - Alaska, Arizona ... Design and build high-quality real-time VFX from concept through final implementation * Establish ...

... final delivery. * Define scopes, milestones, review processes, and approval checkpoints. * Own ... Deep familiarity with Dungeons & Dragons, tabletop RPGs, or adjacent fantasy IPs. * Experience with ...

Asset Protection Manager

Dallas, TX · On-site

$56K - $70K/yr

... Fantasy Gifts, seasonal campaigns, and "Retail-tainment" initiatives. Neiman Marcus has a rich ... Provide final oversight of audit execution and internal audit readiness * Work with sales support ...

Designer

Manhattan, NY · On-site

$70K - $80K/yr

... and Final Cut experience is helpful but not required Illustration skills a PLUS Role ... CBS Sports fantasy games; and SportsLine. ADDITIONAL INFORMATION Hiring Salary Range: $70,000.00 ...

Designer

Manhattan, NY · On-site

$70K - $80K/yr

... Final Cut experience is helpful but not required • Illustration skills a PLUS Role ... CBS Sports fantasy games; and SportsLine. ADDITIONAL INFORMATION Hiring Salary Range: $70,000.00 ...

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Final Fantasy information

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$38K

$81.8K

$112K

How much do final fantasy jobs pay per year?

As of Jun 6, 2026, the average yearly pay for final fantasy in the United States is $81,805.00, according to ZipRecruiter salary data. Most workers in this role earn between $62,500.00 and $98,500.00 per year, depending on experience, location, and employer.

What are some typical responsibilities of a video game designer working on a franchise like Final Fantasy?

As a video game designer on a franchise like Final Fantasy, your daily responsibilities may include designing gameplay mechanics, creating storylines and character arcs, and collaborating closely with artists, programmers, and writers to ensure a cohesive vision. You will often participate in brainstorming sessions, prototype new features, and iterate based on feedback. Working in a large, well-established team, you'll also be involved in playtesting and refining game balance to deliver an engaging player experience. Communication and teamwork are essential, as your work will be integrated with many other disciplines throughout the game's development.

What are Final Fantasy jobs?

In the Final Fantasy series, 'jobs' refer to character classes that determine a character's abilities, combat roles, and progression. Each job comes with unique skills, strengths, and weaknesses, allowing for strategic customization and team composition. Jobs have become a signature feature in many Final Fantasy games, enabling players to switch roles like Warrior, White Mage, Black Mage, Thief, and many others. The job system was first introduced in Final Fantasy III and has since evolved, appearing in various forms throughout the series. This system adds depth and replayability to the games, as players experiment with different job combinations to overcome challenges.

What is the difference between Final Fantasy vs Game Designer?

AspectFinal FantasyGame Designer
Required CredentialsTypically a background in game development, art, or storytellingDegree in game design, computer science, or related field
Work EnvironmentGame development studios, often collaborative teamsDesign studios, tech companies, or freelance
Industry UsagePopular role in RPG and entertainment industriesCore role across all gaming genres and companies
Common Search/ComparisonOften compared in terms of game development rolesFocuses on the creative and design process

Final Fantasy is a renowned video game series, while a Game Designer is a professional responsible for creating game concepts, mechanics, and storylines. The two are related but distinct: Final Fantasy refers to a specific franchise, whereas a Game Designer is a role within the game development industry. Understanding this difference helps clarify career paths and industry roles.

More about Final Fantasy jobs
What cities are hiring for Final Fantasy jobs? Cities with the most Final Fantasy job openings:
What are the most commonly searched types of Final Fantasy jobs? The most popular types of Final Fantasy jobs are:
What states have the most Final Fantasy jobs? States with the most job openings for Final Fantasy jobs include:
Game Programmer (Unity)

Game Programmer (Unity)

Spellbrush

San Francisco, CA • On-site

Full-time

Posted 23 days ago


Job description

The Unity Engineer Role:

We are looking for an experienced game engineer with strong C# and Unity skills. You will be working closely with a small, multidisciplinary team to build out our upcoming anime mobile tactics game.

Our game programmers are mostly generalists, so you can work on lots of different areas of the game. It’s important that you take pride in your work and know what it means to take responsibility and deliver quality and fun to players. You are comfortable taking a feature from a vague idea on a post-it to a fully working and polished implementation.

You may be a good fit if:You love Strategy RPGs

Our team draws tons of inspiration from titles like Fire Emblem, Final Fantasy Tactics, and X-Com. Our next title aims to bring the best of this genre onto the mobile screen.

And you also love the anime aesthetic

We're also huge anime fans if you haven't noticed.

You deeply understand Unity

We're looking for someone with 5+ years of programming experience and a high level of familiarity with Unity. A good candidate must have shipped at least one game with Unity (personal projects are great!) and have built up a sixth sense for what is the "happy path" in modern Unity development.

You're comfortable working on small, fast-paced teams

Working here will feel very much like a small indie studio: close-knit, with high ownership and flexibility.

You're excited about the potential of Generative AI

You'll also be working closely along some of the best AI researchers in the world. Part of working with our team may involve looking at our latest research results, and figuring out how to best apply it into the game. You will be at the literal cutting edge of what is possible with machine learning, art, and games.