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Ffmpeg Jobs (NOW HIRING)

Sr. Software Engineer

Newton, MA · On-site

$124K - $187K/yr

Design and implement user interfaces that scale, capture, record, and display intuitively on different setups at clinical sites using QML, OpenGL, and multimedia frameworks such as ffmpeg.

Ability to learn and troubleshoot Video Compression (FFMPEG), Transcoding, and the RTSP protocol. * Physical Connectivity: Experience with video cabling and converters to integrate legacy analog ...

Embedded Engineer - Streaming

San Mateo, CA · On-site

$149K - $197K/yr

Build and extend multimedia frameworks (e.g., GStreamer, FFmpeg) to support real-time video capture, processing, and delivery. * Integrate and optimize streaming protocols (RTSP, RTP, RTMP, HLS, DASH ...

Senior Software Engineer

Boston, MA · On-site

$133K - $175K/yr

... use FFMPEG. • Experience designing and developing multi-threaded, performant server or desktop applications. • Solid knowledge of unit testing methods, tools, and the ability to produce ...

Familiarity with video processing tools (OpenCV, FFmpeg) or pose estimation frameworks (MediaPipe) is a plus * Awareness of imitation learning, VLA architectures, or human-to-robot transfer concepts ...

AI/ML Infrastructure Engineer

San Francisco, CA · On-site

$126K - $166K/yr

Experience with video processing frameworks such as NVIDIA DeepStream , DALI , or FFmpeg . * Familiarity with ML compilers (e.g., TVM, MLIR) or inference engines like TensorRT or ONNX Runtime.

... FFmpeg is a plus. • Knowledge of machine vision camera technology is a plus. • Passion for gaming, video live-streaming, sports, or eSports is a plus. Company : Cosm is a media and entertainment ...

Senior Software Engineer -- C# / WPF

Arlington, VA · On-site

$141K - $186K/yr

Preferred : • Experience with video/audio programming, including FFmpeg or similar technologies, codecs and containers, frame-accurate playback, and hardware acceleration. • Experience ...

Showing results 41-60

Ffmpeg information

See salary details

$60.5K

$147.3K

$198K

How much do ffmpeg jobs pay per year?

As of Aug 12, 2026, the average yearly pay for ffmpeg in the United States is $147,310.00, according to ZipRecruiter salary data. Most workers in this role earn between $126,000.00 and $168,000.00 per year, depending on experience, location, and employer.

What are the typical responsibilities for professionals working with ffmpeg in a media production environment?

Professionals working with FFmpeg are typically responsible for handling media transcoding, ensuring compatibility across formats, automating processing tasks through scripting, and troubleshooting multimedia conversion issues. They may collaborate closely with development, post-production, and operations teams to optimize video or audio assets for various platforms. Regular responsibilities can also include monitoring processing jobs, quality-checking outputs, and providing technical support to colleagues. This position often offers opportunities to contribute to workflow improvements and adapt to new media technologies, supporting both the creative and technical aspects of media production.

What are the key skills and qualifications needed to thrive in the ffmpeg position, and why are they important?

To excel in a role specializing in FFmpeg, you need strong experience in video and audio encoding, command-line usage, and scripting, ideally supported by a technical degree or media technology background. Familiarity with FFmpeg software, multimedia codecs, basic programming (e.g., Bash, Python), and experience working on media processing pipelines are highly valuable. Problem-solving, attention to detail, and effective communication skills set exceptional candidates apart. These abilities are crucial for ensuring efficient, high-quality multimedia processing and smooth collaboration with technical and creative teams.

What is an ffmpeg?

An FFmpeg job typically involves working with FFmpeg, a powerful open-source multimedia framework used for processing, converting, and streaming audio and video files. Professionals in this field may create automated scripts, optimize media workflows, or develop applications that leverage FFmpeg for encoding, decoding, and transcoding tasks. These roles often require expertise in command-line operations, scripting (such as Bash or Python), and multimedia formats. FFmpeg jobs can be found in industries like broadcasting, video streaming, and digital content production.

What jobs use FFmpeg?

Jobs that use FFmpeg include multimedia developers, video editors, broadcast engineers, and software engineers working on video processing, streaming, or encoding projects. These roles often require knowledge of command-line tools, scripting, and multimedia formats to automate or optimize video workflows.
What are the most commonly searched types of Ffmpeg jobs? The most popular types of Ffmpeg jobs are:
What states have the most Ffmpeg jobs? States with the most job openings for Ffmpeg jobs include:
Infographic showing various Ffmpeg job openings in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 66% In-person, 17% Hybrid, and 17% Remote job distribution, with an average salary of $147,310 per year, or $70.8 per hour.

Machine Learning Engineer, Applied AI Infrastructure

Bonfirevc

Palo Alto, CA • On-site

$150 - $210/hr

Other

Posted 6 days ago


Job description

Machine Learning Engineer, Applied AI Infrastructure

Palo Alto, CA (On-site)

Scale our Ray + PyTorch infrastructure for the multimodal video, training, and RL pipelines that power frontier robotics and world model teams. 3+ yrs distributed systems / ML infra.

About Orbifold AI

Orbifold AI is building the foundational infrastructure that the next generation of physical AI runs on. We work directly with leading robotics and world model research teams. Our work spans evaluation, model training, reinforcement learning, and the multimodal data systems that fuel them — one integrated research loop.

The bottleneck for physical AI is no longer model scale or computation. It is whether evaluation, training, and data can close the loop tightly enough to drive real progress. That loop is itself the infrastructure the next generation of physical AI will stand on, and it is what we are building.

Role Overview

We are hiring a Machine Learning Engineer to scale and optimize the ML infrastructure behind our pipelines. We process massive volumes of multimodal data — video, image, sensor, action — for some of the most demanding physical AI and world model teams in the field. Our foundation is built on PyTorch and Ray.

You will own the systems that turn raw multimodal data into the training, evaluation, and RL signals our partners depend on. Your work is the bridge between our research and our distributed compute infrastructure: making the pipelines performant, fault-tolerant, and ready to scale to the next order of magnitude.

This is highly applied infrastructure work with direct impact on what our partner models can do in the real world.

What You Will Work On
  • Architect, build, and optimize distributed ML pipelines on Ray (Ray Core, Ray Train, Ray Serve) and PyTorch, designed for the demands of multimodal video, image, and sensor data at scale
  • Profile and tune distributed training jobs and inference deployments to maximize GPU/CPU utilization and reduce latency
  • Build robust abstractions and internal tools that let our researchers and product engineers deploy PyTorch models onto our Ray clusters seamlessly
  • Design and maintain high-throughput video processing pipelines (e.g. FFmpeg, NVDEC/NVENC, frame-level indexing) that feed our curation, training, and evaluation workloads
  • Ensure the high availability, fault tolerance, and observability of our distributed compute systems
  • Build the serving infrastructure for our evaluation harnesses, verification models, and RL environments
  • Collaborate with research, data, and product engineering teams to translate modeling constraints into scalable infrastructure solutions
What We Are Looking For
  • 3+ years of software engineering experience with a strong focus on backend, distributed systems, or ML infrastructure
  • Strong proficiency in Python and production-grade code
  • Deep practical knowledge of PyTorch — including model serving, data loading bottlenecks, and memory management
  • Hands-on experience with Ray for scaling Python and machine learning applications
  • Solid understanding of distributed systems concepts: networking, concurrency, fault tolerance, parallel processing
  • Comfortable owning systems end to end in fast-paced applied research or startup environments
Nice to Have
  • Experience with large-scale video or multimodal data pipelines (e.g. FFmpeg, NVDEC/NVENC, 3D / point cloud handling)
  • Cloud-native infrastructure experience (Kubernetes, Docker) and major cloud providers (AWS, GCP, Azure)
  • Hardware accelerator experience (GPUs, TPUs) and low-level optimization (CUDA, C++)
  • Background in MLOps and automated CI/CD pipelines for machine learning
  • Familiarity with VLA models, world models, or robotics middleware (e.g. ROS/ROS2)
  • Experience with reinforcement learning environments or simulation infrastructure
Why This Role
  • Build the infrastructure that the next generation of physical AI will stand on
  • Work directly with the labs and companies shipping frontier robotics and world model systems
  • Own a critical layer of the stack end to end — from raw video and sensor ingest to distributed training and real-time evaluation serving
  • High ownership, fast iteration, and direct impact on deployed systems
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