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Extended Reality Jobs (NOW HIRING)

The Learning Technology Specialist provides students, faculty and staff with comprehensive support and training in the effective use of learning technologies including extended reality (XR) tools ...

Research Assistant

Hoboken, NJ · On-site

$15.92/hr

The Movement Control Rehabilitation (MOCORE) Lab seeks a part-time XR Research Assistant to support the development of extended reality (XR) applications for motor rehabilitation research. The ...

Software Engineer

San Mateo, CA · On-site

$96K - $156K/yr

Research emerging technologies across domains beyond automotive including Android Automotive Infotainment, Automotive Gaming, eXtended Reality (XR), and AI Display Smartglasses. * Brainstorm ...

Prototype and develop proof-of-concept architectures for emerging interface paradigms, including extended reality (XR) and AI-assisted user experiences. * Ensure application reliability, security ...

Software Engineer

San Mateo, CA · On-site

$96K - $156K/yr

Research emerging technologies across domains beyond automotive including Android Automotive Infotainment, Automotive Gaming, eXtended Reality (XR), and AI Display Smartglasses. * Brainstorm ...

Prototype and develop proof-of-concept architectures for emerging interface paradigms, including extended reality (XR) and AI-assisted user experiences. * Ensure application reliability, security ...

Prototype and develop proof-of-concept architectures for emerging interface paradigms, including extended reality (XR) and AI-assisted user experiences. * Ensure application reliability, security ...

Prototype and develop proof-of-concept architectures for emerging interface paradigms, including extended reality (XR) and AI-assisted user experiences. * Ensure application reliability, security ...

Prototype and develop proof-of-concept architectures for emerging interface paradigms, including extended reality (XR) and AI-assisted user experiences. * Ensure application reliability, security ...

Prototype and develop proof-of-concept architectures for emerging interface paradigms, including extended reality (XR) and AI-assisted user experiences. * Ensure application reliability, security ...

Prototype and develop proof-of-concept architectures for emerging interface paradigms, including extended reality (XR) and AI-assisted user experiences. * Ensure application reliability, security ...

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Extended Reality information

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$49.5K

$100.6K

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How much do extended reality jobs pay per year?

As of Jul 27, 2026, the average yearly pay for extended reality in the United States is $100,561.00, according to ZipRecruiter salary data. Most workers in this role earn between $70,000.00 and $116,500.00 per year, depending on experience, location, and employer.

What are typical daily responsibilities for someone in an Extended Reality (XR) role?

Professionals in Extended Reality (XR) roles spend their days designing, developing, and optimizing immersive experiences using AR and VR technologies. This includes tasks like creating 3D assets, coding interactive elements, testing applications on various devices, and troubleshooting technical issues. Collaboration is also central, as you’ll often work with UX designers, graphic artists, and product managers to ensure projects meet both creative and technical requirements. Staying updated on emerging XR tools and best practices is also a regular part of the job, making it dynamic and varied from day to day.

What is an Extended Reality job?

An Extended Reality (XR) job involves working with immersive technologies like Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) to create interactive digital experiences. Professionals in this field develop applications, design 3D environments, or enhance real-world experiences with digital overlays. Roles can range from software development and UX design to hardware engineering and content creation. XR jobs are found in industries such as gaming, healthcare, education, and enterprise training. As XR technology evolves, demand for skilled professionals continues to grow.

What are the key skills and qualifications needed to thrive in the Extended Reality position, and why are they important?

To thrive in an Extended Reality (XR) role, you need strong skills in 3D modeling, software development (C#, Unity, Unreal Engine), and a solid understanding of augmented reality (AR) and virtual reality (VR) technologies, typically backed by a degree in computer science, game development, or a related field. Proficiency with XR development platforms, spatial mapping tools, hardware SDKs, and possibly certifications in XR or AR/VR development is highly beneficial. Creativity, strong problem-solving abilities, and effective collaboration stand out as important soft skills in this position. These competencies are crucial for designing immersive, user-friendly XR experiences and for successfully working within multidisciplinary teams in a fast-moving technological field.

More about Extended Reality jobs
What cities are hiring for Extended Reality jobs? Cities with the most Extended Reality job openings:
What are the most commonly searched types of Extended Reality jobs? The most popular types of Extended Reality jobs are:
What states have the most Extended Reality jobs? States with the most job openings for Extended Reality jobs include:
What job categories do people searching Extended Reality jobs look for? The top searched job categories for Extended Reality jobs are:
Infographic showing various Extended Reality job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 75% Full Time, 20% Part Time, 1% Temporary, 2% Contract, and 1% Nights. Highlights an 97% Physical, 1% Hybrid, and 2% Remote job distribution, with an average salary of $100,561 per year, or $48.3 per hour.
Postdoctoral Fellow - Adaptive Extended Reality, Human-Centered AI, and Privacy

Postdoctoral Fellow - Adaptive Extended Reality, Human-Centered AI, and Privacy

Carnegie Mellon University

Pittsburgh, PA • On-site

$47K - $64K/yr

Full-time

Posted 23 days ago


Carnegie Mellon University rating

8.6

Company rating: 8.6 out of 10

Based on 24 frontline employees who took The Breakroom Quiz

67th of 612 rated colleges and universities


Job description

Description
The Human-Computer Interaction Institute (HCII) at Carnegie Mellon University (CMU) invites applications for a two-year Postdoctoral Fellowship focused on advancing adaptive extended reality systems that are responsive to users, context, tasks, and environments. The position is based in the Augmented Perception Lab, led by David Lindlbauer, and offers an opportunity to conduct cutting-edge research at the intersection of human-computer interaction, augmented and virtual reality, human-centered AI, sensing, interaction techniques, and usable privacy.
The postdoctoral researcher will help shape a research agenda around next-generation XR systems that perceive and adapt to people's needs while respecting user agency, social norms, and privacy. We are especially interested in candidates whose work bridges technical XR system building with empirical studies of how people use, understand, and negotiate adaptive interfaces in everyday and collaborative settings.
This position is full-time and based in Pittsburgh, PA. CMU offers a vibrant interdisciplinary research environment across the Human-Computer Interaction Institute, the School of Computer Science, and related programs, with extensive opportunities for collaboration, mentorship, and professional development.
Project Overview
Research in the Augmented Perception Lab explores how interactive systems can sense, understand, and adapt to users and their environments. This postdoctoral position will focus on adaptive XR interfaces that dynamically respond to changing contexts.
Potential research directions include:
• Adaptive XR interfaces: Designing and studying augmented and virtual reality systems that adapt their visualizations, interaction techniques, level of automation, or spatial behavior based on user goals, attention, activity, environment, and social context.
• Privacy-aware adaptation: Investigating how XR systems can make privacy-sensitive decisions in shared, dynamic, and multi-user environments, including when and how to reveal, hide, transform, or negotiate information.
• Human-centered AI for XR: Developing AI-supported XR systems that infer context, support authoring and customization, or help users manage complex spatial and social interactions while preserving transparency and control.
• Design tools and evaluation methods: Building tools, prototypes, and study methods that help designers, developers, and end users reason about adaptive XR behavior, privacy implications, and user experience.
The postdoctoral researcher will use a human-centered, iterative research approach, including prototype development, interaction design, qualitative and quantitative studies, and deployment-oriented evaluations. The position is well suited for a researcher with a strong background in AR/VR, HCI, usable privacy, and human-AI interaction.
Qualifications
Required Qualifications
Applicants should have:
• A Ph.D. in Human-Computer Interaction, Computer Science, Information, Design, or a related field by the start date.
• Expertise in one or more relevant research areas, such as augmented reality, virtual reality, mixed reality, human-AI interaction, adaptive interfaces, interaction techniques, usable security and privacy, or human-centered systems.
• A strong track record of empirical HCI research with users, designers, developers, or other stakeholders.
• Experience designing, building, and evaluating interactive systems or research prototypes.
• A strong publication record in leading HCI, XR, or related venues.
Preferred Qualifications
We are especially excited about candidates who have:
• Experience designing or studying adaptive, context-aware, or personalized XR systems.
• Expertise in privacy, security, safety, or social acceptability issues in AR/VR/MR.
• Experience with multi-user, collaborative, or socially situated XR scenarios.
• Experience building AR/VR prototypes using platforms such as Unity, Unreal, WebXR, or related toolkits.
• Familiarity with AI-supported interfaces, generative AI, sensing, or computational interaction approaches.
• Experience with qualitative, quantitative, mixed-methods, or design research methods.
Application Instructions
Applicants should submit the following :
• A CV
• Names and email addresses of references
• A 2-page research statement describing your interests, relevant expertise, and fit with adaptive XR, human-centered AI, and privacy-focused research
Applications will be reviewed on a rolling basis until the position is filled.

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