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Executive Touch Designer Jobs (NOW HIRING)

... Executive touch points and strategy sessions, and recommendations to accelerate customer ... All facets of the role are designed to drive customers' successful digital transformation journey.

Hold a high bar for craft across everything you touch, from individual interaction patterns to our ... executive leadership Standards and Mentorship * Establish and evolve design standards, processes ...

These deliverables may include one to many thought leadership, Executive touch points and strategy ... All facets of the Manager of Customer Success role are designed to drive customers to BlackLine ...

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How much do executive touch designer jobs pay per hour?

As of Jul 14, 2026, the average hourly pay for executive touch designer in the United States is $31.64, according to ZipRecruiter salary data. Most workers in this role earn between $28.85 and $36.30 per hour, depending on experience, location, and employer.
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Sr. AR/VR/AI Experience Prototyper- Vision Products Software

Sr. AR/VR/AI Experience Prototyper- Vision Products Software

Apple

Sunnyvale, CA • On-site

$64 - $84.50/hr

Full-time

Posted 16 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 670 frontline employees who took The Breakroom Quiz

5th of 30 rated technology retailers


Job description

The Vision Products Group (VPG) is looking for an experience prototyper to help develop and define the next generation of spatial and intelligence based user experiences. This team is working to define future products that understand and reason about you and your world, bringing computing experiences to your day-to-day life, using augmented reality (AR), artificial intelligence and machine learning (AI/ML), computer vision (CV), and ambient computing and Internet of Things (IoT). As a team member you will help us understand the experiences enabled by these technologies that have the potential to delight, inspire, and empower millions of people.
Description
As an experience prototyper, you will help us "learn by doing", working rapidly and cross-functionally to understand and express key capabilities of future products and technologies-including intelligence, augmented reality, and ambient computing-by creating interactive experience prototypes to guide decision-making and build experiential data and intuition across the organization and the company. You will use Apple technologies like Swift and ARKit, augmenting them when necessary and appropriate with whatever other tools are available to express the most vital aspects of an idea, and quickly build coherent, user-focused experiences to help feel and understand it more deeply. Your audiences will range from team members to technical partners and cross-functional collaborators to executives and decision-makers, depending on the problem at hand. Your work will be instrumental in helping Apple to understand the promises and pitfalls of technologies that may not even exist yet, and will help guide the incubation of those technologies towards product.
Minimum Qualifications
BS in Computer Science or equivalent degree and 5+ years relevant experience
Able to build end user applications using technologies like SwiftUI, ARKit, or similar
Familiar with rapid prototyping techniques (AI-assisted or "vibe" coding, "Wizard of Oz" techniques, Arduino/embedded systems, or similar)
Experienced in building applications involving AI and foundation models, including prompting and fine-tuning LLMs, using MCP-based systems, etc.
Able and excited to learn new tools and techniques quickly
Preferred Qualifications
Familiarity with prototyping technologies like Touch Designer, PureData, Arduino, etc.
Experience with IoT/Ubicomp/ambient interfaces, natural UI, etc.
Familiarity with immersive experiences, 3D math, Unity or other 3D development platforms
Comfortable in navigating hardware and software trade-offs
Comfortable exploring ambiguous and open-ended problems

What Apple employees say

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Benefits

Hours and flexibility

Workplace

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976