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Executive Game Audio Designer Jobs (NOW HIRING)

... with audio, effects, 3D and animation to make in-game gameplay affordances clear to players ... with designers, artists, programmers, audio professionals, quality assurance and producers to ...

Experience working directly with executives, presenters, talent, designers, and stagehands. Preferred Qualifications Experience with immersive and spatial audio systems. Strong understanding of audio ...

The Audio Engineer is a hands on technical leadership role responsible for delivering premium live ... Experience working directly with executives, presenters, talent, designers, and stagehands. Pay ...

Working closely with game producers, programmers, and cross-functional teams, the Sound Designer crafts immersive audio experiences grounded in player psychology and ensures high-quality, reliable ...

Sound Designer II - III

Las Vegas, NV · On-site

$60K - $85K/yr

Working closely with game producers, programmers, and cross-functional teams, the Sound Designer crafts immersive audio experiences grounded in player psychology and ensures high-quality, reliable ...

$91K - $103K/yr

We are a global team of game lovers who are developing, publishing, and innovating the mobile games ... Collaborate across disciplines (animation, art, audio, VFX, engineering, UI/UX) to deliver ...

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Executive Game Audio Designer information

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$47K

$156K

How much do executive game audio designer jobs pay per year?

As of Jul 14, 2026, the average yearly pay for executive game audio designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What is the difference between Executive Game Audio Designer vs Sound Designer?

AspectExecutive Game Audio DesignerSound Designer
CredentialsExperience in audio production, industry-specific certificationsAudio engineering or music production background, relevant certifications
Work EnvironmentCollaborates with creative and executive teams, oversees audio projectsFocuses on creating and editing sound effects and music for games
Industry UsageUsed in high-level planning, project management, and strategic audio decisionsHands-on audio creation, editing, and implementation

The main difference between an Executive Game Audio Designer and a Sound Designer lies in their scope and responsibilities. The Executive Game Audio Designer typically oversees the entire audio strategy, manages teams, and works closely with stakeholders, while the Sound Designer focuses on creating and implementing specific sound assets. Both roles require relevant audio credentials and industry experience, but their focus areas differ significantly.

More about Executive Game Audio Designer jobs
What cities are hiring for Executive Game Audio Designer jobs? Cities with the most Executive Game Audio Designer job openings:
What are the most commonly searched types of Game Audio Designer jobs? The most popular types of Game Audio Designer jobs are:
What states have the most Executive Game Audio Designer jobs? States with the most job openings for Executive Game Audio Designer jobs include:
Infographic showing various Executive Game Audio Designer job openings in the United States as of July 2026, with employment types broken down into 77% Full Time, 20% Part Time, 1% Temporary, and 2% Contract. Highlights an 89% Physical, 1% Hybrid, and 10% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.

Senior Gameplay Designer (Combat & AI)

teamLFG

Remote

$118K - $177K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 27 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Do you spend your time thinking about how to build combat puzzles for players that have potential to create memorable teamplay moments? Are you excited to make gameplay that strongly cares about player intention, action game feel, and readability?
We are seeking a highly technical, creative, and team-oriented Senior Sandbox Designer to contribute to a new multiplayer action game on teamLFG. You will work closely with the entire Design Team designing, crafting, and implementing a robust suite of AI characters for use in an objective-based team game. You will collaborate with team members from other disciplines to drive cohesive gameplay vision. You will establish good design processes and evangelize them throughout the design team. Most importantly, you will work with a fun, dedicated, and cross discipline team devoted to turning a creative dream into a new franchise at PlayStation.
RESPONSIBILITIES
• An active member of a cross-discipline small team building new AI enemies, player objectives, and the core systems that enable the creation of future AI, such as navigation, perception, behavior, and combat prioritization
• Create and balance a suite of active and passive player items that can extend and amplify player base kits and act as meaningful inter-match upgrades
• Review content created by multiple disciplines, giving feedback to ensure competitive readability, best in class game feel, and compelling fantasies
• Create and maintain endearing characters that uphold IP quality, consistency, along with sandbox design principles
• Work with audio, effects, 3D and animation to make in-game gameplay affordances clear to players
REQUIRED SKILLS
• Intuitive understanding of how second-to-second action games work and why people play them
• Fluency for collaboration with designers, artists, programmers, audio professionals, quality assurance and producers to achieve a common goal, with adaptability for how to work in a flexible work environment
• Broad T-shaped rapid prototyping skills, with strong technical scripting ability and enough multi-disciplinary knowledge to quickly stub out gameplay ideas to evaluate their potential
• Strong understanding of combat animation; is experienced in discussing anticipation, follow through, character and timing, and their impact on game readability and balance
• Proven ability to build alignment and productively own feature direction without sacrificing empathy and collaboration with team contributors
• Ability to operate autonomously and handle ambiguity, including giving and receiving feedback despite that ambiguity
• Understanding of PvP game design and balance, getting the challenge level right for a wide variety of situations
• Understanding of how systemically consistent, combinatoric game design can create player surprise and laughter
• Outstanding oral and written communication skills
PREFERRED EXPERIENCE
• Experience as a Sandbox/Gameplay Designer on a multiplayer action game, designing, documenting, and building combat/character systems
• Experience delegating work or ownership of an area to multi-disciplinary peers
• Knowledge and perspective from playing competitive team games
At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$118,000-$177,000 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.