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Evening Teenage Video Game Testing Jobs (NOW HIRING)

WI ยท On-site

$65 - $95/hr

Experience the thrill of premium gaming with Spinsy Casino , where cutting-edge entertainment meets ... Collaborate with media buyers to create multiple versions for A/B testing Trendspotting & Platform ...

New

$65 - $95/hr

Experience the thrill of premium gaming with Spinsy Casino , where cutting-edge entertainment meets ... Collaborate with media buyers to create multiple versions for A/B testing Trendspotting & Platform ...

New

Overview Do you love video games and thought 'hey, I can make that!' Well, here is your chance! At ... Testing and validating game outcomes using Excel, simulations, calculation programs, and internal ...

Overview Do you love video games and thought 'hey, I can make that!' Well, here is your chance! At ... Testing and validating game outcomes using Excel, simulations, calculation programs, and internal ...

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Evening Teenage Video Game Testing information

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$5

$15

$28

How much do evening teenage video game testing jobs pay per hour?

As of Sep 4, 2026, the average hourly pay for evening teenage video game testing in the United States is $15.27, according to ZipRecruiter salary data. Most workers in this role earn between $13.46 and $18.27 per hour, depending on experience, location, and employer.

What is the difference between Evening Teenage Video Game Testing vs Weekend Teenage Video Game Testing?

AspectEvening Teenage Video Game TestingWeekend Teenage Video Game Testing
Work HoursPrimarily evenings after schoolPrimarily weekends and Saturdays
Required CredentialsHigh school student, basic gaming knowledgeHigh school student, basic gaming knowledge
Work EnvironmentHome or testing labs, flexible scheduleHome or testing labs, flexible schedule
Industry UsageCommon for part-time testing rolesCommon for part-time testing roles

Both Evening Teenage Video Game Testing and Weekend Teenage Video Game Testing involve high school students testing video games in flexible environments. The main difference lies in the scheduled hours, with evening testing focusing on after-school hours and weekend testing on Saturdays. Both roles require similar credentials and are used by gaming companies to gather feedback from teenage testers during their free time.

What cities are hiring for Evening Teenage Video Game Testing jobs?

Cities with the most Evening Teenage Video Game Testing job openings:

What are the most commonly searched types of Teenage Video Game Testing jobs?

The most popular types of Teenage Video Game Testing jobs are:

What states have the most Evening Teenage Video Game Testing jobs?

States with the most job openings for Evening Teenage Video Game Testing jobs include:

What job categories do people searching Evening Teenage Video Game Testing jobs look for?

The top searched job categories for Evening Teenage Video Game Testing jobs are:

Infographic showing various Evening Teenage Video Game Testing job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 85% Full Time, 10% Part Time, 3% Contract, and 1% Nights. Highlights an 88% Physical, 2% Hybrid, and 10% Remote job distribution, with an average salary of $31,769 per year, or $15.3 per hour.

Games QA Software Development Engineer in Test (SDET)

Globalstep

Dallas, TX โ€ข On-site

$40.75 - $55.75/hr

Full-time

Re-posted 11 days ago


Job description

About the Role
We're looking for a skilled Games QA Software Development Engineer in Test to join our team and support a growing scope of quality assurance needs across a variety of development phases for multiple projects. You'll work closely with game developers, publishing QA teams, and engineers to ensure build stability, test features, and uphold high-quality standards throughout development and beyond launch.
About Us
You name it, we've done it. GlobalStep is a recognized brand in the gaming space and partners with the world's leading game studios and innovative brands, bringing compelling and high impact digital experiences to life, fast and flawless. Our specialized gaming practice has helped leading video game studios launch and support over 3,000 Video Game titles, generating over $30 billion in game revenue.
Serving leading and disruptive brands since 2006, we use proprietary tools, frameworks, and our deep client experience to provide end-to-end comprehensive suite of services across the product and customer lifecycle. These services include design, development, quality assurance, localization, player support and analytics.
With a global set of service locations across 3 continents, we have a tightly integrated services model across geographies and lines of service aimed and focused on the success of our clients.
Due to continued expansion, GlobalStep is looking for SDETs to work onsite in our Dallas-based test center.
Key Responsibilities:
  • Tooling and Frameworks: Create tools to improve QA efficiency, such as bug-tracking integrations, reporting dashboards, and data analysis tools.
  • Collaborative Testing: Work closely with game developers, designers, and QA teams to identify and resolve issues during development and post-release.
  • Test Planning: Define and implement automated and manual testing plans for game systems, including gameplay mechanics, network/multiplayer features, graphics, and audio.
  • Bug Analysis: Assist in triaging and diagnosing complex bugs and regressions using debugging tools, logs, and telemetry data.
  • Documentation: Maintain detailed technical documentation for automated tests, tools, and frameworks.
  • Mentorship: Provide guidance and mentorship to junior QA team members on best practices for automation and quality assurance.

Additional Responsibilities:
  • Automation Development: Design, develop, and maintain automated test frameworks and scripts to validate game functionality, performance, and stability across various platforms (PC, console, mobile).
  • Pipeline Integration: Integrate automated testing into CI/CD pipelines to enable rapid feedback on game builds.
  • Performance Analysis: Develop scripts and tools to monitor game performance, memory usage, and frame rates, ensuring the game meets performance benchmarks.

Must have some of the following Skills and Experience:
  • 3 to 5+ years' experience as an SDET
  • Programming Expertise: Proficiency in programming languages such as Python, C#, or JavaScript, with a focus on test automation frameworks.
  • Game Development Knowledge: Strong familiarity with game engines (e.g., Unreal Engine, Unity) and their scripting systems.
  • QA Tools: Extensive experience with automation tools (e.g., Selenium, Appium) and game-specific QA tools (e.g., console TRCs, debug menus).
  • Development Testing Knowledge: Solid understanding of QA methodologies, including black-box, white-box, and performance testing.
  • Debugging Skills: Ability to analyze logs, debug issues, and provide detailed reports.
  • Version Control: Proficiency in version control systems like Git, Perforce, or SVN.

Preferred Qualifications:
  • Experience with CI/CD tools like Jenkins, GitHub Actions, or Azure DevOps.
  • Experience with networked/multiplayer game testing.
  • Familiarity with platform certification processes (e.g., Xbox, PlayStation, Nintendo).
  • Knowledge of graphics rendering pipelines and GPU performance analysis.