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Entry Level Vr Designer Jobs (NOW HIRING)

Our team experiments with tools like VR/AR, automation, and data analytics to deliver an experience ... designed to evolve into one-third partner-owned, one-third employee-owned, and one-third ...

Financial Coach

Groveport, OH · On-site

$45K - $60K/yr

Our team experiments with tools like VR/AR, automation, and data analytics to deliver an experience ... designed to evolve into one-third partner-owned, one-third employee-owned, and one-third ...

Financial Coach

Groveport, OH · On-site

$500 - $10K/mo

Our team experiments with tools like VR/AR, automation, and data analytics to deliver an experience ... designed to evolve into one-third partner-owned, one-third employee-owned, and one-third ...

No laptop, smartphone, wearable device, voice-controlled gadget, flexible screen, VR device or ... We are looking for entry level candidates. To be successful in this role you should be hands on ...

No laptop, smartphone, wearable device, voice-controlled gadget, flexible screen, VR device or ... We are looking for entry level candidates. To be successful in this role you should be hands on ...

Entry Level Vr Designer information

See salary details

$31K

$56.7K

$86K

How much do entry level vr designer jobs pay per year?

As of Jun 15, 2026, the average yearly pay for entry level vr designer in the United States is $56,698.00, according to ZipRecruiter salary data. Most workers in this role earn between $45,500.00 and $65,500.00 per year, depending on experience, location, and employer.

How to get into VR design?

To become an entry-level VR designer, develop skills in 3D modeling, game engines like Unity or Unreal Engine, and user experience design. Building a portfolio with VR projects and gaining experience through internships or online courses can help you enter the field.

Are UX designers still in demand?

UX designers, including entry-level VR designers, are in high demand as companies focus on user experience and immersive technologies. Skills in user research, prototyping, and familiarity with design tools like Figma or Adobe XD are valuable in this growing field.

Are VR developers in demand?

VR developers, including entry-level VR designers, are in increasing demand as virtual reality technology expands across gaming, training, education, and healthcare sectors. Skills in 3D modeling, Unity or Unreal Engine, and user experience design are highly valued, and job growth is expected to continue as VR adoption grows globally.

What is the difference between Entry Level Vr Designer vs Junior VR Developer?

AspectEntry Level VR DesignerJunior VR Developer
Required CredentialsAssociate degree or relevant certification, portfolioBasic programming skills, coding certifications
Work EnvironmentDesign studios, creative agencies, tech companiesDevelopment teams, software companies, tech startups
Industry UsageGame design, immersive experiences, training simulationsApplication development, software engineering, interactive media

Entry Level VR Designers focus on creating immersive visuals and user experiences, often working with design tools and 3D modeling. Junior VR Developers primarily handle coding, software integration, and technical implementation. While both roles may collaborate closely, designers emphasize creativity and aesthetics, whereas developers concentrate on functionality and programming. Understanding these distinctions helps employers and candidates align expectations and skills for entry-level positions in the VR industry.

Is AR VR the future?

For an entry level VR designer, augmented reality (AR) and virtual reality (VR) are considered growing fields with increasing applications in gaming, training, and simulation. As technology advances and hardware becomes more accessible, demand for skills in 3D modeling, user experience design, and software development in AR and VR is expected to rise. Staying updated with industry tools like Unity or Unreal Engine can enhance job prospects in this evolving sector.
More about Entry Level Vr Designer jobs
What are the most commonly searched types of Vr Designer jobs? The most popular types of Vr Designer jobs are:
Infographic showing various Entry Level Vr Designer job openings in the United States as of June 2026, with employment types broken down into 2% Locum Tenens, 8% Full Time, and 90% Part Time. Highlights an 94% Physical, 2% Hybrid, and 4% Remote job distribution, with an average salary of $56,698 per year, or $27.3 per hour.
Electrical Engineer - Entry Level

Electrical Engineer - Entry Level

General Dynamics Mission Systems, Inc

Scottsdale, AZ • Hybrid

$57K - $78K/yr

Full-time

Posted 5 days ago


General Dynamics Mission Systems rating

8.2

Company rating: 8.2 out of 10

Based on 28 frontline employees who took The Breakroom Quiz

76th of 190 rated software companies


Job description

Requires a Bachelor’s degree in Engineering, or a related Science or Mathematics field.

CLEARANCE REQUIREMENTS:

Department of Defense TS/SCI security clearance is preferred at time of hire. Candidates must be able to obtain a TS/SCI clearance within a reasonable amount of time from date of hire. Applicants selected will be subject to a U.S. Government security investigation and must meet eligibility requirements for access to classified information. Due to the nature of work performed within our facilities, U.S. citizenship is required


Help make the technologies, products and services that make a difference. That’s the opportunity that’s waiting for you at General Dynamics Mission Systems. We help our nation’s heroes keep our nation safe by creating solutions so advanced, they redefine innovation for the world. It’s an amazing challenge. And it’s waiting for you now.
We apply advanced technologies such as Artificial Intelligence, Blockchain, AR/VR, Cloud Native and Quantum Physics to solve our customers’ missions in cyber, RF, undersea, interstellar space, and everything in between.
Design printed circuit boards and schematics for Special Test Equipment supporting a next-generation space payload. You will create VPX adapter boards that route VPX backplane signals to bench-top test interfaces (SMA, banana, ribbon connectors), test interface boards for module and unit-level testing, power distribution boards with OVP/fusing, and digital I/O interface cards for STE FPGA drawers. You'll work closely with RF, digital, and mechanical engineers to translate test requirements into production-ready PCB designs.

Required Skills:

  • Proficiency in electrical schematic/board layout software (Mentor, Cadence, Eagle, KiCad)
  • Strong understanding of PCB design fundamentals: stackup, impedance control, power/ground planes, DRC/LVS
  • Basic knowledge of digital interfaces (SPI, JTAG, JESD204B, LVDS, RS422, 10GbE)
  • Familiarity with DC power distribution and protection circuits (OVP, fusing, current limiting)
  • Proficiency with general test equipment: power supplies, multimeters, signal generators, signal/logic analyzers, oscilloscopes
  • Ability to capture schematics, perform design rule checks, generate Gerber outputs, and create BOMsProficiency with Microsoft tools suite

Preferred Skills:

  • Experience with high-speed digital PCB design (JESD204B, 10GbE, multi-gigabit SerDes)
  • Knowledge of RF PCB design and SMA/2.92mm connector footprints for frequencies up to 18 GHz
  • Familiarity with VPX/OpenVPX backplane standards (VITA 46/65)
  • Experience with Linux (RHEL/Ubuntu) and Windows (Win11) operating systems
  • Understanding of IPC standards for PCB fabrication and assembly
  • Ability to design power distribution boards with fused leads, OVP circuits, current sense shunts (0.01Ω), and status LED indicators
  • Experience designing VPX adapter PCBs for routing high-speed serial signals (up to 12.5 Gbps), SPI/JTAG control, analog power rails (+5VD/+6VA/-6VA), and RF signals to various test interfaces (SMA, banana, ribbon)
  • Capability to design FMC mezzanine adapter cards (e.g., FMC-SMA-LVDS, FMC-4R45) for STE FPGA drawers
  • Identifies opportunities to apply AI for continuous improvement and innovation

#LI-Hybrid


This estimate represents the typical salary range for this position based on experience and other factors (geographic location, etc.). Actual pay may vary. This job posting will remain open until the position is filled.
USD $57,852.00 - USD $78,100.00 /Yr.

General Dynamics Mission Systems (GDMS) engineers a diverse portfolio of high technology solutions, products and services that enable customers to successfully execute missions across all domains of operation. With a global team of 12,000+ top professionals, we partner with the best in industry to expand the bounds of innovation in the defense and scientific arenas. Given the nature of our work and who we are, we value trust, honesty, alignment and transparency. We offer highly competitive benefits and pride ourselves in being a great place to work with a shared sense of purpose. You will also enjoy a flexible work environment where contributions are recognized and rewarded. If who we are and what we do resonates with you, we invite you to join our high-performance team!


Equal Opportunity Employer / Individuals with Disabilities / Protected Veterans


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