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Entry Level Visual C++ Developer Jobs in Atlanta, GA

... engineering, such as AI/ML, algorithms, digital signal processing, audio engineering, image ... Our team invents next-generation technologies that power immersive audio-visual experiences ...

Implementation Engineer I

Duluth, GA · On-site

$30.76 - $36.53/hr

Implementation Engineer Location: Remote Department: Service Reports to: Field Implementation ... A service-oriented mindset, comfortable working with everyone from entry-level staff to C-level ...

... visual management, etc.) to reduce manufacturing build hours and quality issues; increase ... S. person" as defined by22 C.F.R. 120.62or otherwise eligible for deemed export licensing. US ...

... visual management, etc.) to reduce manufacturing build hours and quality issues; increase ... S. person" as defined by 22 C.F.R. § 120.62 or otherwise eligible for deemed export licensing.

... visual management, etc.) to reduce manufacturing build hours and quality issues; increase ... S. person" as defined by22 C.F.R. § 120.62or otherwise eligible for deemed export licensing. US ...

This entry-level engineering role provides hands-on exposure to requirements development, testing ... Experience with C, C++, MATLAB, or similar engineering tools is a plus * Strong attention to detail ...

Key Account Manager

Atlanta, GA · On-site

$140K - $160K/yr

... from entry-level positions to the C-suite. With units specializing in Accounting and Finance, Administrative, Engineering, Marketing, Technology, Supply Chain, Revenue Cycle, Call Center, Human ...

Showing results 41-60

Entry Level Visual C Developer information

See Atlanta, GA salary details

$28.4K

$96.4K

$232.2K

How much do entry level visual c++ developer jobs pay per year?

As of Aug 6, 2026, the average yearly pay for entry level visual c++ developer in Atlanta, GA is $96,421.00, according to ZipRecruiter salary data. Most workers in this role earn between $61,100.00 and $101,900.00 per year, depending on experience, location, and employer.

What are some common challenges faced by entry level Visual C++ developers when joining a new team?

Entry-level Visual C++ developers often encounter challenges such as adapting to large, legacy codebases and understanding complex build environments. They may also need time to become familiar with debugging tools and version control systems commonly used by the team. Collaboration with more experienced developers is key, as they can provide valuable guidance and code reviews. Proactively asking questions and participating in code walkthroughs will help new developers quickly build confidence and contribute effectively.

What is an entry level Visual C++ developer?

Entry Level Visual C++ Developers are software professionals who specialize in using Visual C++, a Microsoft-supported version of the C++ programming language, to create and maintain applications. They typically work on tasks such as writing and debugging code, fixing bugs, and assisting senior developers with project components. At the entry level, they often focus on learning best practices, understanding software development cycles, and gaining hands-on experience with Visual Studio and related tools. Their role is ideal for recent graduates or those new to software development who are looking to build a foundation in C++ programming within the Microsoft ecosystem.

What are the key skills and qualifications needed to thrive as an entry level Visual C++ developer?

To thrive as an Entry Level Visual C++ Developer, you need a solid understanding of C++ programming, object-oriented principles, and a relevant degree in computer science or a related field. Familiarity with Microsoft Visual Studio, version control systems like Git, and debugging tools is commonly required. Strong problem-solving skills, attention to detail, and effective communication set outstanding developers apart. These skills ensure the ability to write efficient code, collaborate with teams, and deliver reliable software solutions.

What is the difference between Entry Level Visual C++ Developer vs Entry Level C++ Software Engineer?

AspectEntry Level Visual C++ DeveloperEntry Level C++ Software Engineer
Required CredentialsBachelor's in Computer Science or related field; familiarity with Visual C++Bachelor's in Computer Science or related field; knowledge of C++ programming
Work EnvironmentWindows-based development, GUI applications, game developmentGeneral software development, cross-platform or embedded systems
Industry UsageGame development, desktop applications, multimediaSoftware firms, embedded systems, enterprise applications
Common Search/ComparisonYesYes

The Entry Level Visual C++ Developer typically focuses on Windows-based GUI applications, game development, and multimedia projects using Visual C++. In contrast, the Entry Level C++ Software Engineer has a broader scope, working on various software solutions across multiple platforms. Both roles require foundational C++ knowledge and similar educational backgrounds, but their work environments and industry applications differ.

What are popular job titles related to Entry Level Visual C++ Developer jobs in Atlanta, GA? For Entry Level Visual C++ Developer jobs in Atlanta, GA, the most frequently searched job titles are:
What job categories do people searching Entry Level Visual C++ Developer jobs in Atlanta, GA look for? The top searched job categories for Entry Level Visual C++ Developer jobs in Atlanta, GA are:
What cities near Atlanta, GA are hiring for Entry Level Visual C++ Developer jobs? Cities near Atlanta, GA with the most Entry Level Visual C++ Developer job openings:
Infographic showing various Entry Level Visual C++ Developer job openings in Atlanta, GA as of August 2026, with employment types broken down into 61% Full Time, 20% Part Time, and 19% Contract. Highlights an 100% In-person job distribution, with an average salary of $96,421 per year, or $46.4 per hour.

Part-Time Athletic Assistant

City of Milton

Alpharetta, GA

$12 - $15/hr

Part-time

Re-posted 24 days ago


Job description

Position Summary The Part-time Athletic Assistant serves the important role of supervising City athletic activities so they run safely, smoothly and successfully for all involved. The Athletic Assistant's main goal is to promote a safe, clean park environment. The Athletic Assistant must exercise personal judgment and discretion in supervising activities based on established City policies, procedures, and schedules.

To that end, the Athletic Assistant's chief responsibilities are: supervising athletic events, patrolling park facilities, opening buildings, locking facilities, and ensuring proper use of all park facilities. Essential Duties and Responsibilites The functions listed below are those that represent the majority of the time spent working in this position. Management may assign additional functions related to the type of work of the position as necessary.

Ensure that park rules and City ordinances are adhered to by park visitors Engage with park visitors, program providers, concessionaire, and volunteers to facilitate a pleasurable experience Work in conjunction with and communicate field and facility issues to park maintenance staff Assist with transitions between games/events, equipped with full knowledge the daily activity schedule Check trash receptacles and restrooms, picking up loose trash when needed Be available to work evening and weekend hours (when athletic activities might occur) Monitor weather events and ensure safety protocols are followed in case of storms, extreme heat, etc. Perform other duties as assigned Additional Functions: Assists Parks & Recreation staff as needed to carry out daily operations. Performs other related duties as required.

Qualifications Sixteen (16) years of age; Interest in youth athletics and recreation programming; education leading to a Bachelor's Degree in Parks/Recreation, Public Administration, Sports Management or a related field preferred. An equivalent combination of training and experience that provides the required knowledge, skills, and abilities may be considered. Additional Requirements: Valid State of Georgia Driver's License and a satisfactory motor vehicle.

At least 16 years of age. Interest in youth athletics and recreation programming. Ability to move around, walk for prolonged periods of time.

Preferred possession of a valid Georgia Driver's License (Class "C") and a satisfactory motor vehicle record. CPR/First Aid/AED certification also preferred. Additional Information Leadership: Has guidelines for work but determines the approach.

Complexity: Performs entry-level professional work including basic data analysis and synthesis, report creation, process performance, and regulatory or compliance activities. The work involves statistics, operations analysis, or forecasting Decision Making: Works in a responsive environment where co-workers or citizens bring problems to the employee for resolution. Is responsible for determining the problem and creating an individual solution for the issue.

Working Conditions: The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this position. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. This position may work in both an indoor and outdoor (under all weather conditions) environment.

Frequently required to sit; use hands to finger, handle or feel; reach with hands and arms; and talk and hear clearly. Occasionally required to stand; walk; climb or balance; and stoop, kneel, crouch or crawl. Occasionally lift and/or move up to 30 pounds.

Specific vision abilities required by this job include close vision, distance vision, color vision, depth perception and ability to adjust focus. Hear in the normal audio range with or without correction. Able to hear in-person; as well as distinguish radio and telephone conversations, recognize differences or changes in sound patterns and loudness or pitch.

The noise level in the work environment may vary. Physical demands may also include balancing, climbing, crawling, crouching, feeling, grasping, handling, hearing, kneeling, lifting, manual dexterity, mental acuity, pulling, pushing, reaching, repetitive motion, speaking, standing, stooping, talking, visual acuity, and/or walking.