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Entry Level Visual C++ Developer Jobs in Atlanta, GA

... engineering, such as AI/ML, algorithms, digital signal processing, audio engineering, image ... Our team invents next-generation technologies that power immersive audio-visual experiences ...

Implementation Engineer I

Duluth, GA · On-site

$30.76 - $36.53/hr

Implementation Engineer Location: Remote Department: Service Reports to: Field Implementation ... A service-oriented mindset, comfortable working with everyone from entry-level staff to C-level ...

... visual management, etc.) to reduce manufacturing build hours and quality issues; increase ... S. person" as defined by22 C.F.R. 120.62or otherwise eligible for deemed export licensing. US ...

... visual management, etc.) to reduce manufacturing build hours and quality issues; increase ... S. person" as defined by 22 C.F.R. § 120.62 or otherwise eligible for deemed export licensing.

... visual management, etc.) to reduce manufacturing build hours and quality issues; increase ... S. person" as defined by22 C.F.R. § 120.62or otherwise eligible for deemed export licensing. US ...

This entry-level engineering role provides hands-on exposure to requirements development, testing ... Experience with C, C++, MATLAB, or similar engineering tools is a plus * Strong attention to detail ...

Key Account Manager

Atlanta, GA · On-site

$140K - $160K/yr

... from entry-level positions to the C-suite. With units specializing in Accounting and Finance, Administrative, Engineering, Marketing, Technology, Supply Chain, Revenue Cycle, Call Center, Human ...

Showing results 41-60

Entry Level Visual C Developer information

See Atlanta, GA salary details

$28.4K

$96.4K

$232.2K

How much do entry level visual c++ developer jobs pay per year?

As of Aug 12, 2026, the average yearly pay for entry level visual c++ developer in Atlanta, GA is $96,421.00, according to ZipRecruiter salary data. Most workers in this role earn between $61,100.00 and $101,900.00 per year, depending on experience, location, and employer.

What are some common challenges faced by entry level Visual C++ developers when joining a new team?

Entry-level Visual C++ developers often encounter challenges such as adapting to large, legacy codebases and understanding complex build environments. They may also need time to become familiar with debugging tools and version control systems commonly used by the team. Collaboration with more experienced developers is key, as they can provide valuable guidance and code reviews. Proactively asking questions and participating in code walkthroughs will help new developers quickly build confidence and contribute effectively.

What is an entry level Visual C++ developer?

Entry Level Visual C++ Developers are software professionals who specialize in using Visual C++, a Microsoft-supported version of the C++ programming language, to create and maintain applications. They typically work on tasks such as writing and debugging code, fixing bugs, and assisting senior developers with project components. At the entry level, they often focus on learning best practices, understanding software development cycles, and gaining hands-on experience with Visual Studio and related tools. Their role is ideal for recent graduates or those new to software development who are looking to build a foundation in C++ programming within the Microsoft ecosystem.

What are the key skills and qualifications needed to thrive as an entry level Visual C++ developer?

To thrive as an Entry Level Visual C++ Developer, you need a solid understanding of C++ programming, object-oriented principles, and a relevant degree in computer science or a related field. Familiarity with Microsoft Visual Studio, version control systems like Git, and debugging tools is commonly required. Strong problem-solving skills, attention to detail, and effective communication set outstanding developers apart. These skills ensure the ability to write efficient code, collaborate with teams, and deliver reliable software solutions.

What is the difference between Entry Level Visual C++ Developer vs Entry Level C++ Software Engineer?

AspectEntry Level Visual C++ DeveloperEntry Level C++ Software Engineer
Required CredentialsBachelor's in Computer Science or related field; familiarity with Visual C++Bachelor's in Computer Science or related field; knowledge of C++ programming
Work EnvironmentWindows-based development, GUI applications, game developmentGeneral software development, cross-platform or embedded systems
Industry UsageGame development, desktop applications, multimediaSoftware firms, embedded systems, enterprise applications
Common Search/ComparisonYesYes

The Entry Level Visual C++ Developer typically focuses on Windows-based GUI applications, game development, and multimedia projects using Visual C++. In contrast, the Entry Level C++ Software Engineer has a broader scope, working on various software solutions across multiple platforms. Both roles require foundational C++ knowledge and similar educational backgrounds, but their work environments and industry applications differ.

What are popular job titles related to Entry Level Visual C++ Developer jobs in Atlanta, GA? For Entry Level Visual C++ Developer jobs in Atlanta, GA, the most frequently searched job titles are:
What job categories do people searching Entry Level Visual C++ Developer jobs in Atlanta, GA look for? The top searched job categories for Entry Level Visual C++ Developer jobs in Atlanta, GA are:
What cities near Atlanta, GA are hiring for Entry Level Visual C++ Developer jobs? Cities near Atlanta, GA with the most Entry Level Visual C++ Developer job openings:
Infographic showing various Entry Level Visual C++ Developer job openings in Atlanta, GA as of August 2026, with employment types broken down into 61% Full Time, 20% Part Time, and 19% Contract. Highlights an 100% In-person job distribution, with an average salary of $96,421 per year, or $46.4 per hour.

AI Multimodal Researcher

Dolby

Atlanta, GA • On-site

Full-time

Re-posted 25 days ago


Job description

Join the leader in entertainment innovation and help us design the future. At Dolby, science meets art, and high tech means more than computer code. As a member of the Dolby team, you'll see and hear the results of your work everywhere, from movie theaters to smartphones. We continue to revolutionize how people create, deliver, and enjoy entertainment worldwide. To do that, we need the absolute best talent. We're big enough to give you all the resources you need, and small enough so you can make a real difference and earn recognition for your work. We offer a collegial culture, challenging projects, and excellent compensation and benefits, not to mention a Flex Work approach that is truly flexible to support where, when, and how you do your best work.
The Advanced Technology Group (ATG) is the research division of the company. ATG's mission is to look ahead, deliver insights, and innovate technological solutions that will fuel Dolby's continued growth. Our researchers have a broad range of expertise related to computer science and electrical engineering, such as AI/ML, algorithms, digital signal processing, audio engineering, image processing, computer vision, data science & analytics, distributed systems, cloud, edge & mobile computing, computer networking, and IoT.
We are seeking a talented Senior Multimodal AI Researcher to join the Multimodal Experiences Lab within Dolby's Advanced Technology Group. Our team invents next-generation technologies that power immersive audio-visual experiences, combining machine learning with decades of leadership in perceptual signal processing.
In this role, you will develop next-generation multimodal generative AI systems for immersive audio-visual experiences. You will work at the intersection of deep learning, perceptual modeling, and media signal processing, building systems that generate, enhance, and render realistic audio-visual content at scale.
This role spans fundamental research through production deployment, with opportunities to publish, patent, and directly influence shipped technologies.
What You Will Accomplish
  • Design and develop novel multimodal AI models for immersive audio-visual content creation, enhancement, and rendering
  • Combine deep learning with perceptually grounded approaches (signal processing, human perception, and quality metrics)
  • Build prototypes and evaluate systems using both objective metrics and human/perceptual assessment
  • Partner with cross-functional teams to translate research into robust, production-ready solutions
  • Contribute to Dolby's innovation pipeline through publications, patents, and technology transfer

What You Will Need to Succeed (How you will work)
  • Strong foundation in ML/AI with the ability to develop new algorithms and model architectures
  • Interest in perceptual media (audio, vision, and human perception) and curiosity about emerging approaches
  • A collaborative, iterative mindset-comfortable working across research and engineering teams
  • Clear communication skills: sharing ideas, reasoning about tradeoffs, and learning from feedback

What you bring (Required)
  • PhD in Computer Science, Electrical Engineering, or related field or equivalent industry research experience
  • Research experience in one or more of: multimodal AI, generative AI, computer vision, audio analysis, audiovisual analysis
  • Demonstrated research impact through publications and/or patents in top venues (e.g., NeurIPS, ICLR, ICML, CVPR, ICCV) or equivalent industry impact
  • Proficiency in Python and/or C/C++, with hands-on prototyping experience building and evaluating ML systems
  • Strong cross-functional collaboration skills and the ability to communicate effectively with technical and non-technical partners

What's a plus (Desired / Bonus)
  • Experience with perceptual quality metrics for video and/or audio (objective + subjective evaluation)
  • Experience working on real-time or production-scale media systems
  • Experience with model compression/optimization and deployment of deep learning models

Learn more about our innovative research: https://www.dolby.com/about/innovation/empowering/
The Atlanta Area base salary range for this full-time position is $140,000-$170,000, which can vary if outside this location,plus bonus, benefits, and some roles may also include equity. Our salary ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job-related skills, competencies, experience, market demands, internal parity, and relevant education or training. Your recruiter can share more about the specific salary range and perks and benefits for your location during the hiring process.
Dolby will consider qualified applicants with criminal histories in a manner consistent with the requirements of San Francisco Police Code, Article 49, and Administrative Code, Article 12
Equal Employment Opportunity:
Dolby is proud to be an equal opportunity employer. Our success depends on the combined skills and talents of all our employees. We are committed to making employment decisions without regard to race, religious creed, color, age, sex, sexual orientation, gender identity, national origin, religion, marital status, family status, medical condition, disability, military service, pregnancy, childbirth and related medical conditions or any other classification protected by federal, state, and local laws and ordinances.