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Entry Level Virtual Reality Jobs in Virginia (NOW HIRING)

Entry Level Virtual Reality information

What is an entry level virtual reality job?

Entry level virtual reality jobs are positions designed for individuals who are new to the field of virtual reality (VR). These roles typically include junior developers, 3D artists, QA testers, or VR support technicians, and often require foundational knowledge of VR technology, programming, or digital art. Entry level positions provide hands-on experience working with VR software and hardware, allowing employees to learn industry standards and practices. Candidates usually need a relevant degree or portfolio, but extensive experience is not expected. These jobs are a great starting point for building a career in the rapidly growing VR industry.

What is the difference between Entry Level Virtual Reality vs Entry Level 3D Artist?

AspectEntry Level Virtual RealityEntry Level 3D Artist
Required SkillsBasic VR development, Unity/Unreal, 3D modeling3D modeling, texturing, rendering
Work EnvironmentTech companies, gaming, simulation projectsDesign studios, gaming, animation
CertificationsVR development courses, Unity/Unreal certifications3D modeling software certifications (Maya, Blender)
Industry UsageVR content creation, immersive experiencesGame design, visual effects, product visualization

While both roles involve 3D skills, Entry Level Virtual Reality focuses on creating immersive VR experiences using specific development platforms, whereas Entry Level 3D Artist emphasizes general 3D modeling and rendering skills for various media. The choice depends on whether you prefer working specifically in VR environments or broader 3D content creation.

What does an entry level virtual reality professional do?

As an entry-level professional in virtual reality, you can expect to work on a variety of tasks such as assisting in the development of VR environments, creating 3D assets, performing quality assurance testing, and helping with user experience design. You may also support more senior team members by troubleshooting technical issues and optimizing VR applications for different platforms. Collaboration with designers, developers, and project managers is common, offering valuable opportunities to learn about the end-to-end process of VR production.

What are the key skills and qualifications needed to thrive as an entry level virtual reality professional?

To thrive as an Entry Level Virtual Reality professional, you need a foundation in computer science, 3D modeling, or interactive media—often demonstrated by a relevant degree or coursework. Familiarity with VR development tools such as Unity or Unreal Engine, and basic programming skills in C# or C++, are typically required. Creativity, strong problem-solving abilities, and effective collaboration set standout candidates apart in this field. These skills and qualities are essential for creating immersive VR experiences and successfully contributing to multidisciplinary development teams.

How to start a career in entry level virtual reality?

To start a career in entry-level virtual reality, gain foundational skills in 3D modeling, programming, and user experience design through online courses or certifications. Familiarity with VR hardware and software such as Unity or Unreal Engine is essential, along with building a portfolio of projects to demonstrate your abilities.

What are the most commonly searched types of Virtual Reality jobs in Virginia?

The most popular types of Virtual Reality jobs in Virginia are:

What are popular job titles related to Entry Level Virtual Reality jobs in Virginia?

For Entry Level Virtual Reality jobs in Virginia, the most frequently searched job titles are:

What cities in Virginia are hiring for Entry Level Virtual Reality jobs?

Cities in Virginia with the most Entry Level Virtual Reality job openings:

Infographic showing various Entry Level Virtual Reality job openings in Virginia as of August 2026, with employment types broken down into 1% As Needed, 79% Full Time, 16% Part Time, and 4% Contract. Highlights an 75% Physical, 3% Hybrid, and 22% Remote job distribution.

Virtual Construction - Reality Capture Technician Associate

HITT Contracting, Inc.

Falls Church, VA

$72K - $92K/yr

Full-time

Medical, Dental, Vision, Retirement

Posted 3 days ago

New


Job description

Every day, our team members do amazing things in pursuit of our shared purpose to build trust with our clients, partners, subcontractors, and teammates. No matter your background, education, or career path, if you share our vision to create extraordinary experiences, you belong at HITT.

Virtual Construction - Reality Capture Technician AssociateJob Description:

Every day, our team members do amazing things in pursuit of our shared purpose to build trust with our clients, partners, subcontractors, and teammates. No matter your background, education, or career path, if you share our vision to create extraordinary experiences, you belong at HITT.

Advancing Construction Through Precision Reality Capture

Positioned as a Reality Capture Associate, HITT Contracting seeks a Reality Capture Technician to develop foundational skills in laser scanning and spatial data collection. This role will support senior specialists in capturing and processing site data using laser scanning, mobile mapping, and photogrammetry to create digital assets for design verification and progress tracking.

This entry-level position providesa strong foundationfor a careerin reality capture, with structured mentorship and clear pathways to advanced technical roles.

Position Overview

The Reality Capture Technician willassistin deploying scanning technologies to createaccuratedigital documentation of construction sites. Under guidance, this role will process raw data into point clouds and meshes, contributing to deliverables used by VDC teams and project stakeholders.

Deliverables include:

  • Floor heat maps for space planning and occupancy analysis

  • Point clouds and 3D meshes for design verification

  • Supporting BIM workflows withaccurateas-built data

  • Progress documentation for project milestones

  • Existing condition surveys for renovations

Travel Expectation:This position is based at the HITT Headquarters in Falls Church, VA, but requires 25%50% travel to local and national job sites depending on project assignments.

Responsibilities:

Field Data Acquisition (Associate Level)

  • Assistsenior specialists in setting up and operating terrestrial laser scanners and SLAM systems

  • Learn and follow site documentation protocols for capturing existing conditions

  • Support scan planning under supervision of senior team members

Data Processing & Deliverable Generation

  • Process raw scan data into registered point clouds usingReCapPro, and Leica Cyclone under supervision

  • Follow established file naming and folder conventions for data management

  • Generate basic visualizations and reports for internal use

Quality Assurance & Collaboration

  • Participate in quality control reviews of scan data

  • Attend team knowledge-sharing sessions and safety briefings

  • Collaborate with multidisciplinary teams to understand project needs

RequiredQualifications:

  • 1-2 years of experience in construction, surveying, or geospatial technology (internships considered)

  • Basic understanding of laser scanning, LiDAR, and photogrammetry principles

  • Proficiencywith Microsoft Office Suite and fundamental data management practices

  • Demonstrated ability to work safely in construction environments

  • Exceptional attention to detail with strong organizational capabilities

  • Pursuing or recently completed a technical degree in construction, engineering, or related discipline

Preferred Qualifications

  • Bachelor's degree in Construction Management, Civil Engineering, Architecture, or related field

  • Exposure to Digital Twin concepts and workflows

  • Hands-on experience withReCapPro, FARO Scene, Leica Cyclone, or similar point cloud processing tools

  • Understanding of coordinate reference systems and basic surveying principles

  • Familiarity with NVIDIA Omniverse or other collaborative 3D platforms is a plus

  • Experience with using 3D Gaussian Splatting technology


In accordance with Virginia Senate Bill 215 (SB 215), the base salary range for this position is:


$72,000.00 - $92,000.00

Compensation in other cities and states may vary. HITT Contracting offers a competitive total benefits and compensation package including performance-based bonuses, premium health care coverage including vision and dental, employer-matched 401(k), wellness reimbursement program, paid holidays and time-off, and other voluntary benefits and leave types. The determination of salary is based on the candidate's individual professional experience, qualifications, education, skills, and training.

HITT Contracting is an equal opportunity employer. We are committed to hiring and developing the most qualified individuals based on job-related experience, skills, and merit. All employment decisions are made without regard to race, color, religion, sex, national origin, age, disability, veteran status, or any other protected characteristic. We value a respectful, inclusive workplace where everyone has the opportunity to succeed. HITT Contracting maintains a drug-free workplace, consistent with applicable local, state, and federal laws.