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Entry Level Video Game Designer Jobs in California

Work with and enable artists and designers to create incredible assets throughout all stages of ... Minimum of 3 years working in the video game industry * Minimum of 1 shipped AAA game * B.S. in ...

Senior Gameplay Animator

Novato, CA · On-site

$124K - $142K/yr

Work closely with programmers and designers to support a multitude of features. * Collaborate with ... game engines as they pertain to video game animation. * Experience structuring & maintaining ...

Senior Gameplay Animator

Novato, CA · On-site

$124K - $142K/yr

Work closely with programmers and designers to support a multitude of features. * Collaborate with ... game engines as they pertain to video game animation. * Experience structuring & maintaining ...

Senior Gameplay Animator

Novato, CA · On-site

$124K - $142K/yr

Work closely with programmers and designers to support a multitude of features. * Collaborate with ... game engines as they pertain to video game animation. * Experience structuring & maintaining ...

Senior Gameplay Animator

Novato, CA

$124K - $142K/yr

Work closely with programmers and designers to support a multitude of features. * Collaborate with ... game engines as they pertain to video game animation. * Experience structuring & maintaining ...

Graphic Designer

Brisbane, CA · On-site

$70K - $76K/yr

Overall Summary of Function The Graphic Designer at Blueprint Studios is an entry-level creative ... and video. You'll work under the guidance of senior designers and creative leadership while ...

Graphic Designer

Brisbane, CA · On-site

$70K - $76K/yr

Overall Summary of Function The Graphic Designer at Blueprint Studios is an entry-level creative ... and video. You'll work under the guidance of senior designers and creative leadership while ...

Work with artists, designers, and any other necessary departments to keep the studio working ... Minimum of 3 years working in the video game industry * Bachelor's degree in Game Development ...

Core Tech Programmer

Santa Monica, CA · On-site

$141K - $176K/yr

Work with and enable artists and designers to create incredible assets throughout all stages of ... Minimum of 3 years working in the video game industry * Minimum of 1 shipped AAA game * B.S. in ...

Familiarity with AI video-generation workflows is a plus (Kling, Veo, Seedance, Runway, etc ... Optional: links to any animation, film, game, or visual development projects * A brief overview of ...

SDET Programmer

Santa Monica, CA · On-site

$110K - $138K/yr

Work with artists, designers, and any other necessary departments to keep the studio working ... Minimum of 3 years working in the video game industry * Bachelor's degree in Game Development ...

Job Purpose: Entry Level position that will provide on the job training with the goal to progress ... Prior experience in computer or arcade video game repair * Customer service experience * Knowledge ...

Showing results 21-40

Entry Level Video Game Designer information

What is the difference between Entry Level Video Game Designer vs Junior Game Developer?

AspectEntry Level Video Game DesignerJunior Game Developer
Required CredentialsDegree in game design, computer science, or related field; portfolioDegree in computer science, software engineering, or related; coding skills
Work EnvironmentDesign studios, game development teams, remoteProgramming teams, development studios, remote
Employer & Industry UsageGame studios, entertainment companiesGame studios, tech companies, entertainment industry
Common Search & Comparison IntentUnderstanding design roles, entry requirementsProgramming skills, development tasks

Entry Level Video Game Designers focus on creating game concepts, storylines, and visual elements, while Junior Game Developers primarily handle coding and technical implementation. Both roles often work together in game development teams, but their core responsibilities differ. Understanding these distinctions helps aspiring professionals choose the right career path in the gaming industry.

What are some common challenges entry level video game designers face when working on their first projects?

Entry level video game designers often encounter challenges such as adapting to collaborative workflows, balancing creative ideas with technical limitations, and receiving constructive feedback from more experienced team members. Learning to communicate design concepts clearly to artists, programmers, and producers is essential for ensuring the game's vision is realized. Additionally, new designers may need to quickly familiarize themselves with game engines and development tools, while managing tight deadlines and shifting project priorities.

What are the key skills and qualifications needed to thrive as an entry level video game designer, and why are they important?

To thrive as an Entry Level Video Game Designer, you need a solid understanding of game design principles, storytelling, and basic programming or scripting, often backed by a degree in game design or a related field. Familiarity with industry-standard tools such as Unity, Unreal Engine, and graphic design software, as well as version control systems, is typically expected. Creativity, problem-solving, and strong teamwork skills help you contribute innovative ideas and collaborate effectively with multidisciplinary teams. These skills and qualities are crucial for creating engaging gameplay experiences and ensuring successful project development in the competitive gaming industry.

What is an entry level video game designer?

Entry level video game designers are professionals who help create the concepts, storylines, mechanics, and overall design of video games, usually as part of a larger development team. At the entry level, they typically assist senior designers by brainstorming ideas, creating basic prototypes, designing levels, and documenting features. They work closely with artists, programmers, and writers to bring a game’s vision to life. This role is ideal for those new to the industry and looking to gain hands-on experience in game development.
What are the most commonly searched types of Video Game Designer jobs in California? The most popular types of Video Game Designer jobs in California are:
What are popular job titles related to Entry Level Video Game Designer jobs in California? For Entry Level Video Game Designer jobs in California, the most frequently searched job titles are:
What job categories do people searching Entry Level Video Game Designer jobs in California look for? The top searched job categories for Entry Level Video Game Designer jobs in California are:
What cities in California are hiring for Entry Level Video Game Designer jobs? Cities in California with the most Entry Level Video Game Designer job openings:
Infographic showing various Entry Level Video Game Designer job openings in California as of August 2026, with employment types broken down into 50% Full Time, 44% Part Time, and 6% Contract. Highlights an 100% In-person job distribution.

Front-End/UI Engineer - Egofold (Junior to Mid-Level)

Snail Games USA

Culver City, CA • On-site, Remote

$100K - $150K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 28 days ago


Job description

Location: Los Angeles Area (Hybrid)Salary: $100,000 - $150,000 Annually

About Snail Games USA

Snail Games strives to create the new high bar for gameplay experience in online gaming. We have been a global developer and publisher of digital entertainment since 2009 and are committed to pushing the boundaries of the industry.

About Egofold

Egofold is an AI initiative within Snail Games focused on building a modular AI "brain" ecosystem for NPC intelligence, real-time perception systems, and simulation tooling across multiple game projects.

About the Role

We are seeking a Front-End/UI Engineer to design and build the interfaces through which users interact with Egofold's agent systems. This includes internal tools for developers and designers, as well as future user-facing systems for configuring and controlling AI agents.

This role is not focused on static UI implementation alone. You will help define how complex AI systems-such as agent state, memory, decision-making, and training workflows-are exposed in intuitive, usable ways. The goal is to make powerful systems understandable and controllable.

Responsibilities
  • Design and implement user interfaces for interacting with AI agents, simulation tools, and system outputs

  • Translate complex system state (agent reasoning, memory, perception) into clear, usable visual representations

  • Build responsive, real-time Front-End & UI components for monitoring and controlling agents

  • Collaborate closely with Tools, AI, and Systems engineers to define workflows and user interactions

  • Contribute to design decisions around usability, clarity, and interaction models

  • Iterate on interfaces based on internal usage and feedback

Minimum Requirements
  • Strong experience building modern UIs (web or desktop) using frameworks such as React, Vue, or similar

  • Ability to design intuitive interfaces for complex or technical systems

  • Experience working with real-time data or interactive systems

  • Strong understanding of UX principles and usability

  • Proficiency in JavaScript/TypeScript and frontend architecture

Nice to Have
  • Experience building tools for developers, designers, or technical users

  • Familiarity with game engines, simulation tools, or AI systems

  • Experience visualizing complex system state (graphs, timelines, debugging tools)

  • Interest in human-AI interaction or agent interfaces

Why Join the Studio Sirens Team?

  • True focus on work/life balance

  • Paid company holidays, vacation, and separate sick leave

  • Medical, dental, vision, and Life/LTD

  • 401k with company match

Work Authorization Requirements

Applicants must be legally authorized to work in the United States at the time of application. This position does not offer visa sponsorship now or in the future (including H-1B).

Additional Information

As part of the Company's activities in video game development, publishing, and short-form video content creation, certain projects, discussions, or creative materials may include themes, visuals, language, or subject matter that some individuals could find mature, violent, sexual, graphic, or otherwise sensitive in nature (collectively referred to as "Mature Content"). Examples may include, but are not limited to, depictions or descriptions of combat, violence, adult themes or relationships, suggestive or satirical humor, or strong language. Employees are expected to engage with such material in a professional and creative context as part of their job duties.