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Remote Video Game Designer Jobs in California (NOW HIRING)

Senior Designer, Creative

Long Beach, CA ยท On-site +1

$70K - $110K/yr

Remote- Eligible US Locations About the role and about You: At Zwift, our Creative team brings ... Capture cinematic in-game imagery from the Zwift video game world for use across global marketing ...

Senior Designer, Creative

Long Beach, CA ยท On-site +1

$70K - $110K/yr

Remote- Eligible US Locations About the role and about You: At Zwift, our Creative team brings ... Capture cinematic in-game imagery from the Zwift video game world for use across global marketing ...

Lead Product Designer

San Francisco, CA ยท On-site +1

$182K - $224K/yr

We also get together occasionally for video game nights, happy hours, movies, bowling, ping pong ... remote). Augment is an equal opportunity employer and values diversity at our company. We do not ...

The Frontend Role: We're seeking a talented Front-End Engineer to join our team and help us build the next generation of anime and video game tools. You'll be responsible for designing and developing ...

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Remote Video Game Designer information

What is the difference between Remote Video Game Designer vs Remote Game Artist?

AspectRemote Video Game DesignerRemote Game Artist
Required CredentialsBachelor's in Game Design, Computer Science, or related field; portfolioBachelor's in Fine Arts, Graphic Design, or related; portfolio
Work EnvironmentCollaborative, creative teams; game development studiosDesign studios, freelance, or in-house teams; focus on visual assets
Industry UsageGame development companies, indie studiosGame studios, animation firms, freelance platforms
Common Search/ComparisonYesYes

The main difference is that Remote Video Game Designers focus on creating game concepts, mechanics, and storylines, while Remote Game Artists specialize in visual assets and character design. Both roles require creative skills and collaboration but serve different aspects of game development.

What are the most commonly searched types of Video Game Designer jobs in California?

The most popular types of Video Game Designer jobs in California are:

What cities in California are hiring for Remote Video Game Designer jobs?

Cities in California with the most Remote Video Game Designer job openings:

Video Game Capture Artist - Remote (CONTRACT)

San Diego, CA โ€ข Remote

PlayStation Global
Manufacturingย โ€ขย 1 - 5K employees

Contractor

Posted 2 days ago

New


Job description

This is a 4-month contract. This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions.

We are seeking a talented and detail-oriented Capture Artist to join our team on a temporary contract basis to support the creation of marketing and promotional materials, in addition to in game and social content.

The Capture Artist will be responsible for capturing high-quality gameplay footage and screenshots that showcase gameplay features and game modes. This role requires a strong understanding of video game mechanics, visual storytelling, and production workflows. The ideal candidate is passionate about gaming and possesses excellent attention to detail, an eye for good shot composition, and can work efficiently in a fast-paced production environment.

Responsibilities

  • Capture high-quality gameplay footage and screenshots across various game modes and gameplay scenarios.
  • Create visually compelling gameplay moments that highlight key features, mechanics, and player experiences.
  • Stage and execute specific gameplay scenarios based on creative briefs and marketing requirements.

Technical Operations

  • Work with debug game builds and capture hardware.
  • Operate various recording devices to capture gameplay.
  • Configure and manage recording settings to meet project specifications.
  • Troubleshoot game builds, hardware, and software issues.
  • Maintain organization of captured assets, including proper naming conventions and file management.

Collaboration

  • Work closely with Producers, Creative Directors, Game Developers, Marketing, and Editorial teams to fulfill content requests.
  • Participate in capture planning sessions and creative reviews.
  • Communicate progress, challenges, and asset status to stakeholders.

Asset Management

  • Organize captured assets and distribute to editorial personnel both on-site and remote.
  • Maintain accurate records of builds, capture settings, and content requests.
  • Ensure all deliverables meet quality and technical standards.

Required Qualifications

  • Experience working with debug builds and camera controls.
  • General computer proficiency on Mac and PC.
  • Familiarity with Adobe Premiere and Media Encoder a plus.
  • Excellent attention to detail and ability to follow creative direction.
  • Strong organizational and asset management skills.
  • Ability to manage multiple projects and deadlines simultaneously.
  • Comfortable working in a collaborative, fast-paced environment.
  • Team player with a positive and productive attitude.