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Entry Level Video Game Animator Jobs (NOW HIRING)

Junior Producer Apprenticeship An entry-level position in video, photography, video editing, and ... animation. We teach media to middle school and high school students with the goal of keeping them ...

Junior Producer Apprenticeship An entry-level position in video, photography, video editing, and ... animation. We teach media to middle school and high school students with the goal of keeping them ...

Founded in 2004, Virtuos is one of the largest independent video game development companies. We are ... Formed by a team of animation advocates and industry veterans, our studio in Los Angeles offers a ...

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Entry Level Video Game Animator information

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How much do entry level video game animator jobs pay per hour?

As of Aug 17, 2026, the average hourly pay for entry level video game animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What are the most commonly searched types of Video Game Animator jobs?

The most popular types of Video Game Animator jobs are:

AI Anime Researcher - LLM

Spellbrush

San Francisco, CA • On-site

Full-time

Re-posted 18 days ago


Job description

Job Summary:
Spellbrush is a leading generative AI studio passionate about creating a good anime game. They are seeking an AI Anime Researcher to define a new kind of video game experience, working with a talented team to push the boundaries of narrative-driven games using AI.
Responsibilities:
• Define a new kind of video game experience.
• Work alongside top otaku minds in the industry.
• Shape next-generation LLM-driven storytelling experience.
• Push the boundaries of what's possible at the intersection of the AI, anime, and video game industry.
• Gather human feedback through designing RLHF-style voting systems or analyzing human-AI interaction logs.
• Work on LLM infrastructure including building data processing backend, deterministic and checkpointable data loader, sharding, memory saving techniques, scalable benchmarking and checkpoint selection.
Qualifications:
Required:
• You have published or have industry experience with LLM post-training
• You have a deep understanding of LLM training and evaluation with attention to detail.
• You have worked on gathering human feedback
• You have worked on LLM infrastructure
• You love anime and the anime aesthetic
• You're comfortable working on small, fast-paced teams
• You can effectively balance research exploration with product-focused development
Preferred:
• Bonus if your post training work is focused on roleplay.
• Bonus if you have worked on latency optimization.
Company:
Spellbrush is an illustration platform that enables artists, illustrators, and animators to complete projects more quickly. Founded in 2016, the company is headquartered in San Francisco, USA, with a team of 11-50 employees. The company is currently Early Stage.