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Entry Level Ux Tester Jobs (NOW HIRING)

Use a diverse set of UX research tools User Acceptance Testing - At least 3 years of experience and use cases with the following: * Building and running tests (ideally automated) to confirm the ...

Conduct Resonance Testing : Design and execute resonance testing to gauge user reactions, emotional responses, and alignment with proposed design concepts for robotics interfaces and software.

Familiarity with existing industry UX/UI best practices Able to conduct UX research methods, such as user interviews and usability testing Experience designing and prototyping software user ...

... design, testing, product planning, and research teams • Create and iterate on GUI prototypes ... experience in UX design, user research, or user-centered product development • Experience ...

Create mid-fidelity prototypes for use in customer research and usability testing * Validate ... Have experience with multiple user research methods (walkthroughs, testing, interviews, surveys ...

UX Designer

Dubuque, IA · On-site

$75K - $110K/yr

Conduct and support usability testing activities before and after product development to validate design decisions and improve user satisfaction. * Create, maintain, and update UX design artifacts ...

UX Designer

Dubuque, IA · On-site

$75K - $110K/yr

Conduct and support usability testing activities after and after product development to validate design decisions and improve user satisfaction. * Create, maintain, and update UX design artifacts ...

... journey mapping, usability testing, reporting, user needs analysis and proof of concept ... None EXPERIENCE Required * 3 years with human centered design strategies and design thinking ...

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Entry Level Ux Tester information

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How much do entry level ux tester jobs pay per hour?

As of Sep 2, 2026, the average hourly pay for entry level ux tester in the United States is $44.20, according to ZipRecruiter salary data. Most workers in this role earn between $33.89 and $53.85 per hour, depending on experience, location, and employer.

What is an entry level UX tester?

An Entry Level UX Tester is a professional who evaluates the usability, functionality, and user experience of websites, apps, or digital products. They conduct tests with real users, identify issues, and provide feedback to help teams improve product design. Typically, this role involves tasks such as running user tests, documenting findings, and collaborating with designers and developers to enhance the overall user experience. Entry level positions often require strong attention to detail, good communication skills, and a basic understanding of UX principles.

What are the typical daily tasks and collaborative responsibilities for an entry level UX tester?

As an Entry Level UX Tester, your daily tasks often include executing usability tests, documenting user interactions, and providing feedback to the design and development teams. You'll collaborate closely with UX designers, product managers, and developers to relay findings and help refine user interfaces. Participating in team meetings and sharing insights from user testing are key parts of the role, making communication skills and attention to detail essential. This position offers a great opportunity to learn about user-centered design and contribute to improving product usability.

What are the key skills and qualifications needed to thrive as an entry level UX tester, and why are they important?

To thrive as an Entry Level UX Tester, you need a basic understanding of user experience principles, usability testing methodologies, and preferably a degree in design, psychology, or a related field. Familiarity with prototyping tools (like Figma or Sketch), usability testing software, and analytics platforms is commonly expected. Strong attention to detail, communication skills, and a collaborative mindset help you gather and convey user feedback effectively. These skills ensure that user insights are accurately captured and improvements are efficiently implemented to enhance product usability.

What is the difference between Entry Level Ux Tester vs Junior Ux Designer?

AspectEntry Level Ux TesterJunior Ux Designer
Required SkillsBasic UX testing, usability assessment, attention to detailUX design principles, wireframing, prototyping
Work EnvironmentTesting teams, QA departments, user research labsDesign teams, product development, creative departments
Common CertificationsUX certification, basic testing coursesUX/UI design certifications, Adobe XD, Figma courses

Entry Level Ux Testers focus on evaluating usability and identifying issues in existing designs, often working closely with QA teams. Junior Ux Designers are involved in creating design concepts, wireframes, and prototypes. While both roles require foundational UX knowledge, testers emphasize evaluation, whereas designers focus on creation. Both roles are essential in the UX process and often collaborate within the same industry environments.

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Infographic showing various Entry Level Ux Tester job openings in the United States as of August 2026, with employment types broken down into 92% Full Time, 1% Part Time, and 7% Contract. Highlights an 78% Physical, 5% Hybrid, and 17% Remote job distribution, with an average salary of $91,942 per year, or $44.2 per hour.

UX Researcher

ACI Infotech

Hartford, CT • On-site

Full-time

This job post has expired 1 day ago. Applications are no longer accepted.


Job description

Greetings for ACI !
On Site Role - Hartford, CT.
About the Role
The UX Researcher will support the mission by work with CTDS product designers and product managers throughout the entire product development lifecycle, from identifying foundational user needs during the discovery phase to measuring impact on the user after a product or feature has launched. The UX Researcher will serve as a voice for the user, utilizing broad skills in both qualitative and quantitative research to facilitate a user-centered design process.
In addition, you will help scale user research at the State of Connecticut by joining a team of user researchers within a growing tech and design space. You and your team will become trusted and work with a diverse set of state partners to understand, improve, and test varied government products and designs. The candidate should also have experience working in an Agile environment.
Experiences Required for This Role
UX Research - At least 3 years of experience and use cases with the following:
  • Conduct primary and secondary user research
  • Conduct and evaluate quantitative and qualitative research
  • Perform market and ethnographic research
  • Work closely with cross-functional teams to identify and evaluate research topics
  • Plan and implement user research strategies and methodologies
  • Advocate research findings to diverse audiences through written and oral presentations
  • Mentor and coach junior UX researchers on the team
  • Perform usability studies with consumers
  • Ask questions, gather data, and analyze data
  • Use a diverse set of UX research tools

User Acceptance Testing - At least 3 years of experience and use cases with the following:
  • Building and running tests (ideally automated) to confirm the service or product meets user and stakeholder needs
  • Helping to discover problems while the service is being developed, not once it is live
  • Checking the operating environment to make sure test results are valid
  • Helping increase user and agency confidence in future service or product delivery
  • Helping reduce the risk of reputational damage
  • Recruiting and leading testing groups
  • Running research sessions with users
  • Understanding accessibility issues and engage with team to build with equality

Digital Platforms, Tools, & Discipline - At least 3 years of experience and use cases with the following:
  • Working with enterprise scale digital platforms and products
  • Using of productivity and analysis tools to manage iterative delivery, such as JIRA, Google Analytics, Git Repository, MS Teams, Confluence

Performance in Complex Situations - At least 3 years of experience and user cases with the following:
  • Communication and collaboration with state-wide partners
  • Encouraging of an interactive, cooperative, collaborative, and customer-focused work environment
  • Comfort in blazing a path through an ambiguous work environment
  • Judgement fitting to the ever-changing environment
  • Government-specific task management

Knowledge, Skills and Ability
UX Research & Testing
  • Ability to share research results quickly and effectively
  • Ability to perform all research-related tasks including research, planning, evaluating, and iteration
  • Ability to formulate specific, answerable, and practical questions
  • Ability to collaborate effectively with stakeholders and act as a strategic partner in product decisions
  • Experience with remote testing tools
  • A strong desire for creative problem-solving with a positive attitude
  • Excellent time-management skills
  • Knowledge of best practices for user experience research and testing
  • Willingness to participate ethnographic research and interviews

Performance in Complex Situations
  • Ability to distill complex concepts into simple ideas
  • Exceptional verbal and written communication skills
  • Demonstrated ability to meet deadlines, handle and prioritize simultaneous requests, and manage laterally and upwards
  • Comfort in blazing a path through an ambiguous work environment
  • Prioritization, organization, and triage in an independent environment
  • Understanding of the Agile development process

Team Player
  • Supporting teammates' skills and behaviors development and delivery
  • Communication and collaboration with state-wide partners
  • Creative and analytical thinking with strong problem-solving skills
  • Judgement in dealing effectively and diplomatically with government staff
  • Ability to maintain strict confidentiality

Preferred Skills & Qualifications
Other Desirable Skills
  • A bachelor's degree or higher in graphic design, marketing, communications, or related field
  • 2 years professional experience in design, communications, management, or testing
  • 1 year of user-centered design
  • 1 year of user research and analytics