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Entry Level Technical Artist Jobs in Virginia (NOW HIRING)

$57K - $62K/yr

... technical subject matter experts, and system users. We collaborate together at the forefront of ... Fitters are often called the "carpenters" of shipbuilding or "Artists of Steel" because they need ...

Youth Worker

Lynchburg, VA · On-site

$39K/yr

Associate's degree from a two-year college or technical school in criminal justice or behavior ... Applicants must be at least 21 years of age. Entry level pay starting at $18.83/hr. This position ...

Youth Worker

Lynchburg, VA · On-site

$39K/yr

Associate's degree from a two-year college or technical school in criminal justice or behavior ... Applicants must be at least 21 years of age. Entry level pay starting at $18.83/hr. This position ...

Entry Level Technical Artist information

What are the key skills and qualifications needed to thrive as an Entry Level Technical Artist, and why are they important?

To thrive as an Entry Level Technical Artist, you need a solid understanding of both artistic principles and technical workflows, typically supported by a degree in art, computer graphics, or a related field. Familiarity with industry-standard tools such as Maya, Blender, Unity, Unreal Engine, and scripting languages like Python or MEL is often required. Strong problem-solving skills, adaptability, and effective communication set candidates apart in collaborative game development environments. These skills and qualities ensure you can bridge the gap between artists and programmers, enabling smooth asset integration and efficient project workflows.

How does an entry level technical artist typically collaborate with other departments in a game development studio?

As an entry level technical artist, you'll often act as a bridge between the art and programming teams. You'll work closely with artists to help implement their assets into the game engine efficiently, ensuring visual fidelity while maintaining performance. Collaboration with programmers is also common, as you'll assist in integrating tools, shaders, or scripts that enhance the art pipeline. This cross-departmental teamwork provides valuable exposure to both creative and technical workflows, helping you build a strong foundation for future advancement.

What is the difference between Entry Level Technical Artist vs Technical Artist?

AspectEntry Level Technical ArtistTechnical Artist
Required CredentialsAssociate's degree or relevant certification, basic knowledge of 3D softwareBachelor's degree in computer graphics, art, or related field, some experience
Work EnvironmentSupportive, learning-focused, often in game or animation studiosMore collaborative, involved in pipeline development and troubleshooting
Employer & Industry UsageEntry-level roles in gaming, animation, VFX studiosMid-level roles in similar industries, requiring some experience

The Entry Level Technical Artist is an entry position requiring foundational skills and education, focusing on supporting art pipelines. A Technical Artist typically has more experience, handles complex tasks, and contributes to pipeline optimization. The main difference lies in experience level and scope of responsibilities, with entry-level roles serving as a stepping stone to more advanced technical artist positions.

How much does a technical artist make?

Entry-level technical artists typically earn between $50,000 and $70,000 annually, depending on location, company, and experience. Salaries can increase with proficiency in tools like Maya, Houdini, or Unreal Engine, and may include benefits such as health insurance and bonuses.

How can I get into a tech job with no experience?

Entry level technical artist roles often require a strong foundation in art, design, and basic technical skills such as scripting or programming. Gaining experience through personal projects, online tutorials, or certifications in relevant tools like Maya, Blender, or Unreal Engine can improve your chances. Building a portfolio that demonstrates your skills is also essential for entry into tech-focused artistic roles.

How to get a job as a technical artist?

To become a technical artist, develop skills in 3D modeling, scripting, and visual effects, and gain experience with tools like Maya, Blender, or Unreal Engine. Building a strong portfolio that demonstrates your ability to bridge art and technology is essential, along with understanding programming languages such as Python or C++. Internships or entry-level positions can provide practical experience and industry connections.

What is the easiest entry level tech job?

An entry-level technical artist role typically requires basic knowledge of art and programming, with skills in tools like Photoshop, Maya, or Unity. It often involves learning industry-standard workflows and may require a portfolio or some understanding of scripting, making it accessible for beginners interested in combining art and technology.

What are entry level technical artists?

Entry level technical artists are professionals in the gaming, animation, or visual effects industries who bridge the gap between artists and programmers. They focus on optimizing art assets, creating tools or scripts, and ensuring that visual content is both high-quality and technically feasible for real-time engines or production pipelines. Entry level technical artists are usually recent graduates or those new to the field, working under the guidance of more experienced team members. Their responsibilities may include shader creation, asset integration, troubleshooting, and supporting both the art and engineering teams.
What are the most commonly searched types of Technical Artist jobs in Virginia? The most popular types of Technical Artist jobs in Virginia are:
What are popular job titles related to Entry Level Technical Artist jobs in Virginia? For Entry Level Technical Artist jobs in Virginia, the most frequently searched job titles are:
What job categories do people searching Entry Level Technical Artist jobs in Virginia look for? The top searched job categories for Entry Level Technical Artist jobs in Virginia are:
Infographic showing various Entry Level Technical Artist job openings in Virginia as of July 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution.

SHIPFITTER ENTRY LEVEL (CARPENTRY, CONSTRUCTION, STEEL WORK, STEEL FABRICATION)

HII

Newport News, VA

$57K - $62K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted yesterday


Huntington Ingalls Industries rating

7.5

Company rating: 7.5 out of 10

Huntington Ingalls Industries

Based on 147 frontline employees who took The Breakroom Quiz

7.4

Company rating compared to similar companies: 7.4 out of 10

Manufacturers average

Based on 74,538 frontline employees who took The Breakroom Quiz


Job description

SHIPFITTER ENTRY LEVEL (CARPENTRY, CONSTRUCTION, STEEL WORK, STEEL FABRICATION)
Location:
Newport News, Virginia, United States
Date: Jul 23, 2026
Req ID: 48062
Team: X11 FITTERS
Entity: Newport News Shipbuilding
US Citizenship Required for this Position: Yes
Full-Time
Shift: Multiple
Relocation: No relocation assistance available
Virtual/Telework Opportunity: No - Not eligible for telework
Travel Requirements: No
Clearance Required: No - Clearance Not Required to Start
Salary Range: $57,283.20 to $62,067.20
The anticipated salary range represents the estimated base pay for this role. Final compensation will be determined based on experience, qualifications, and other job-related factors, and may vary from the posted range
Meet HII's Newport News Shipbuilding
With more than 25,000 employees - including third-, fourth- and even fifth-generation shipbuilders - HII's Newport News Shipbuilding (NNS) division is the largest industrial employer in Virginia. We're the sole designer, builder and refueler of U.S. Navy nuclear aircraft carriers and one of two providers of U.S. Navy nuclear submarines. Our diverse and innovative team of professionals ranges from skilled trades to project managers, engineers and software developers to solution architects, technical subject matter experts, and system users. We collaborate together at the forefront of technology, manufacturing, and integration of the most powerful and survivable naval ships in the world. Want to be part of the team? Apply today! We look forward to meeting you.
The Role
Newport News Shipbuilding, a division of Huntington Ingalls Industries, is offering competitive pay, weekly paychecks, paid time off, paid holidays, medical benefits including an on-site health center, 401K company match, employee discounts, and more.
Fitters are often called the "carpenters" of shipbuilding or "Artists of Steel" because they need to read and interpret blueprints or plans to place, maneuver, or fabricate steel structures or hulls of ships. Fitters use a variety of tools to measure, cut, grind, fit, align and tack weld parts as small as a fingernail to the large sub-assemblies and super lifts that form the structural body of a ship. Fitters also build in-place all interior structures, hatches, doors, bulkheads, etc., to complete all the steel work in the ship.
Fitters at NNS attend and become qualified through the shipyard's state of the art welding school. Fitters are expected to climb and work in high areas, crawl and work in cramped, confined spaces, and perform tasks in all kinds of weather conditions. A fitter will apply their skills in various locations across the shipyard, including the shops, platens or concrete and metal structures, dry-docks, and onboard ships in support of new construction, ship repair, and ship overhauls.
If you have experience* related to the following, you might be a good fit for this job.
  • Construction work (e.g., erecting structures, reading blueprints, framing houses)
  • Carpentry (e.g., framing, cutting metal, using angles)
  • Auto Mechanic or Autobody work
  • Structural iron work (e.g., welding, building structural frameworks, understanding of metals)

Please learn more by watching this video: https://youtu.be/D5y0gmgXUL4?si=FgeceQ67KZNlGBe7
Must Have
Candidates must be 18 years of age or older and legally eligible to work in the U.S.
Candidates must be able to:
  • Climb ladders and work at extreme heights.
  • Work in small, tight, or confined spaces.
  • Kneel, squat, crawl, bend, stoop, and climb on a daily basis.
  • Lift heavy objects weighing 40 lbs. or more.
  • Work while repeatedly reaching overhead.
  • Work indoors or outdoors year-round in all weather conditions.
  • Work in areas with radiation.
  • Take and pass a respirator fit test.
  • Work assigned shift as production needs.
  • Take and pass a Physical Agility Test.
  • Must be able to take measurements or be willing to learn.

*Note that if you have 3 or more years of job-related experience and/or technical/vocational school training, you should apply for the X11-Shipfitter Experienced job posting.
Why HII
We build the world's most powerful, survivable naval ships and defense technology solutions that safeguard our seas, sky, land, space and cyber. HII's diverse workforce includes skilled tradespeople; artificial intelligence, machine learning (AI/ML) experts; engineers; technologists; scientists; logistics experts; and business administration professionals.
Recognized as one of America's top large company employers, we are a values and ethics driven organization that puts people's safety and well-being first. Regardless of your role or where you serve, at HII, you'll find a supportive and welcoming environment, competitive benefits, and valuable educational and training programs for continual career growth at every stage of your career.
Working at HII is more than a job - it's an opportunity to build a future. We offer comprehensive benefits including: medical, prescription drug, dental and vision plan choices, on-site health centers, tele-medicine, wellness resources, employee assistance programs, savings plan options (401K), financial education and planning tools, life insurance, tuition reimbursement, employee discounts, early childhood and post-secondary education scholarships, and more. Some benefits may vary depending on your specific division or work location.
Together we are working to ensure a future where everyone can be free and thrive.
All qualified applicants will receive consideration for employment without regard to race, color, religion, gender, gender identity or expression, sexual orientation, national origin, physical or mental disability, age, or veteran status or any other basis protected by federal, state, or local law. U.S. Citizenship may be required for certain positions.
Do You Need Assistance?
If you need a reasonable accommodation for any part of the employment process, please send an e-mail to buildyourcareer@hii-co.com and let us know the nature of your request and your contact information. Reasonable accommodations are considered on a case-by-case basis. Please note that only those inquiries concerning a request for reasonable accommodation will be responded to from this e-mail address.
Additionally, you may also call 1-844-849-8463 for assistance. Press #2 for Newport News Shipbuilding.

Working at Huntington Ingalls Industries

About Huntington Ingalls Industries, in their own words

From Huntington Ingalls Industries

Our 44,000-strong team includes skilled tradespeople; artificial intelligence and machine learning experts; engineers; technologists; scientists; logistics experts; and business administration professionals. Recognized as one of America's top large employers, we are a values and ethics driven organization that puts people's safety and well-being first. Here you'll find a collaborative environment, competitive benefits, and valuable educational and training programs that span our shipbuilding apprentice schools in Virginia and Mississippi to tuition reimbursement programs that support continual career growth at every stage of your career.

Our values of integrity, safety, respect, engagement, responsibility and performance are the foundation of HII's ethical culture that inspires employees to do the right thing each day, regardless of the circumstances.


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