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Entry Level Remote Game Developer Jobs (NOW HIRING)

Games Producer- Talent Pool

Fort Lauderdale, FL · On-site +1

$118K - $120K/yr

Side is a global video game development and services provider, offering technical and creative ... largest developers and studios around the world. Founded in 2009 and drawing on 30+ years ...

Games Producer- Talent Pool

Charleston, SC · On-site +1

$116K - $117K/yr

Side is a global video game development and services provider, offering technical and creative ... largest developers and studios around the world. Founded in 2009 and drawing on 30+ years ...

Games Producer- Talent Pool

Fort Lauderdale, FL · On-site +1

$118K - $120K/yr

Side is a global video game development and services provider, offering technical and creative ... largest developers and studios around the world. Founded in 2009 and drawing on 30+ years ...

Project Engineer Entry-Level

Milwaukee, WI · On-site +1

$66K - $87K/yr

Hybrid or remote work options are not available. NO STAFFING AGENCY CANDIDATES WILL BE CONSIDERED ... As a Entry-Level Project Engineer at Lunda Construction, reporting to Regional Manager, you will ...

Project Engineer Entry-Level

Black River Falls, WI · On-site +1

$63K - $84K/yr

Hybrid or remote work options are not available. NO STAFFING AGENCY CANDIDATES WILL BE CONSIDERED ... As a Entry-Level Project Engineer at Lunda Construction, reporting to Regional Manager, you will ...

Sales Team Connects with game developers and publishers to understand their needs and show them how ... remote work environment, virtual game nights, Magic: The Gathering drafts, Destiny raids, and more!

We're a small creative team of video game developers who are focused on creating kind ... This job is based in Boulder, CO. Remote options are available in qualified situations.

We're a small creative team of video game developers who are focused on creating kind ... This job is based in Boulder, CO. Remote options are available in qualied situations.

... game developers Make meaningful contributions from day one as a key employee Flexible remote working environment with top benefits Compensation This is a full‐time remote job. Salary 500$ per month ...

... game on teamLFG. You will work closely with the entire Design Team designing, crafting, and ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Sound Designer (Remote)

San Francisco, CA · Remote

$21 - $25.50/hr

OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next ...

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Entry Level Remote Game Developer information

See salary details

$32.5K

$108.5K

$180K

How much do entry level remote game developer jobs pay per year?

As of Jul 24, 2026, the average yearly pay for entry level remote game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Entry Level Remote Game Developer, and why are they important?

To thrive as an Entry Level Remote Game Developer, you generally need a solid understanding of programming languages (such as C++, C#, or JavaScript), basic game design principles, and a relevant degree or coursework in computer science or game development. Familiarity with game engines like Unity or Unreal Engine, source control systems (e.g., Git), and sometimes certifications in software development are commonly required. Strong communication, collaboration, and self-motivation are crucial soft skills for remote teamwork and adapting to evolving project needs. These qualifications ensure you can effectively contribute to game projects, work efficiently in distributed teams, and adapt to the fast-paced nature of the gaming industry.

What types of projects and technologies do entry level remote game developers typically work on, and how do they collaborate with team members from a distance?

As an entry level remote game developer, you'll often contribute to tasks like debugging, implementing gameplay features, and assisting with user interface elements using popular game engines such as Unity or Unreal Engine. Collaboration is usually facilitated through version control systems, project management tools, and frequent video meetings with designers, artists, and senior developers. While remote work offers flexibility, strong communication skills and proactive time management are essential to ensure effective teamwork and meet project deadlines. You'll likely participate in regular code reviews and sprint planning sessions, gaining exposure to the entire game development lifecycle and opportunities for skill growth.

What does an entry level remote game developer do?

An entry level remote game developer assists in the creation and development of video games while working from a remote location. Their responsibilities typically include writing and debugging code, collaborating with artists and designers, testing gameplay features, and fixing bugs. They often use programming languages like C++ or C#, and may work with popular game engines such as Unity or Unreal Engine. Entry level developers usually work as part of a larger team and receive guidance from more experienced developers to help them grow their skills.
More about Entry Level Remote Game Developer jobs
What cities are hiring for Entry Level Remote Game Developer jobs? Cities with the most Entry Level Remote Game Developer job openings:
What are the most commonly searched types of Remote Game Developer jobs? The most popular types of Remote Game Developer jobs are:
What states have the most Entry Level Remote Game Developer jobs? States with the most job openings for Entry Level Remote Game Developer jobs include:
What job categories do people searching Entry Level Remote Game Developer jobs look for? The top searched job categories for Entry Level Remote Game Developer jobs are:
Infographic showing various Entry Level Remote Game Developer job openings in the United States as of July 2026, with employment types broken down into 83% Full Time, 3% Part Time, 1% Temporary, and 13% Contract. Highlights an 80% Physical, 5% Hybrid, and 15% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.
Games Producer- Talent Pool

Games Producer- Talent Pool

Side

Fort Lauderdale, FL • On-site, Remote

$118K - $120K/yr

Contractor

Posted 24 days ago


Job description

Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 15+ studios in over a dozen countries across North America, Europe, South America, and Asia.
Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
About This Opportunity
This is a talent pool for experienced Video Game Producers who may be considered for future opportunities within our co-development projects. This is not an active job opening, but rather a repository for prospective candidates as we anticipate hiring needs based on upcoming projects. If you're interested in being considered for future producer roles, we encourage you to submit your application to stay connected.
How We Keep You Engaged
We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.
Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.
Next Steps
If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.
Key Responsibilities
  • Oversee game development pipelines, from pre-production to launch.
  • Work closely with design, art, and engineering teams to maintain project timelines and deliverables.
  • Identify and mitigate risks to keep production on track.
  • Facilitate communication between internal teams and external partners.
  • Manage budgets, resource allocation, and production schedules.
  • Drive sprint planning, task prioritization, and milestone reviews.
  • Ensure alignment between creative vision, technical feasibility, and business goals.
  • Track KPIs and project health metrics to optimize workflows and improve efficiency.

Requirements
Experience:
  • Experience in AAA, AA, or mobile game development as a Producer, Associate Producer, or similar role.
  • Strong project management skills, with experience using Agile, Scrum, or Kanban methodologies.
  • Proficiency with production tools like Jira, Confluence, Asana, or ShotGrid.
  • Ability to communicate effectively across disciplines and with external stakeholders.
  • Experience managing co-development, outsourcing, or remote teams is a plus.
  • Passion for games and a deep understanding of the game development lifecycle.

Note: Specific requirements may vary depending on project needs.