3

Entry Level Remote Game Developer Jobs (NOW HIRING)

Entry Level Python Developer (Remote)

$51.50 - $71/hr

Entry Level Python Developer (Remote) SYNERGISTICIT is aware that the job market is challenging because of tech layoffs. The job market is flooded with hundreds and thousands of laid-off jobseekers ...

Systems Designer

Glendale, CA · Remote

$91K - $140K/yr

This is a remote opprotunity and report to our Lead Level Designer. What You Will Do: * Be a hands-on developer in the creation of content for several interactive games and experiences based on ...

New

Entry-Level Software Programmers SYNERGISTICIT wants every candidate to know that the job market is challenging and to stand out you need to have exceptional skills and technologies and that's where ...

And are you excited to build the systems and tools to help others create a rich, innovative game ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Open Roles We're Hiring For our clients: * Entry-Level Software Programmers (Java/Python) * Java Full Stack Developers * Data Analysts & BI Engineers * Data Scientists & ML Engineers All visa types ...

Entry-Level Java Developer SynergisticIT understands the complex nature of the job market and how difficult it can be to secure a position, especially for fresh graduates. Therefore, we assist and ...

next page

Showing results 1-20

Entry Level Remote Game Developer information

See salary details

$32.5K

$108.5K

$180K

How much do entry level remote game developer jobs pay per year?

As of Jul 3, 2026, the average yearly pay for entry level remote game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Entry Level Remote Game Developer, and why are they important?

To thrive as an Entry Level Remote Game Developer, you generally need a solid understanding of programming languages (such as C++, C#, or JavaScript), basic game design principles, and a relevant degree or coursework in computer science or game development. Familiarity with game engines like Unity or Unreal Engine, source control systems (e.g., Git), and sometimes certifications in software development are commonly required. Strong communication, collaboration, and self-motivation are crucial soft skills for remote teamwork and adapting to evolving project needs. These qualifications ensure you can effectively contribute to game projects, work efficiently in distributed teams, and adapt to the fast-paced nature of the gaming industry.

What types of projects and technologies do entry level remote game developers typically work on, and how do they collaborate with team members from a distance?

As an entry level remote game developer, you'll often contribute to tasks like debugging, implementing gameplay features, and assisting with user interface elements using popular game engines such as Unity or Unreal Engine. Collaboration is usually facilitated through version control systems, project management tools, and frequent video meetings with designers, artists, and senior developers. While remote work offers flexibility, strong communication skills and proactive time management are essential to ensure effective teamwork and meet project deadlines. You'll likely participate in regular code reviews and sprint planning sessions, gaining exposure to the entire game development lifecycle and opportunities for skill growth.

What does an entry level remote game developer do?

An entry level remote game developer assists in the creation and development of video games while working from a remote location. Their responsibilities typically include writing and debugging code, collaborating with artists and designers, testing gameplay features, and fixing bugs. They often use programming languages like C++ or C#, and may work with popular game engines such as Unity or Unreal Engine. Entry level developers usually work as part of a larger team and receive guidance from more experienced developers to help them grow their skills.
More about Entry Level Remote Game Developer jobs
What cities are hiring for Entry Level Remote Game Developer jobs? Cities with the most Entry Level Remote Game Developer job openings:
What are the most commonly searched types of Remote Game Developer jobs? The most popular types of Remote Game Developer jobs are:
What states have the most Entry Level Remote Game Developer jobs? States with the most job openings for Entry Level Remote Game Developer jobs include:
What job categories do people searching Entry Level Remote Game Developer jobs look for? The top searched job categories for Entry Level Remote Game Developer jobs are:
Infographic showing various Entry Level Remote Game Developer job openings in the United States as of June 2026, with employment types broken down into 99% Full Time, and 1% Contract. Highlights an 37% Physical, 3% Hybrid, and 60% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.
French Associate QA Tester / Language Development Support (Remote)

French Associate QA Tester / Language Development Support (Remote)

Naughty Dog

Remote

Full-time

Posted 12 days ago


Job description

Job Summary:
Naughty Dog is a renowned game development company known for its critically acclaimed titles. They are seeking a motivated Associate Quality Assurance Tester/Language Development Support specializing in French to ensure the quality and cultural accuracy of game content for French-speaking audiences.
Responsibilities:
• Identify, log, and maintain gameplay issues
• Conduct ad hoc and bug regression testing when necessary
• Create and execute test plans
• Verify in-game non-English dialogue and text, specifically French
• Provide quality assurance and development support for French Language content
• Demonstrate eagerness to learn new skills and the ability to teach them to others
• Remain flexible and adaptive to assignment and schedule changes, including overtime
• Additional responsibilities may be assigned as needed
Qualifications:
Required:
• Candidates must be authorized to work in the United States for this position.
• Fluency in French; native speakers preferred
• Fluency in English
• A desire to be part of the Naughty Dog Team
• Strong interpersonal, written, and verbal communication skills in both French and English
• Demonstrable skill set beyond just bug investigation and documentation
• Willingness to share opinions and feedback with other departments
• Keen attention to detail and accuracy
• A team-oriented individual who can also work effectively independently
• Working knowledge of PS4 and PS5 systems
Preferred:
• Additional linguistic fluency beyond French
• Formal post-high school education (college, technical school, etc.)
• Scripting or programming experience
Company:
Naughty Dog, a video game developer that produces games on PlayStation systems, including the Crash Bandicoot and Jak and Daxter franchises. It is a sub-organization of Sony Computer Entertainment (SCEI). Founded in 1986, the company is headquartered in Santa Monica, USA, with a team of 201-500 employees. The company is currently Growth Stage.