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Entry Level Remote Concept Artist Jobs (NOW HIRING)

The Design I is an entry-level creative role within our Design Department, supporting the ... concept through production handoff - while also providing essential administrative and ...

Budget Examiner - Ref #EX-ED-07

Albany, NY · On-site +1

$56K - $67K/yr

The Education and Arts Unit is recruiting a highly motivated individual to be part of the section ... remote work flexibility. Mandatory overtime may be required. Additional Comments Benefits of ...

If you think your skills, experience and aspirations make you a good match for this entry level ... Participate in recommendations for concept, design, art direction, and production for a variety of ...

If you think your skills, experience and aspirations make you a good match for this entry level ... Participate in recommendations for concept, design, art direction, and production for a variety of ...

Company Description While this position is remote, we're looking for candidates that live in the U ... Strategic smarts + technical expertise + artistic magic. Here, that's our not-so-secret sauce for ...

Company Description While this position is remote, we're looking for candidates that live in the U ... Strategic smarts + technical expertise + artistic magic. Here, that's our not-so-secret sauce for ...

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Entry Level Remote Concept Artist information

See salary details

$10

$28

$55

How much do entry level remote concept artist jobs pay per hour?

As of Aug 9, 2026, the average hourly pay for entry level remote concept artist in the United States is $28.57, according to ZipRecruiter salary data. Most workers in this role earn between $14.66 and $42.55 per hour, depending on experience, location, and employer.

What does an entry level remote concept artist do?

An Entry Level Remote Concept Artist creates visual ideas and sketches for characters, environments, props, or scenes that help define the look and feel of projects such as video games, movies, or animations. Working remotely, they collaborate with art directors and other team members online, using digital tools to communicate and share their work. Their main job is to translate written or verbal ideas into compelling visual representations that guide the production team. This role often involves research, brainstorming, and producing multiple iterations based on feedback. It's an important starting point for artists looking to break into the entertainment industry.

What are the key skills and qualifications needed to thrive as an entry level remote concept artist?

To thrive as an Entry Level Remote Concept Artist, you need a solid grasp of fundamental art principles, proficiency in digital illustration, and a relevant portfolio showcasing your creativity. Familiarity with digital painting software such as Adobe Photoshop, Procreate, or Corel Painter is typically required, and knowledge of collaborative platforms like Slack or Trello is beneficial. Strong communication, self-motivation, and openness to feedback are vital soft skills for remote work and creative collaboration. These skills ensure you can efficiently produce compelling concepts that meet client briefs while adapting to team dynamics and project goals.

What are some common challenges faced by entry level remote concept artists, and how can they effectively overcome them?

Entry level remote concept artists often face challenges such as communicating their ideas clearly across digital platforms and managing feedback from multiple stakeholders. Working remotely can sometimes make it harder to gauge team expectations or artistic direction without in-person cues. To overcome these challenges, it's helpful to proactively ask clarifying questions, participate actively in virtual meetings, and regularly share progress updates. Building a habit of seeking and incorporating feedback early in the process also helps ensure alignment with project goals and fosters professional growth.

What is the difference between Entry Level Remote Concept Artist vs Junior Concept Artist?

AspectEntry Level Remote Concept ArtistJunior Concept Artist
Required CredentialsPortfolio, basic art skills, possibly a degree in art or related fieldPortfolio, some professional experience, relevant education
Work EnvironmentRemote, collaborative with art teamsRemote or studio, team-based
Industry UsageCommon in gaming, film, animation industriesSimilar, often used interchangeably with entry level roles

The Entry Level Remote Concept Artist and Junior Concept Artist roles are similar, both requiring a strong portfolio and basic art skills. The main difference lies in experience; the entry level position is suitable for those just starting, while the junior role may require some professional experience. Both roles are typically remote and used within the gaming, film, and animation industries.

More about Entry Level Remote Concept Artist jobs
What cities are hiring for Entry Level Remote Concept Artist jobs? Cities with the most Entry Level Remote Concept Artist job openings:
What are the most commonly searched types of Remote Concept Artist jobs? The most popular types of Remote Concept Artist jobs are:
What states have the most Entry Level Remote Concept Artist jobs? States with the most job openings for Entry Level Remote Concept Artist jobs include:
What job categories do people searching Entry Level Remote Concept Artist jobs look for? The top searched job categories for Entry Level Remote Concept Artist jobs are:
Infographic showing various Entry Level Remote Concept Artist job openings in the United States as of August 2026, with employment types broken down into 60% Full Time, and 40% Part Time. Highlights an 100% Remote job distribution, with an average salary of $59,432 per year, or $28.6 per hour.

Design I

Huk Gear

Charleston, SC • On-site, Remote

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 23 days ago


Job description

THIS JOB IS ON-SITE, NOT ELIGIBLE FOR HYBRID OR REMOTE, BASED IN CHARLESTON, SOUTH CAROLINA

Marolina Outdoor is a team built for life outdoors-driven by a passion for the water, the woods, and the people who live for both. Through our brands, Huk and Nomad, we design high-performance fishing and hunting apparel that works as hard as the environments they're made for. From early casts to last light in the field, everything we create is rooted in purpose, innovation, and a deep respect for the outdoors.

The Design I is an entry-level creative role within our Design Department, supporting the development of performance apparel for Fishing and Hunting categories. Reporting directly to a Senior Designer, this individual will contribute to the seasonal design process - from initial concept through production handoff - while also providing essential administrative and organizational support to keep the design pipeline running smoothly. This is an excellent opportunity for an early-career designer with a passion for the outdoors and technical apparel to grow within a collaborative, fast-paced product team.

KEY RESPONSIBILITIES

Design & Product Development

  • Assist in designing performance apparel across fishing and hunting product lines, including base layers, mid layers, outerwear, and technical bottoms.
  • Support the creation of seasonal line plans, mood boards, color, graphic and print design in collaboration with the Senior Designer.
  • Develop detailed tech packs, flat sketches, and construction specifications for production.
  • Collaborate with the Design team to research and select fabrics, trims, and hardware appropriate to performance end-use.
  • Participate in fit sessions and proto reviews; document feedback and communicate changes clearly to vendors and internal stakeholders.
  • Stay current on trends in both perfromance and lifestyle outdoor markets, including competitor product analysis and emerging performance technologies.

Administrative & Operational Support

  • Maintain accurate and up-to-date product development files, design libraries, and sample tracking logs.
  • Manage and organize design assets including CADs, tech packs, colorways, and spec sheets in shared team systems (e.g., PLM, Adobe Creative Cloud libraries).
  • Coordinate sample requests, track sample status, and communicate with vendors on timelines under the direction of the Senior Designer.
  • Prepare presentation decks and line review materials for internal meetings and buy sessions.
  • Assist in scheduling and documenting design calendar milestones, ensuring deliverables are met on time.
  • Support cross-functional communication with merchandising, product development, and sourcing teams as needed.

Requirements

Required

  • Bachelor's degree in Fashion Design, Apparel Design, Textile Design, or a related field - or equivalent combination of education and experience.
  • 0-2 years of professional experience in apparel design; internship experience in performance or outdoor apparel is strongly valued.
  • Proficiency in Adobe Illustrator and Photoshop; comfort with InDesign a plus.
  • Experience with or exposure to PLM or product management systems.
  • Experience with AI enabled design and workflows.
  • Familiarity with tech pack development or equivalent.
  • Understanding of garment construction, pattern-making fundamentals, and performance fabrication.
  • Highly organized with strong attention to detail; ability to manage multiple tasks and deadlines simultaneously.
  • Clear written and verbal communication skills; comfortable working collaboratively in a team environment.
  • Experience with or exposure to PLM or product management systems.
  • Basic understanding of the retail and wholesale product development calendar.

COMPETENCIES & ATTRIBUTES

  • Creative curiosity balanced with strong execution and follow-through.
  • Consumer-centric mindset with an understanding of the functional demands of hunting and fishing environments.
  • Eagerness to learn and receive feedback in a collaborative, mentor-supported setting.
  • Adaptability in a dynamic product environment with shifting priorities and tight deadlines.
  • Commitment to quality and accuracy in all deliverables, both creative and administrative.
  • Personal interest in fishing, hunting and other outdoor pursuits - a genuine connection to the consumer is a meaningful advantage.

Benefits

  • Health Care Plan (Medical, Dental & Vision)
  • Retirement Plan (401k, IRA), Company matches up to 6%
  • Life Insurance (Basic, Voluntary & AD&D)
  • Paid Time Off (Vacation, Sick & Public Holidays)
  • Short Term & Long Term Disability
  • Training & Development

Marolina Outdoor is an equal opportunity employer and does not discriminate on the basis of race, color, religion, sex (including pregnancy, sexual orientation, or gender identity), national origin, age, disability, veteran status, or any other legally protected status.

Nothing in this job description alters the at-will nature of employment.

This job description is not intended to be all-inclusive and may be modified as business needs change.

If you need a reasonable accommodation during the application process, please contact HR@marolina.com