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Entry Level React Js Developer Jobs in Florida (NOW HIRING)

RIT Solutions, Inc. is seeking a Full Stack Developer for a contract position. The role involves ... JSReact • Integration Technique • API • Full Stack • Typescript • Golang • Cloud ...

Software Engineer II We are Lennar Lennar is one of the nation's leading homebuilders, dedicated to ... High proficiency in React.js (2+ years), with a solid background in building performant UI ...

Software Engineer II We are Lennar Lennar is one of the nation's leading homebuilders, dedicated to ... High proficiency in React.js (2+ years), with a solid background in building performant UI ...

Software Engineer II We are Lennar Lennar is one of the nation's leading homebuilders, dedicated to ... High proficiency in React.js (2+ years), with a solid background in building performant UI ...

Understanding of React.js, its core principles, and popular workflows (such as Flux or Redux ... Proficiency in Java 8, Kotlin, reactive programming, and Vert.x. * Experience with Python is a plus.

Showing results 41-60

Entry Level React Js Developer information

What is an entry level React JS developer?

Entry Level React JS Developers are software professionals who specialize in building user interfaces using the React JavaScript library. They typically have a foundational understanding of React concepts like components, state, and props, and work under the guidance of senior developers. These developers are responsible for coding, debugging, and assisting in the development of web applications while learning best practices and improving their skills on the job.

What are the key skills and qualifications needed to thrive as an entry level React JS developer?

To thrive as an Entry Level React Js Developer, you need a solid understanding of JavaScript, HTML, CSS, and fundamental React concepts, often supported by a relevant degree or coding bootcamp experience. Familiarity with tools like Git, npm, code editors (such as VS Code), and basic knowledge of RESTful APIs and version control systems is important. Strong problem-solving skills, attention to detail, and the ability to communicate effectively within a team help you stand out. These skills are crucial for delivering maintainable code, collaborating efficiently, and adapting quickly to new technologies in fast-paced development environments.

What are some common challenges faced by entry level React JS developers when working on their first professional projects?

Entry-level React JS developers often encounter challenges such as understanding how to structure components effectively, managing state across larger applications, and integrating React with backend APIs. Adapting to established codebases and following team conventions can also be a learning curve. However, most teams provide mentorship, code reviews, and collaborative tools to help new developers grow their skills and contribute positively to projects.

What is the difference between Entry Level React Js Developer vs Junior Front-End Developer?

AspectEntry Level React Js DeveloperJunior Front-End Developer
Required SkillsBasic React.js, JavaScript, HTML, CSSHTML, CSS, JavaScript, some React.js knowledge
CertificationsOptional, but React.js courses preferredBasic web development certifications helpful
Work EnvironmentStartups, tech companies, agenciesSame as React Developer roles
Industry UsageWeb development teams focusing on React projectsFront-end teams using various frameworks including React

Both roles involve front-end web development, with the Entry Level React Js Developer focusing specifically on React.js skills. The Junior Front-End Developer may have a broader skill set across multiple frameworks but often overlaps with React.js knowledge. Entry Level React Js Developers typically work in similar environments and are often considered a specialized subset of Junior Front-End Developers.

How much do entry level React Js developers make?

Entry level React JS developers typically earn between $50,000 and $70,000 annually, depending on location, company size, and skill set. Starting salaries may increase with proficiency in related technologies like JavaScript, HTML, and CSS, as well as experience with tools like Redux or React Hooks.

Is Entry Level React Js Developer still in demand?

Entry Level React Js Developers are in high demand due to the widespread use of React for building web applications. Employers seek candidates with basic knowledge of JavaScript, HTML, CSS, and familiarity with React libraries, making it a valuable skill for entry-level positions in web development.

What are the most commonly searched types of React Js Developer jobs in Florida?

The most popular types of React Js Developer jobs in Florida are:

What are popular job titles related to Entry Level React Js Developer jobs in Florida?

For Entry Level React Js Developer jobs in Florida, the most frequently searched job titles are:

What job categories do people searching Entry Level React Js Developer jobs in Florida look for?

The top searched job categories for Entry Level React Js Developer jobs in Florida are:

What cities in Florida are hiring for Entry Level React Js Developer jobs?

Cities in Florida with the most Entry Level React Js Developer job openings:

Infographic showing various Entry Level React Js Developer job openings in Florida as of August 2026, with employment types broken down into 84% Full Time, 5% Part Time, and 11% Contract. Highlights an 81% Physical, 5% Hybrid, and 14% Remote job distribution.

3D Graphics Engineer (Three.js / WebGL)

Sarasota, FL • On-site

$130K - $160K/yr

Other

Re-posted 20 days ago


Job description

3D Graphics Engineer (Three.js / WebGL)

Department: Imerza

Employment Type: Full Time

Location: Imerza

Description

We are looking for a 3D Graphics Engineer to own and advance the real-time rendering engine at the heart of our web-based digital twin platform. You will work in our Three.js and React Three Fiber rendering library, building photoreal, high-performance 3D experiences (architectural walkthroughs, immersive sales experiences, and Gaussian-splat captures of real spaces) that run in the browser across kiosks, tablets, desktops, and large-format displays.

This is a deep, specialist engineering role focused on real-time graphics, performance, and the 3D asset pipeline. You will partner with our full stack and web developers, who own the surrounding web app, CMS, and APIs, and with our content and 3D-capture teams. The rendering engine and its visual quality are yours to own and push forward. At Imerza, we are pioneers in architectural visualization software, specializing in digital twins and real-estate marketing. We turn architectural concepts into breathtaking, immersive experiences that run everywhere from a sales-center video wall to a tablet in a buyer's hands.

Key Responsibilities Rendering and Graphics (primary focus)
  • Build and maintain our real-time Three.js and React Three Fiber rendering engine.
  • Implement and optimize rendering features: lighting (lightmaps, HDR and image-based lighting, ambient occlusion), anti-aliasing, materials, and post-processing.
  • Integrate Gaussian splat captures alongside traditional mesh-based 3D content.
  • Write and debug GLSL shaders and custom materials.
  • Develop camera systems, navigation, waypoints, and scene interaction.
Asset and Performance Pipeline
  • Own the 3D asset pipeline: glTF and GLB optimization, Draco and mesh compression, KTX2 and Basis texture conversion, and lightmap baking.
  • Profile and optimize for frame rate, memory, and load time across constrained devices (tablets, kiosks) and large displays.
  • Use spatial structures (BVH) for fast raycasting, picking, and pathfinding.
  • Build diagnostics and debug tooling that keep visual quality and performance measurable.
Collaboration
  • Partner with full stack and web developers to expose clean, well-documented renderer APIs to the web app.
  • Work with 3D-capture, content, and design teams to bring real spaces and designs into the engine.
  • Contribute to the Nx monorepo with strong testing, code review, and documentation.
  • Help define the technical direction of immersive and photoreal experiences.
Our Stack Core (what you will work in daily)
  • A custom Three.js rendering engine (@imerza/threejs-renderer) built on React Three Fiber and drei, mounted inside a Next.js app.
  • Gaussian splatting via Spark (@sparkjsdev/spark) for photoreal capture of real-world spaces, rendered alongside traditional mesh-based content.
  • glTF and GLB asset pipelines with Draco compression, KTX2 and Basis textures, baked lightmaps, and HDR image-based lighting.
  • WebGL and GLSL shaders, post-processing (temporal anti-aliasing, ambient occlusion), and spatial acceleration with three-mesh-bvh.
  • WebXR immersive viewing via @react-three/xr, including a 360 viewer.
  • TypeScript throughout, in an Nx monorepo with pnpm workspaces.
Adjacent areas (owned by other engineers; good to understand)
  • The React and Next.js plus Payload CMS web app that hosts and configures the renderer.
  • Real-time digital-twin data streamed into scenes over MQTT.
  • AWS (CDK) and Docker-based on-prem deployments.
Skills, Knowledge and Expertise
  • 3 to 7+ years of professional software engineering experience, with significant time spent on real-time 3D or graphics.
  • Deep proficiency with Three.js (React Three Fiber experience is a strong plus).
  • Solid WebGL and GLSL shader experience.
  • Strong TypeScript or JavaScript skills.
  • Experience with 3D asset formats and pipelines (glTF and GLB, textures, compression).
  • A strong grasp of 3D math (vectors, matrices, quaternions, transforms, and cameras).
  • Experience profiling and optimizing rendering performance and memory usage.
  • A strong eye for visual quality, lighting, and detail.
Nice to Have
  • Gaussian splatting or radiance fields (Spark, Luma, 3D Gaussian Splatting, or NeRF-adjacent work).
  • Experience with KTX2 and Basis, Draco, or meshopt compression.
  • PBR materials, baked lighting and lightmap workflows, and HDR or image-based lighting.
  • WebXR, VR, or AR (@react-three/xr or similar).
  • Familiarity with DCC tools (Blender, 3ds Max, Maya) and capture or photogrammetry pipelines (RealityCapture, Postshot, and similar).
  • Experience with Unreal Engine or another real-time engine.
  • Experience with React, Next.js, or a monorepo (Nx, Turborepo).
  • Architecture, AEC, BIM, or spatial-data background.
  • Experience with PlayCanvas.
What We Offer
  • The opportunity to work on cutting-edge digital twin and immersive visualization technology.
  • A collaborative, product-driven engineering culture.
  • Competitive compensation and benefits.
  • A flexible work environment with real opportunities for growth.
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